Literature DB >> 20878651

GPU-based efficient realistic techniques for bleeding and smoke generation in surgical simulators.

Tansel Halic1, Ganesh Sankaranarayanan, Suvranu De.   

Abstract

BACKGROUND: In actual surgery, smoke and bleeding due to cauterization processes provide important visual cues to the surgeon, which have been proposed as factors in surgical skill assessment. While several virtual reality (VR)-based surgical simulators have incorporated the effects of bleeding and smoke generation, they are not realistic due to the requirement of real-time performance. To be interactive, visual update must be performed at at least 30 Hz and haptic (touch) information must be refreshed at 1 kHz. Simulation of smoke and bleeding is, therefore, either ignored or simulated using highly simplified techniques, since other computationally intensive processes compete for the available Central Processing Unit (CPU) resources.
METHODS: In this study we developed a novel low-cost method to generate realistic bleeding and smoke in VR-based surgical simulators, which outsources the computations to the graphical processing unit (GPU), thus freeing up the CPU for other time-critical tasks. This method is independent of the complexity of the organ models in the virtual environment. User studies were performed using 20 subjects to determine the visual quality of the simulations compared to real surgical videos.
RESULTS: The smoke and bleeding simulation were implemented as part of a laparoscopic adjustable gastric banding (LAGB) simulator. For the bleeding simulation, the original implementation using the shader did not incur noticeable overhead. However, for smoke generation, an input/output (I/O) bottleneck was observed and two different methods were developed to overcome this limitation. Based on our benchmark results, a buffered approach performed better than a pipelined approach and could support up to 15 video streams in real time. Human subject studies showed that the visual realism of the simulations were as good as in real surgery (median rating of 4 on a 5-point Likert scale).
CONCLUSIONS: Based on the performance results and subject study, both bleeding and smoke simulations were concluded to be efficient, highly realistic and well suited to VR-based surgical simulators.
Copyright © 2010 John Wiley & Sons, Ltd.

Entities:  

Mesh:

Year:  2010        PMID: 20878651      PMCID: PMC2992102          DOI: 10.1002/rcs.353

Source DB:  PubMed          Journal:  Int J Med Robot        ISSN: 1478-5951            Impact factor:   2.547


  22 in total

1.  VIRGY: a virtual reality and force feedback based endoscopic surgery simulator.

Authors:  C Baur; D Guzzoni; O Georg
Journal:  Stud Health Technol Inform       Date:  1998

2.  Surgical smoke management for minimally invasive (micro)endoscopy: an experimental study.

Authors:  Dietmar Mattes; Edah Silajdzic; Monika Mayer; Martin Horn; Daniel Scheidbach; Werner Wackernagel; Gerald Langmann; Andreas Wedrich
Journal:  Surg Endosc       Date:  2010-03-26       Impact factor: 4.584

3.  Simulating surgical incisions without polygon subdivision.

Authors:  Yogendra Bhasin; Alan Liu; Mark Bowyer
Journal:  Stud Health Technol Inform       Date:  2005

4.  Surgical crisis management skills training and assessment: a simulation[corrected]-based approach to enhancing operating room performance.

Authors:  Krishna Moorthy; Yaron Munz; Damien Forrest; Vikas Pandey; Shabnam Undre; Charles Vincent; Ara Darzi
Journal:  Ann Surg       Date:  2006-07       Impact factor: 12.969

5.  Real-time blood vessel deformation with bleeding based on particle method.

Authors:  Nobuhiko Mukai; Masashi Nakagawa; Makoto Kosugi
Journal:  Stud Health Technol Inform       Date:  2008

6.  Representing fluid with smoothed particle hydrodynamics in a cranial base simulator.

Authors:  Wen Liu; Christopher Sewell; Nikolas Blevins; Kenneth Salisbury; Kenneth Bodin; Nils Hjelte
Journal:  Stud Health Technol Inform       Date:  2008

7.  Validation of a novel laparoscopic adjustable gastric band simulator.

Authors:  Ganesh Sankaranarayanan; James D Adair; Tansel Halic; Mark A Gromski; Zhonghua Lu; Woojin Ahn; Daniel B Jones; Suvranu De
Journal:  Surg Endosc       Date:  2010-08-24       Impact factor: 4.584

Review 8.  Surgical smoke: a review of the literature. Is this just a lot of hot air?

Authors:  W L Barrett; S M Garber
Journal:  Surg Endosc       Date:  2003-03-19       Impact factor: 4.584

9.  Using the PhysX engine for physics-based virtual surgery with force feedback.

Authors:  Anderson Maciel; Tansel Halic; Zhonghua Lu; Luciana P Nedel; Suvranu De
Journal:  Int J Med Robot       Date:  2009-09       Impact factor: 2.547

10.  Medical virtual reality simulation: enhancing safety through practicing medicine without patients.

Authors:  Mark W Scerbo
Journal:  Biomed Instrum Technol       Date:  2004 May-Jun
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  2 in total

Review 1.  Prevalence of haptic feedback in robot-mediated surgery: a systematic review of literature.

Authors:  Farshid Amirabdollahian; Salvatore Livatino; Behrad Vahedi; Radhika Gudipati; Patrick Sheen; Shan Gawrie-Mohan; Nikhil Vasdev
Journal:  J Robot Surg       Date:  2017-12-01

2.  Towards immersive virtual reality (iVR): a route to surgical expertise.

Authors:  Saurabh Dargar; Rebecca Kennedy; WeiXuan Lai; Venkata Arikatla; Suvranu De
Journal:  J Comput Surg       Date:  2015-05-07
  2 in total

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