| Literature DB >> 21110871 |
Janna E Bruijning1, Ruth M A van Nispen, Ger H M B van Rens.
Abstract
BACKGROUND: Demographic ageing will lead to increasing pressure on visual rehabilitation services, which need to be efficiently organised in the near future. The Dutch ICF Activity Inventory (D-AI) was developed to assess the rehabilitation needs of visually impaired persons. This pilot study tests the feasibility of the D-AI using a computer-assisted telephone interview.Entities:
Mesh:
Year: 2010 PMID: 21110871 PMCID: PMC3006382 DOI: 10.1186/1472-6963-10-318
Source DB: PubMed Journal: BMC Health Serv Res ISSN: 1472-6963 Impact factor: 2.655
Reasons for non participation in the study (n = 12).
| Number of patients (%) | |
|---|---|
| Would take too much effort* | 5 (41.7) |
| Seemed to be cognitively unable to participate | 3 (25) |
| Died between the enrolment and the invitation. | 1 (8.3) |
| Patient felt the regular intake process was too slow and only wanted to participate after rehabilitation | 1 (8.3) |
| Patient could not be invited because personal, ophthalmic and/or other medical information was lacking | 1 (8.3) |
| Reason was unclear (the patient's son made the decision) | 1 (8.3) |
MRC: Multidisciplinary Rehabilitation Centre
* Two (16.7%) of these patients were participating in another study at this MRC
Characteristics of the patient group (n = 20).
| Characteristics (Specification) | Number of participants (%) | |
|---|---|---|
| Mean (range) | 70.75 (51-89)$ | |
| Male | 8 (40) | |
| Macular degeneration | 8 (40) | |
| Cataract | 5 (25) | |
| Glaucoma | 2 (10) | |
| Refractive error (severe) | 2 (10) | |
| Neurological problem | 2 (10) | |
| Arterial problem | 2 (10) | |
| Cornea diseases | 1 (5) | |
| Retinitis pigmentosa | 1 (5) | |
| Amblyopia | 1 (5) | |
| Unknown | 1 (5) | |
| More than one eye condition | 5 (25) | |
| | ||
| VA in Snellen: ≥ 0.5 | 5 (25) | 0 (0) |
| VA in Snellen: ≥ 0.3 - 0.5 | 5 (25) | 1 (5) |
| VA in Snellen: ≥ 0.1 - 0.25 | 6 (30) | 6 (30) |
| VA in Snellen: ≥ 0 - 0.09 | 4 (20) | 12 (60) |
| | 6 (12) | 7 (35) |
| | 3 (15) | |
| | 3 (15) | |
| | 2 (10) | |
* If more than one vision test was applied to the patient, the most recent data were used. Data of four patients were obtained by the ophthalmologist (measured with own correction). Data of one patient was obtained by another MRC (measured with the best possible correction). Data of 15 patients were obtained by the low vision specialist of the MRC (measured without correction; for 9 patients a better correction was not possible).
# When looking with both eyes
$ Mean (range) in stead of 'Number of participants (%)'
D-AI characteristics of the goals.
| A&P of ICF | No. of items in D-AI | Mean GI | Mean GD | Mean PR | Median PR | Max PR | Patients (n) with PR > 1 | Item order D-AI | ||
|---|---|---|---|---|---|---|---|---|---|---|
