Literature DB >> 22297572

An Evaluation of Navigational Ability Comparing Redirected Free Exploration with Distractors to Walking-in-Place and Joystick Locomotion Interfaces.

Tabitha C Peck1, Henry Fuchs, Mary C Whitton.   

Abstract

We report on a user study evaluating Redirected Free Exploration with Distractors (RFED), a large-scale, real-walking, locomotion interface, by comparing it to Walking-in-Place (WIP) and Joystick (JS), two common locomotion interfaces. The between-subjects study compared navigation ability in RFED, WIP, and JS interfaces in VEs that are more than two times the dimensions of the tracked space. The interfaces were evaluated based on navigation and wayfinding metrics and results suggest that participants using RFED were significantly better at navigating and wayfinding through virtual mazes than participants using walking-in-place and joystick interfaces. Participants traveled shorter distances, made fewer wrong turns, pointed to hidden targets more accurately and more quickly, and were able to place and label targets on maps more accurately. Moreover, RFED participants were able to more accurately estimate VE size.

Entities:  

Year:  2011        PMID: 22297572      PMCID: PMC3268068          DOI: 10.1109/VR.2011.5759437

Source DB:  PubMed          Journal:  Proc IEEE Virtual Real Conf


  5 in total

1.  Contributions of proprioception to navigation in virtual environments.

Authors:  S C Grant; L E Magee
Journal:  Hum Factors       Date:  1998-09       Impact factor: 2.888

2.  GUD WIP: Gait-Understanding-Driven Walking-In-Place.

Authors:  Jeremy D Wendt; Mary C Whitton; Frederick P Brooks
Journal:  Proc IEEE Virtual Real Conf       Date:  2010-03

3.  Improved Redirection with Distractors: A Large-Scale-Real-Walking Locomotion Interface and its Effect on Navigation in Virtual Environments.

Authors:  Tabitha C Peck; Henry Fuchs; Mary C Whitton
Journal:  Proc IEEE Virtual Real Conf       Date:  2010-03

4.  Evaluation of reorientation techniques and distractors for walking in large virtual environments.

Authors:  Tabitha C Peck; Henry Fuchs; Mary C Whitton
Journal:  IEEE Trans Vis Comput Graph       Date:  2009 May-Jun       Impact factor: 4.579

5.  "Conflicting" motion cues to the visual and vestibular self-motion systems around 0.06 Hz evoke simulator sickness.

Authors:  Henry Been-Lirn Duh; Donald E Parker; James O Philips; Thomas A Furness
Journal:  Hum Factors       Date:  2004       Impact factor: 2.888

  5 in total
  3 in total

1.  The design and evaluation of a large-scale real-walking locomotion interface.

Authors:  Tabitha C Peck; Henry Fuchs; Mary C Whitton
Journal:  IEEE Trans Vis Comput Graph       Date:  2012-07       Impact factor: 4.579

2.  Natural locomotion based on a reduced set of inertial sensors: Decoupling body and head directions indoors.

Authors:  Ernesto de la Rubia; Antonio Diaz-Estrella; Arcadio Reyes-Lecuona; Alyson Langley; Michael Brown; Sarah Sharples
Journal:  PLoS One       Date:  2018-04-05       Impact factor: 3.240

3.  Impact of Virtual Reality Technology on Pain and Anxiety in Pediatric Burn Patients: A Systematic Review and Meta-Analysis.

Authors:  Kathryn L Smith; Yang Wang; Luana Colloca
Journal:  Front Virtual Real       Date:  2022-01-06
  3 in total

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