Literature DB >> 21978233

Use of virtual reality in rehabilitation of movement in children with hemiplegia--a multiple case study evaluation.

Dido Green1, Peter H Wilson.   

Abstract

PURPOSE: To evaluate the feasibility and therapeutic effect of engaging children of differing neuromotor and cognitive ability in a virtual reality (VR) tabletop workspace designed to improve upper-limb function.
METHOD: Single-subject experimental design with multiple baselines was employed. Four children with hemiplegia participated in VR-based training between nine and 19, 30-minute sessions, over three-four weeks. Outcomes were assessed from the perspective of the International Classification of Functioning, Disability and Health; considering body function, activity performance and participation. Upper-limb performance was assessed using system-measured variables (speed, trajectory and accuracy) and standardized tests. Trend analyses were employed to determine trends on system variables between baseline phase and treatment phases. Standardised measures were compared between pre- and post-training.
RESULTS: Two children made progress across system variables with some translation to daily activities. Performance of the other two children was more variable, however, they engaged positively with the system by the end of the treatment phase.
CONCLUSIONS: The VR (RE-ACTION) system shows promise as an engaging rehabilitation tool to improve upper-limb function of children with hemiplegia, across ability levels. Trade-offs between kinematic variables should be considered when measuring improvements in movement skill. Larger trials are warranted to evaluate effects of augmented feedback, intensity and duration of training, and interface type to optimise the system's effectiveness.

Entities:  

Mesh:

Year:  2011        PMID: 21978233     DOI: 10.3109/09638288.2011.613520

Source DB:  PubMed          Journal:  Disabil Rehabil        ISSN: 0963-8288            Impact factor:   3.033


  10 in total

1.  Review of Therapeutic Interventions for the Upper Limb Classified by Manual Ability in Children with Cerebral Palsy.

Authors:  Angela Shierk; Amy Lake; Tara Haas
Journal:  Semin Plast Surg       Date:  2016-02       Impact factor: 2.314

2.  Virtual Reality and Serious Games in Neurorehabilitation of Children and Adults: Prevention, Plasticity, and Participation.

Authors:  Judith E Deutsch; Sarah Westcott McCoy
Journal:  Pediatr Phys Ther       Date:  2017-07       Impact factor: 3.049

3.  USEQ: A Short Questionnaire for Satisfaction Evaluation of Virtual Rehabilitation Systems.

Authors:  José-Antonio Gil-Gómez; Pilar Manzano-Hernández; Sergio Albiol-Pérez; Carmen Aula-Valero; Hermenegildo Gil-Gómez; José-Antonio Lozano-Quilis
Journal:  Sensors (Basel)       Date:  2017-07-07       Impact factor: 3.576

4.  A Game-Based Rehabilitation System for Upper-Limb Cerebral Palsy: A Feasibility Study.

Authors:  Mohammad I Daoud; Abdullah Alhusseini; Mostafa Z Ali; Rami Alazrai
Journal:  Sensors (Basel)       Date:  2020-04-24       Impact factor: 3.576

5.  Disproportionate positive feedback facilitates sense of agency and performance for a reaching movement task with a virtual hand.

Authors:  Raviraj Nataraj; David Hollinger; Mingxiao Liu; Aniket Shah
Journal:  PLoS One       Date:  2020-05-20       Impact factor: 3.240

6.  Are active video games useful in the development of gross motor skills among non-typically developing children? A meta-analysis.

Authors:  Sen Li; Yang Song; Zhidong Cai; Qingwen Zhang
Journal:  BMC Sports Sci Med Rehabil       Date:  2022-07-23

7.  Rehabilitation of children with hemiparesis: a pilot study on the use of virtual reality.

Authors:  Ivana Olivieri; Matteo Chiappedi; Paolo Meriggi; Marcella Mazzola; Attilia Grandi; Lucia Angelini
Journal:  Biomed Res Int       Date:  2013-10-02       Impact factor: 3.411

8.  Using Free Internet Videogames in Upper Extremity Motor Training for Children with Cerebral Palsy.

Authors:  Marisa Sevick; Elizabeth Eklund; Allison Mensch; Matthew Foreman; John Standeven; Jack Engsberg
Journal:  Behav Sci (Basel)       Date:  2016-06-07

9.  What do randomized controlled trials say about virtual rehabilitation in stroke? A systematic literature review and meta-analysis of upper-limb and cognitive outcomes.

Authors:  Anna Aminov; Jeffrey M Rogers; Sandy Middleton; Karen Caeyenberghs; Peter H Wilson
Journal:  J Neuroeng Rehabil       Date:  2018-03-27       Impact factor: 4.262

10.  Computer Assisted REhabilitation (CARE) Lab: A novel approach towards Pediatric Rehabilitation 2.0.

Authors:  Ivana Olivieri; Paolo Meriggi; Cristina Fedeli; Elena Brazzoli; Anna Castagna; Marina Luisa Rodocanachi Roidi; Lucia Angelini
Journal:  J Pediatr Rehabil Med       Date:  2018
  10 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.