| Literature DB >> 23486389 |
Shinsuke Suzuki1, Hiromichi Kimura.
Abstract
How natural selection can promote cooperative or altruistic behavior is a fundamental question in biological and social sciences. One of the persuasive mechanisms is "indirect reciprocity," working through reputation: cooperative behavior can prevail because the behavior builds the donor's good reputation and then s/he receives some reciprocal benefits from someone else in the community. However, an important piece missed in the previous studies is that the reputation-building process requires substantial cognitive abilities such as communication skills, potentially causing a loss of biological fitness. Here, by mathematical analyses and individual-based computer simulations, we show that natural selection never favors indirect reciprocal cooperation in the presence of the cost of reputation building, regardless of the cost-to-benefit ratio of cooperation or moral assessment rules (social norms). Our results highlight the importance of considering the cost of high-level cognitive abilities in studies of the evolution of humans' and animals' social behavior.Entities:
Year: 2013 PMID: 23486389 PMCID: PMC3595703 DOI: 10.1038/srep01435
Source DB: PubMed Journal: Sci Rep ISSN: 2045-2322 Impact factor: 4.379
Figure 1Effect of cost of reputation building, c, on the evolution of cooperation.
Black points indicate the case without the cost of reputation building; red represents the case with the cost (triangles: c = 0.1; squares: c = 0.01; these symbols overlap). The frequency of cooperation at the 1,000th generation is plotted as a function of cost of cooperation, c (benefit of cooperation, b, is fixed at 1; population size n = 200; probability of implementation error ε = 0.05; mutation rate μ = 0.01; an individual's strategy at the first generation is determined randomly). Each point denotes the values averaged over 200 computer simulation runs. (A) Individuals use the moral assessment rule, SCORING. Top row: the average number of rounds for each individual in a generation, m, is 3; Middle row: m = 5; Bottom row: m = 7. (B) MILD. (C) STERM.