| Reading | 13 | 19 | 2.6 | 2.6 | 7.3 | 8.5 | 12 | 18 | 1 | |
| Writing | 6 | 6 | 2.7 | 2.0 | 5.5 | 4 | 12 | 17 | 2 | |
| Watching TV | 10 | 18 | 2.6 | 2.3 | 5.9 | 6 | 9 | 19 | 3 | |
| Personal administration | 10 | 11 | 2.4 | 2.0 | 5.8 | 6 | 12 | 14 | 4 | |
| Follow a schedule | 6 | 6 | 3.0 | 1.4 | 4.1 | 3 | 12 | 12 | 5 | |
| Using computer at home | 23 | 25 | 1.3 | 0.8 | 2.2 | 0 | 12 | 6 | 6 | |
| Personal correspondence | 8 | 8 | 2.6 | 1.8 | 5.2 | 3.5 | 12 | 15 | 7 | |
| Using telephone | 7 | 7 | 3.0 | 0.9 | 2.6 | 0 | 12 | 8 | 8 | |
| Mobility at home | 9 | 11 | 3.0 | 0.4 | 1.1 | 0 | 9 | 4 | 9 | |
| Mobility indoors somewhere else | 11 | 11 | 2.3 | 1.3 | 3.0 | 2 | 9 | 12 | 10 | |
| Walking outdoors | 22 | 28 | 2.9 | 1.2 | 3.6 | 3 | 12 | 11 | 11 | |
| Driving a vehicle for disabled | 24 | 24 | 0.4 | 0.4 | 0.7 | 0 | 9 | 2 | ||
| Riding a bike | 17 | 17 | 1.6 | 0.8 | 2.3 | 0 | 12 | 7 | ||
| Riding a motorised bike/scooter | 17 | 17 | 0.6 | 0.2 | 0.5 | 0 | 9 | 1 | ||
| Driving a car | 24 | 25 | 0.8 | 0.1 | 0.3 | 0 | 3 | 2 | 15 | |
| Using public transportation | 16 | 18 | 1.8 | 1.3 | 3.8 | 0 | 12 | 9 | 16 | |
| Dressing | 13 | 13 | 3.0 | 0.7 | 2.1 | 0 | 12 | 8 | 17 | |
| Personal hygiene | 20 | 16 | 2.8 | 1.2 | 3.4 | 3 | 12 | 13 | 18 | |
| Using a public toilet | 8 | 8 | 1.8 | 1.1 | 3.2 | 0 | 12 | 9 | 19 | |
| Personal heath care | 24 | 24 | 2.9 | 0.5 | 1.4 | 0 | 12 | 4 | 20 | |
| Eating and drinking | 11 | 14 | 2.7 | 0.4 | 1.2 | 0 | 9 | 5 | 21 | |
| Household tasks | 16 | 16 | 2.5 | 1.2 | 3.5 | 3 | 12 | 12 | 22 | |
| Doing laundry | 8 | 9 | 2.3 | 0.4 | 1.2 | 0 | 12 | 3 | 23 | |
| Doing chores at home | 11 | 11 | 1.3 | 1.0 | 2.6 | 0 | 12 | 7 | 24 | |
| Mending clothes | 6 | 6 | 1.3 | 0.9 | 2.6 | 0 | 12 | 7 | 25 | |
| Withdraw or dealing with money | 9 | 10 | 2.6 | 1.2 | 3.5 | 0 | 12 | 8 | 26 | |
| Daily shopping | 27 | 28 | 2.7 | 1.2 | 3.4 | 1 | 12 | 10 | 27 | |
| Daily meal preparation | 8 | 28 | 2.0 | 0.7 | 1.8 | 0 | 12 | 5 | 28 | |
| Guide dog care | 9 | 10 | 0.3 | 0.0 | 0.0 | 0 | 0 | 0 | 29 | |
| Pet care | 12 | 12 | 0.6 | 0.0 | 0.0 | 0 | 0 | 0 | 30 | |
| Shopping | 4 | 5 | 2.2 | 1.3 | 3.6 | 2.5 | 12 | 11 | 31 | |
| Health care for an adult | 21 | 21 | 1.4 | 0.7 | 2.0 | 0 | 12 | 5 | 32 | |
| Child care | 15 | 15 | 2.1 | 0.3 | 0.7 | 0 | 9 | 2 | 33 | |
| Recognition and communication | 16 | 16 | 3.0 | 0.4 | 1.1 | 0 | 9 | 5 | 34 | |
| Interaction with partner | 8 | 8 | 2.0 | 0.2 | 0.5 | 0 | 6 | 2 | 35 | |
| Interaction with family | 8 | 7 | 2.6 | 0.2 | 0.5 | 0 | 9 | 1 | 36 | |
| Interaction with relatives and friends | 4 | 4 | 2.8 | 0.1 | 0.3 | 0 | 6 | 1 | 37 | |
| Interaction with colleagues | 15 | 15 | 0.9 | 0.1 | 0.2 | 0 | 3 | 1 | 38 | |
| Interaction with strangers | 6 | 6 | 2.1 | 0.2 | 0.4 | 0 | 3 | 4 | 39 | |
| Manage finance | 13 | 13 | 2.2 | 0.9 | 2.3 | 0 | 12 | 6 | 40 | |
| Make ends meet | 4 | 4 | 2.2 | 0.5 | 1.1 | 0 | 9 | 4 | 41 | |
