Literature DB >> 21936298

The perception of humanness from the movements of synthetic agents.

James C Thompson1, J Gregory Trafton, Patrick McKnight.   

Abstract

As technology develops, social robots and synthetic avatars might begin to play more of a role in our lives. An influential theory of the perception of synthetic agents states that as they begin to look and move in a more human-like way, they elicit profound discomfort in the observer--an effect known as the Uncanny Valley. Previous attempts to examine the existence of the Uncanny Valley have not adequately manipulated movement parameters that contribute to perceptions of the humanness or eeriness. Here we parametrically manipulated three different kinematic features of two walking avatars and found that, contrary to the Uncanny Valley hypothesis, ratings of the humanness, familiarity, and eeriness of these avatars changed monotonically. Our results indicate that, when a full gradient of motion parameter changes is examined, ratings of synthetic agents by human observers do not show an Uncanny Valley.

Entities:  

Mesh:

Year:  2011        PMID: 21936298     DOI: 10.1068/p6900

Source DB:  PubMed          Journal:  Perception        ISSN: 0301-0066            Impact factor:   1.490


  17 in total

1.  A Little Anthropomorphism Goes a Long Way.

Authors:  Ewart J de Visser; Samuel S Monfort; Kimberly Goodyear; Li Lu; Martin O'Hara; Mary R Lee; Raja Parasuraman; Frank Krueger
Journal:  Hum Factors       Date:  2017-02       Impact factor: 2.888

2.  Why Some Humanoid Faces Are Perceived More Positively Than Others: Effects of Human-Likeness and Task.

Authors:  Akanksha Prakash; Wendy A Rogers
Journal:  Int J Soc Robot       Date:  2015-04-01       Impact factor: 5.126

3.  Enhanced emotional responses during social coordination with a virtual partner.

Authors:  Mengsen Zhang; Guillaume Dumas; J A Scott Kelso; Emmanuelle Tognoli
Journal:  Int J Psychophysiol       Date:  2016-04-16       Impact factor: 2.997

4.  A Bayesian explanation of the 'Uncanny Valley' effect and related psychological phenomena.

Authors:  Roger K Moore
Journal:  Sci Rep       Date:  2012-11-16       Impact factor: 4.379

Review 5.  Is it the real deal? Perception of virtual characters versus humans: an affective cognitive neuroscience perspective.

Authors:  Aline W de Borst; Beatrice de Gelder
Journal:  Front Psychol       Date:  2015-05-12

6.  Robots with display screens: a robot with a more humanlike face display is perceived to have more mind and a better personality.

Authors:  Elizabeth Broadbent; Vinayak Kumar; Xingyan Li; John Sollers; Rebecca Q Stafford; Bruce A MacDonald; Daniel M Wegner
Journal:  PLoS One       Date:  2013-08-28       Impact factor: 3.240

7.  Natural human postural oscillations enhance the empathic response to a facial pain expression in a virtual character.

Authors:  Thomas Treal; Philip L Jackson; Jean Jeuvrey; Nicolas Vignais; Aurore Meugnot
Journal:  Sci Rep       Date:  2021-06-14       Impact factor: 4.379

Review 8.  A review of empirical evidence on different uncanny valley hypotheses: support for perceptual mismatch as one road to the valley of eeriness.

Authors:  Jari Kätsyri; Klaus Förger; Meeri Mäkäräinen; Tapio Takala
Journal:  Front Psychol       Date:  2015-04-10

9.  Walking in the uncanny valley: importance of the attractiveness on the acceptance of a robot as a working partner.

Authors:  Matthieu Destephe; Martim Brandao; Tatsuhiro Kishi; Massimiliano Zecca; Kenji Hashimoto; Atsuo Takanishi
Journal:  Front Psychol       Date:  2015-02-25

10.  A Bayesian Model of the Uncanny Valley Effect for Explaining the Effects of Therapeutic Robots in Autism Spectrum Disorder.

Authors:  Yuki Ueyama
Journal:  PLoS One       Date:  2015-09-21       Impact factor: 3.240

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