| Literature DB >> 22823887 |
Abstract
BACKGROUND: Excessive engagement in screen time has several immediate and long-term health implications among pre-school children. However, little is known about the factors that influence screen time in this age group. Therefore, the purpose of this study was to use the Ecologic Model of Sedentary Behavior as a guide to examine associations between intrapersonal, interpersonal, and physical environment factors within the home setting and screen time among pre-school children.Entities:
Mesh:
Year: 2012 PMID: 22823887 PMCID: PMC3439297 DOI: 10.1186/1471-2458-12-539
Source DB: PubMed Journal: BMC Public Health ISSN: 1471-2458 Impact factor: 3.295
Participant characteristics (%)
| Child’s Gender | |
| Male | 53.5 |
| Female | 46.5 |
| Parent’s Gender | |
| Male | 7.0 |
| Female | 92.0 |
| Other | 1.0 |
| Child’s Age | |
| < 1 years old | 4.3 |
| 1-3 years old | 34.7 |
| 4-5 years old | 61.0 |
| Sibling(s) | |
| No | 37.7 |
| Yes | 62.3 |
| Family Structure | |
| Two parent home | 82.6 |
| Single parent home | 17.4 |
| Parental Education | |
| Elementary (Grades 1–8) | 1.5 |
| High School (Grades 9–12) | 14.1 |
| Community/Technical College | 35.3 |
| University | 27.9 |
| Graduate University | 21.2 |
| Annual Household Income | |
| Less than $25,000 | 13.7 |
| $25,000 to $50,000 | 15.3 |
| $50,001 to $75,000 | 14.9 |
| $75,001 to $100,000 | 17.6 |
| More than $100,000 | 33.4 |
| Not reported | 5.1 |
| Child Watches Television | |
| No | 6.3 |
| Yes | 93.7 |
| Child Plays Video/Computer Games | |
| No | 62.1 |
| Yes | 37.9 |
| Screen Time | |
| >1 hour/day | 43.5 |
| >2 hour/day | 13.6 |
Bivariate Pearson correlations () between screen time and the independent variables
| Intrapersonal Factors | |
| Age | 0.41** |
| Gender | −0.06 |
| Interpersonal Factors | |
| Family Demographics | |
| Siblings | 0.08* |
| Education | −0.22** |
| Income | −0.18** |
| Family Structure | 0.08* |
| Parental Cognitions | |
| Self-efficacy | −0.26** |
| Attitudes | 0.62** |
| Barriers | 0.54** |
| Descriptive Norms | 0.58** |
| Parental Behavior | |
| Parental Screen Time | 0.29** |
| Physical Environment Factors | |
| Television in Bedroom | 0.29** |
| Computer in Bedroom | 0.06 |
| Video Games in Bedroom | 0.15** |
Gender: 0 = boys, 1 = girls; siblings: 0 = no, 1 = yes; family structure: 0 = two-parent family, 1 = one-parent family; television in bedroom: 0 = no, 1 = yes; computer in bedroom: 0 = no, 1 = yes; video games in bedroom: 0 = no, 1 = yes * P < 0.01; ** P < 0.001.
Sequential linear regression models predicting screen time
| | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Intrapersonal Factors (Step 1) | | | | | | | | | |
| Age | 0.09* | 0.07, 0.11 | 0.166 | 0.22* | 0.17, 0.28 | 0.251 | 0.03 | <−0.01, 0.05 | 0.005 |
| Interpersonal Factors | | | | | | | | | |
| Family Demographics (Step 2) | | | 0.081 | | | 0.076 | | | .114 |
| Siblings | 0.07 | −0.50, 0.65 | | −0.36 | −1.21, 0.49 | | 0.16 | −0.46, 0.77 | |
| Education | −0.60* | −0.89, -0.31 | | −0.65* | −1.13, -0.17 | | −0.54* | −0.87, -0.22 | |
| Income | −0.49* | −0.70, -0.27 | | −0.51* | −0.85, -0.18 | | −0.55* | −0.79, -0.30 | |
| Family Structure | −0.69 | −1.51, 0.13 | | −1.11 | −2.15, 0.23 | | −0.54 | −1.34, 0.26 | |
| Parental Cognitions (Step 3) | | | 0.379 | | | 0.416 | | | 0.335 |
| Self-efficacy | −0.38* | −0.64, -0.11 | | −0.24 | −0.70, 0.21 | | −0.52* | −0.87, -0.16 | |
| Attitudes | 1.68* | 1.19, 2.17 | | 2.20* | 1.52, 2.59 | | 0.87* | 0.15, 1.60 | |
| Barriers | 0.99* | 0.57, 1.42 | | 0.80* | 0.21, 1.39 | | 0.90* | 0.37, 1.42 | |
| Descriptive Norms | 1.16* | 0.97, 1.35 | | 1.08* | 0.75, 1.40 | | 1.19* | 0.99, 1.40 | |
| Parental Behavior (Step 4) | | | 0.007 | | | <0.001 | | | 0.029 |
| Parental Screen Time | 0.13* | 0.07, 0.19 | | 0.07 | −0.04, 0.17 | | 0.21* | 0.13, 0.29 | |
| | 0.009 | | | | | | | ||
| Television in Bedroom | 1.02* | 0.45, 1.58 | | 0.83 | −0.2, 1.87 | 0.008 | 0.98* | 0.27, 1.68 | 0.018 |
| Video Games in bedroom | 0.82 | −0.16, 1.80 | 5.14* | 3.79, 6.51 | 0.85 | −0.11, 1.81 | |||
The screen time dependent variable was square root transformed.
B = Unstandardized beta coefficient; 95% CI = 95% confidence interval; R2 = adjusted R-square; * P ≤ 0.05.
Total model R2 = 0.642 for 0- to 5-year-olds, 0.751 for 0- to 3-year-olds, and 0.501 for 4- to 5-year-olds.
Multiple logistic regression models predicting high (top quartile) screen time
| | ||
|---|---|---|
| Intrapersonal Factors | | |
| Age (per year) | 1.81* | 1.42, 2.30 |
| Gender | | |
| Male | 1.00 | |
| Female | 0.52* | 0.34, 0.80 |
| Interpersonal Factors | | |
| Family Demographics | | |
| Income (per SD) | 0.72* | 0.58, 0.90 |
| Parental Cognitions | | |
| Self-efficacy (per SD) | 0.62* | 0.49, 0.78 |
| Attitudes (per SD) | 1.48* | 1.12, 1.91 |
| Descriptive Norms (per SD) | 2.78* | 2.21, 3.51 |
| Parental Behavior | | |
| Parental Screen Time (per SD) | 1.76* | 1.43, 2.17 |
| Physical Environment Factors | | |
| Television in Bedroom | | |
| No | 1.00 | |
| Yes | 1.40* | 1.16, 1.70 |
| Video Games in Bedroom | | |
| No | 1.00 | |
| Yes | 2.33 | 0.92, 5.95 |
Odds ratios for continuous and ordinal variables are expressed per each standard deviation change.
* P ≤ 0.05.