| Regulatory and information | 8 | 9 | 2.8 | 1.6 | 4.7 | 5 | 12 | 12 | 42 | |
| Education | 12 | 12 | 0.8 | 0.5 | 1.1 | 0 | 9 | 4 | 43 | |
| Apply for a job | 5 | 5 | 0.5 | 0.0 | 0.0 | 0 | 0 | 0 | 44 | |
| Accessibility at work | 9 | 9 | 0.8 | 0.2 | 0.5 | 0 | 3 | 3 | 45 | |
| Working activities | 12 | 14 | 0.9 | 0.1 | 0.3 | 0 | 6 | 1 | 46 | |
| Using computer at work | 22 | 4 | 0.5 | 0.0 | 0.0 | 0 | 0 | 0 | 47 | |
| Attend meetings | 12 | 11 | 0.5 | 0.2 | 0.3 | 0 | 3 | 2 | 48 | |
| Follow the news | 16 | 16 | 2.5 | 0.8 | 2.2 | 0 | 9 | 8 | 49 | |
| Intellectual activities | 11 | 11 | 0.6 | 0.3 | 0.8 | 0 | 9 | 3 | 50 | |
| Having visitors | 17 | 16 | 2.1 | 0.8 | 2.0 | 0 | 9 | 7 | 51 | |
| Social events | 24 | 30 | 1.8 | 1.1 | 2.7 | 0 | 12 | 8 | 52 | |
| Dining out | 19 | 19 | 1.2 | 0.5 | 1.1 | 0 | 12 | 4 | 53 | |
| * Social activities and trips | 3 | 1.8 | 0.9 | 2.0 | 0 | 12 | 6 | |||
| Going on holiday | 14 | 14 | 1.9 | 1.0 | 2.8 | 0 | 12 | 6 | ||
| Gardening | 12 | 12 | 1.8 | 0.7 | 1.6 | 0 | 12 | 8 | ||
| Making music | 4 | 4 | 0.2 | 0.4 | 0.7 | 0 | 9 | 2 | ||
| Perform in public | 4 | 4 | 0.2 | 0.1 | 0.2 | 0 | 3 | 1 | ||
| * Watching TV or film (recreational) | 7 | 2.9 | 2.4 | 6.8 | 7.5 | 12 | 18 | |||
| * Using specific ICT tools | 6 | 1.1 | 0.5 | 1.5 | 0 | 9 | 4 | |||
| Attend cultural events | 5 | 5 | 0.9 | 0.4 | 0.9 | 0 | 9 | 4 | ||
| Playing games | 2 | 2 | 1.2 | 0.5 | 0.9 | 0 | 6 | 5 | ||
| Creative activities | 1 | 1 | 0.9 | 0.7 | 1.9 | 0 | 12 | 5 | ||
| Hobbies and crafts | 6 | 6 | 0.5 | 0.4 | 1.1 | 0 | 12 | 2 | ||
| Play sports | 8 | 8 | 2.3 | 0.5 | 1.2 | 0 | 6 | 7 | ||
| Feeling fit | 9 | 11 | 3.0 | 1.1 | 3.3 | 3 | 9 | 15 | ||
| Handle feelings | 11 | 11 | 2.9 | 1.6 | 4.3 | 3.5 | 9 | 15 | ||
| Acceptance | 15 | 18 | 2.9 | 1.5 | 4.2 | 3 | 9 | 14 | ||
A&P of ICF: Activity and Participation domain of the International Classification of Functioning, Disability and Health (ICF):
1 Learning and applying knowledge; 2 General tasks and demands; 3 Communication; 4 Mobility; 5 Self-care; 6 Domestic life; 7 Interpersonal interactions and relationships; 8 Major life areas; 9 Community, social, and civic life; 10# Mental Health (emotional) aspects.
D-AIpilot: the first draft of the D-AI (Dutch ICF Activity Inventory) which was used for the pilot study.
D-AI: the new version of the D-AI (Dutch ICF Activity Inventory) after the adaptations were made.
# nd-mh: not definable-mental health as stated by Cieza. 2005 [34]. No Activity and Participation domain of the ICF.
GI: goal-importance question score; GD: goal-difficulty question score; PR: priority score.
Column 'Item order D-AI': Italic numbers represent a change in the order compared to the D-AIpilot.
* means that, after the pilot study, this goal has been deleted or merged with another goal. Some underlying activities were merged with other goals.
D-AI characteristics of the sub-goals.
