| Literature DB >> 23185597 |
Daniela M Pfabigan1, Johanna Alexopoulos, Uta Sailer.
Abstract
Antisocial individuals are characterized to display self-determined and inconsiderate behavior during social interaction. Furthermore, recognition deficits regarding fearful facial expressions have been observed in antisocial populations. These observations give rise to the question whether or not antisocial behavioral tendencies are associated with deficits in basic processing of social cues. The present study investigated early visual stimulus processing of social stimuli in a group of healthy female individuals with antisocial behavioral tendencies compared to individuals without these tendencies while measuring event-related potentials (P1, N170). To this end, happy and angry faces served as feedback stimuli which were embedded in a gambling task. Results showed processing differences as early as 88-120 ms after feedback onset. Participants low on antisocial traits displayed larger P1 amplitudes than participants high on antisocial traits. No group differences emerged for N170 amplitudes. Attention allocation processes, individual arousal levels as well as face processing are discussed as possible causes of the observed group differences in P1 amplitudes. In summary, the current data suggest that sensory processing of facial stimuli is functionally intact but less ready to respond in healthy individuals with antisocial tendencies.Entities:
Mesh:
Year: 2012 PMID: 23185597 PMCID: PMC3503982 DOI: 10.1371/journal.pone.0050283
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Figure 1Grand average waveforms.
Grand averages of the feedback presentation of low antisocial trait (low AS trait; grey) and high antisocial trait (high AS trait; black) individuals depicted at left (averaged mean amplitudes of L23 and L24) and right (averaged mean amplitudes of R26 and R27) electrode locations. The dotted line at time 0 indicates stimulus onset, negative is drawn upwards per convention.
Figure 2Scatter plot of AS-subscale scores and P1 amplitudes at right-hemispherical electrode locations for happy (triangles) and angry (circles) facial feedback stimuli.
Condition-wise (NEG – angry faces; POS – happy faces) averaged mean P1 and N170 amplitudes and standard deviation (SD) for face presentation on the right and left hemisphere and at Oz for participants high and low on antisocial traits (AS traits).
| P1 mean amplitudes | ||||||||||||
| NEG-Right | NEG-Left | POS-Right | POS-Left | NEG-Oz | POS-Oz | |||||||
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| 9.14 | 5.84 | 6.45 | 5.90 | 7.34 | 5.45 | 5.75 | 6.06 | 7.40 | 8.34 | 5.01 | 8.50 |
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| 2.98 | 4.76 | 1.84 | 3.98 | 1.32 | 6.32 | 0.74 | 5.24 | 0.12 | 7.44 | −2.50 | 9.47 |
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| 204 | 14.35 | 210 | 23.70 | 199 | 13.10 | 210 | 21.40 | 200 | 24.03 | 196 | 24.42 |
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| 201 | 14.97 | 203 | 22.70 | 199 | 18.00 | 201 | 24.10 | 197 | 17.26 | 195 | 21.25 |
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| 2.85 | 5.37 | 1.43 | 6.83 | 2.04 | 5.71 | 0.72 | 6.59 | ||||
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| −1.13 | 5.26 | −0.16 | 5.23 | −1.31 | 5.71 | −0.44 | 4.54 | ||||
Figure 3Time line of the gambling task.
One of three visual cues (circle, triangle, star) was presented for 500 ms; subsequently, participants had to decide which of two buttons to press considering previously learned cue-response contingencies. After a delay of 400 ms, feedback was presented for 700 ms. Happy faces indicated positive and angry faces indicated negative feedback.