Literature DB >> 23565349

The Wii Club: Gaming for Weight Loss in Overweight and Obese Youth.

Amanda E Staiano1, Anisha A Abraham, Sandra L Calvert.   

Abstract

Our 20-week "Wii Club" intervention for overweight and obese adolescents demonstrated weight loss, increased self-efficacy, and improved peer support from cooperative exergame play. Videogames that require motor activity in a social context may be a fun, effective tool to promote healthy weight and physical activity among youth.

Entities:  

Year:  2012        PMID: 23565349      PMCID: PMC3616880          DOI: 10.1089/g4h.2012.0052

Source DB:  PubMed          Journal:  Games Health J        ISSN: 2161-783X


  26 in total

1.  Aerobic demands of the dance simulation game.

Authors:  B Tan; A R Aziz; K Chua; K C Teh
Journal:  Int J Sports Med       Date:  2002-02       Impact factor: 3.118

2.  Physical activity and BMI in a nationally representative sample of children and adolescents.

Authors:  Arlene E Chung; Asheley Cockrell Skinner; Michael J Steiner; Eliana M Perrin
Journal:  Clin Pediatr (Phila)       Date:  2012-02       Impact factor: 1.168

3.  The health benefits of interactive video game exercise.

Authors:  Darren E R Warburton; Shannon S D Bredin; Leslie T L Horita; Dominik Zbogar; Jessica M Scott; Ben T A Esch; Ryan E Rhodes
Journal:  Appl Physiol Nutr Metab       Date:  2007-08       Impact factor: 2.665

4.  Effects of an exercise intervention using Dance Dance Revolution on endothelial function and other risk factors in overweight children.

Authors:  Emily C-S Murphy; Linda Carson; William Neal; Christine Baylis; David Donley; Rachel Yeater
Journal:  Int J Pediatr Obes       Date:  2009

5.  Competitive versus cooperative exergame play for African American adolescents' executive function skills: short-term effects in a long-term training intervention.

Authors:  Amanda E Staiano; Anisha A Abraham; Sandra L Calvert
Journal:  Dev Psychol       Date:  2012-03

6.  Wii Tennis Play for Low-Income African American Adolescents' Energy Expenditure.

Authors:  Amanda E Staiano; Sandra L Calvert
Journal:  Cyberpsychology (Brno)       Date:  2011-07-01

7.  Prevalence of obesity and trends in body mass index among US children and adolescents, 1999-2010.

Authors:  Cynthia L Ogden; Margaret D Carroll; Brian K Kit; Katherine M Flegal
Journal:  JAMA       Date:  2012-01-17       Impact factor: 56.272

8.  Aerobic fitness and cognitive development: Event-related brain potential and task performance indices of executive control in preadolescent children.

Authors:  Charles H Hillman; Sarah M Buck; Jason R Themanson; Matthew B Pontifex; Darla M Castelli
Journal:  Dev Psychol       Date:  2009-01

9.  Linking obesity and activity level with children's television and video game use.

Authors:  Elizabeth A Vandewater; Mi-suk Shim; Allison G Caplovitz
Journal:  J Adolesc       Date:  2004-02

10.  Effect of physical inactivity on major non-communicable diseases worldwide: an analysis of burden of disease and life expectancy.

Authors:  I-Min Lee; Eric J Shiroma; Felipe Lobelo; Pekka Puska; Steven N Blair; Peter T Katzmarzyk
Journal:  Lancet       Date:  2012-07-21       Impact factor: 79.321

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  5 in total

1.  Efficient and Effective Change Principles in Active Videogames.

Authors:  Leon M Straker; Ashley A Fenner; Erin K Howie; Deborah L Feltz; Cindy M Gray; Amy Shirong Lu; Florian Floyd Mueller; Monique Simons; Lisa M Barnett
Journal:  Games Health J       Date:  2014-11-03

2.  Development of an accelerometer-linked online intervention system to promote physical activity in adolescents.

Authors:  Nicole Guthrie; Andrew Bradlyn; Sharon K Thompson; Sophia Yen; Jana Haritatos; Fred Dillon; Steve W Cole
Journal:  PLoS One       Date:  2015-05-26       Impact factor: 3.240

3.  A Blended Web-Based Gaming Intervention on Changes in Physical Activity for Overweight and Obese Employees: Influence and Usage in an Experimental Pilot Study.

Authors:  Tessa A Kouwenhoven-Pasmooij; Suzan Jw Robroek; Sui Wai Ling; Joost van Rosmalen; Elisabeth Fc van Rossum; Alex Burdorf; M G Myriam Hunink
Journal:  JMIR Serious Games       Date:  2017-04-03       Impact factor: 4.143

4.  Impact of Nintendo Wii Games on Physical Literacy in Children: Motor Skills, Physical Fitness, Activity Behaviors, and Knowledge.

Authors:  Amanda M George; Linda E Rohr; Jeannette Byrne
Journal:  Sports (Basel)       Date:  2016-01-15

5.  Trading pounds for points: Engagement and weight loss in a mobile health intervention.

Authors:  Sarah Hales; Gabrielle M Turner-McGrievy; Sara Wilcox; Rachel E Davis; Arjang Fahim; Michael Huhns; Homayoun Valafar
Journal:  Digit Health       Date:  2017-04-24
  5 in total

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