| Literature DB >> 23519283 |
João A Moreira1, Jorge M Pacheco, Francisco C Santos.
Abstract
Many problems in nature can be conveniently framed as a problem of evolution of collective cooperative behaviour, often modelled resorting to the tools of evolutionary game theory in well-mixed populations, combined with an appropriate N-person dilemma. Yet, the well-mixed assumption fails to describe the population dynamics whenever individuals have a say in deciding which groups they will participate. Here we propose a simple model in which dynamical group formation is described as a result of a topological evolution of a social network of interactions. We show analytically how evolutionary dynamics under public goods games in finite adaptive networks can be effectively transformed into a N-Person dilemma involving both coordination and co-existence. Such dynamics would be impossible to foresee from more conventional 2-person interactions as well as from descriptions based on infinite, well-mixed populations. Finally, we show how stochastic effects help rendering cooperation viable, promoting polymorphic configurations in which cooperators prevail.Entities:
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Year: 2013 PMID: 23519283 PMCID: PMC3605608 DOI: 10.1038/srep01521
Source DB: PubMed Journal: Sci Rep ISSN: 2045-2322 Impact factor: 4.379
Figure 1Evolutionary dynamics of a NPD in adaptive social structure.
We consider a Free Choice World (FCW, see text), grounded on unilateral decision regarding adverse links, such that γDD = γDC = εγCC. a) Gradient of a selection for various values of ε ≥ 1, whereas Z = 200, N = 4, F = 3, β = 1, α = 0.04 and γ. Increasing ε effectively transforms the game, at the population level, from a NPD — where cooperation will always tend to decrease — to a different dilemma characterized by two internal fixed points, typical of an N-person coordination game. b) Roots of G(k), as a function of F. Above a certain critical value (F > F), two internal roots appear that move to the absorbing states as ε gets larger.
Figure 2Dynamics of a NPD in a Bounded Choice World.
a) Gradient of a selection for different values of ε ≥ 1, and b) the internal roots of the gradient of selection. Both panels use the same parameters of Fig. 1.
Figure 3Stationary distribution of cooperators in a FCW.
In a) we used the same game parameters as in Fig. 1a and added a mutation probability of μ = 0.01. The more prompt individuals are at removing adverse ties (higher ε), the easier it is for s to overcome the coordination barrier. In b) we assess the dependence of the prevailing fraction of cooperation on the group size N.