| Mean PR | Max PR | Patients | Main goals of D-AI | No. of items D-AI | ||
|---|---|---|---|---|---|---|
| 5 | 0.9 | 9 | 4 | 5 | ||
| going to a theatre play | 3 | 0.8 | 9 | 4 | going to the theatre (e.g. plays, cabaret, dancing, music) | 3 |
| going to a dance show | 3 | 0.1 | 1 | 1 | * | |
| going to a theatre | 3 | 0.1 | 1 | 1 | * | |
| attend a concert | 3 | 0.8 | 9 | 4 | * | |
| going to the cinema | 3 | 0.2 | 3 | 2 | going to the cinema | 3 |
| attend a museum | 1 | 1.1 | 9 | 3 | attend a museum | 1 |
| attend sporting events | - | 0.7 | 9 | 2 | attend sporting events | 2 |
| 2 | 0.9 | 6 | 5 | 2 | ||
| play playing cards games (alone) | 2 | 1.1 | 9 | 4 | play playing cards games | 3 |
| play playing cards games (together) | 2 | 1.0 | 6 | 4 | * | |
| play board games | 1 | 0.5 | 4 | 3 | play board games or puzzles | 1 |
| make a jigsaw/puzzle | 1 | 0.6 | 12 | 1 | * | |
| playing word games | 0 | 0.8 | 9 | 2 | playing bingo or word games (e.g. crossword puzzles) | 2 |
| playing bingo | 1 | 0.3 | 6 | 1 | * | |
| playing computer games | 0 | 0.3 | 6 | 1 | playing computer games | 2 |
| 1 | 1.9 | 12 | 5 | 1 | ||
| carving | 3 | 0.0 | 0 | 0 | moulding or carving | 3 |
| moulding | 3 | 0.0 | 0 | 0 | * | |
| painting | 6 | 1.0 | 12 | 2 | painting or drawing | 6 |
| drawing | 6 | 1.0 | 12 | 2 | * | |
| model building | 5 | 0.6 | 12 | 1 | model building or crafts | 5 |
| crafts | 5 | 1.6 | 12 | 5 | * | |
| photography | 12 | 1.2 | 12 | 2 | photography or using photo software | 12 |
| using photo software | 12 | 1.1 | 12 | 2 | * | |
| collect things | 3 | 0.3 | 6 | 1 | collect things | 3 |
| needlework | 10 | 1.0 | 9 | 3 | needlework | 10 |
| 6 | 1.1 | 12 | 2 | 6 | ||
| woodworking | 11 | 0.2 | 3 | 1 | woodworking | 11 |
| metalwork | 7 | 0.6 | 12 | 1 | metalwork | 7 |
| electrical work | 5 | 0.6 | 12 | 1 | electrical work | 5 |
| general household maintenance tasks | 13 | 0.6 | 12 | 1 | general household maintenance tasks | 13 |
| 8 | 1.2 | 6 | 7 | 8 | ||
| walking (going for a walk) | 0 | 1.4 | 9 | 5 | (Nordic) walking or jogging/running | 2 |
| Nordic walking | 0 | 0.0 | 0 | 0 | * | |
| jogging or running | 0 | 0.0 | 0 | 0 | * | |
| sport cycling | 0 | 0.6 | 12 | 1 | sport cycling | 2 |
| swimming | 0 | 0.7 | 12 | 2 | swimming | 4 |
| riding a boat | 0 | 0.6 | 12 | 1 | * | |
| fishing | 0 | 0.6 | 12 | 1 | fishing | 1 |
| skiing | 0 | 0.2 | 4 | 1 | * | |
| yoga | 0 | 0.0 | 0 | 0 | * | |
| aerobics | 0 | 0.0 | 0 | 0 | fitness, aerobics or strength training | 2 |
| fitness | 2 | 0.0 | 0 | 0 | * | |
| strength training | 2 | 0.0 | 0 | 0 | * | |
| ball sports | 4 | 0.4 | 8 | 1 | ball or racket sports (e.g. soccer, golf, tennis, bowling, track ball) | 4 |
| golf | 4 | 0.6 | 12 | 1 | * | |
| bowling | 4 | 0.7 | 12 | 2 | * | |
| play croquet | 4 | 0.6 | 12 | 1 | * | |
| racket sports | 4 | 0.6 | 12 | 1 | * | |
| playing team sports | 2 | 0.2 | 4 | 1 | playing team sports | 2 |
| dancing | 3 | 0.5 | 6 | 2 | dancing (e.g. folk or ballroom dancing) | 3 |
D-AIpilot: the first draft of the D-AI (Dutch ICF Activity Inventory), which was used for the pilot study.
D-AI: the new version of the D-AI (Dutch ICF Activity Inventory), after the adaptations were made.
GI: goal-importance question; GD: goal-difficulty question; PR: priority.
Column 'Goal of D-AIpilot': Bold phrases indicate the main goals that contain sub-goals.
* means that this goal has been or merged with another goal. Some underlying activities were merged with other goals.
Evaluation by the patients (n = 20).
| Item | Opinion | Number of participants (%) | Statement |
|---|---|---|---|
| + | 10 (50) | ||
| ± | 9 (45) | ||
| - | 1 (5) | ||
| - | 12 (60) | ||
| + | 6 (30) | ||
| ± | 2 (10) | ||
| + | 14 (70) | ||
| ± | 4 (20) | ||
| - | 2 (10) | ||
| + | 17 (85) | ||
| * | 3 (15) | ||
| - | 11 (55) | ||
| - | 3 (15) | ||
| * | 6 (30) | ||
| + | 11 (55) | ||
| * | 9 (45) | ||
+: positive opinion
±: neutral opinion
-: negative opinion
*: no further comments
Figure 1Routing of the new version of the D-AI. PR: goal priority score. GI: goal importance score. GD: goal difficulty score. PL: priority list in which all goals are ranked from the highest to the lowest priority score. TPL-15: top priority list which contains all the goals with the same or a higher priority score as the fifteenth goal of the priority list.