Literature DB >> 2050866

Amusement machine playing in childhood and adolescence: a comparative analysis of video games and fruit machines.

M D Griffiths1.   

Abstract

The introduction of video games has met with mixed reviews. In the US, an ongoing debate focusing on the potential problems of video game playing has been taken up by parents, politicians and social scientists. A number of the concerns that have been raised about the playing of video games in the US are very similar to the concerns raised about the playing of fruit machines (slot machines) in the UK. This paper attempts to put the on-going US and UK amusement machine debates into an empirical perspective and attempts a comparative analysis of video games and fruit machines by examining: incidence of play, sex differences and psychological characteristics of machine players, observational findings in arcade setting, the alleged negative consequences of amusement machine playing (i.e. increased aggression and addiction), and an appraisal of amusement machines' positive aspects. Future directions and an expanded version of Brown's (1989) developmental model of a pathology of man-machine relationships are also discussed.

Entities:  

Mesh:

Year:  1991        PMID: 2050866     DOI: 10.1016/0140-1971(91)90045-s

Source DB:  PubMed          Journal:  J Adolesc        ISSN: 0140-1971


  25 in total

1.  Risk factors in adolescence: the case of gambling, videogame playing, and the internet.

Authors:  M Griffiths; R T Wood
Journal:  J Gambl Stud       Date:  2000

2.  Awareness of gambling-related problems, policies and educational programs among high school and college administrators.

Authors:  H J Shaffer; D P Forman; K M Scanlan; F Smith
Journal:  J Gambl Stud       Date:  2000

3.  On finding the C in CBT: the challenges of applying gambling-related cognitive approaches to video-gaming.

Authors:  Paul Delfabbro; Daniel King
Journal:  J Gambl Stud       Date:  2015-03

4.  Video game playing, dependency and delinquency: A question of methodology?

Authors:  M Abbott; B Palmisano; M Dickerson
Journal:  J Gambl Stud       Date:  1995-09

5.  Towards a risk factor model of fruit machine addiction: A brief note.

Authors:  M Griffiths
Journal:  J Gambl Stud       Date:  1995-09

6.  The relationship between gambling and video-game playing behavior in children and adolescents.

Authors:  R Gupta; J L Derevensky
Journal:  J Gambl Stud       Date:  1996-12

7.  Current trends in slot machine gambling: Research and policy issues.

Authors:  S Fisher; M Griffiths
Journal:  J Gambl Stud       Date:  1995-09

8.  Is video-game playing a risk factor for pathological gambling in Australian adolescents?

Authors:  Paul Delfabbro; Daniel King; Chrisi Lambos; Stan Puglies
Journal:  J Gambl Stud       Date:  2009-07-04

9.  The Gambling Preferences and Behaviors of a Community Sample of Australian Regular Video Game Players.

Authors:  Cameron J Forrest; Daniel L King; Paul H Delfabbro
Journal:  J Gambl Stud       Date:  2016-06

10.  An exploratory study of gambling cross addictions.

Authors:  M Griffiths
Journal:  J Gambl Stud       Date:  1994-12
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