Literature DB >> 18484839

Vergence-accommodation conflicts hinder visual performance and cause visual fatigue.

David M Hoffman1, Ahna R Girshick, Kurt Akeley, Martin S Banks.   

Abstract

Three-dimensional (3D) displays have become important for many applications including vision research, operation of remote devices, medical imaging, surgical training, scientific visualization, virtual prototyping, and more. In many of these applications, it is important for the graphic image to create a faithful impression of the 3D structure of the portrayed object or scene. Unfortunately, 3D displays often yield distortions in perceived 3D structure compared with the percepts of the real scenes the displays depict. A likely cause of such distortions is the fact that computer displays present images on one surface. Thus, focus cues-accommodation and blur in the retinal image-specify the depth of the display rather than the depths in the depicted scene. Additionally, the uncoupling of vergence and accommodation required by 3D displays frequently reduces one's ability to fuse the binocular stimulus and causes discomfort and fatigue for the viewer. We have developed a novel 3D display that presents focus cues that are correct or nearly correct for the depicted scene. We used this display to evaluate the influence of focus cues on perceptual distortions, fusion failures, and fatigue. We show that when focus cues are correct or nearly correct, (1) the time required to identify a stereoscopic stimulus is reduced, (2) stereoacuity in a time-limited task is increased, (3) distortions in perceived depth are reduced, and (4) viewer fatigue and discomfort are reduced. We discuss the implications of this work for vision research and the design and use of displays.

Entities:  

Mesh:

Year:  2008        PMID: 18484839      PMCID: PMC2879326          DOI: 10.1167/8.3.33

Source DB:  PubMed          Journal:  J Vis        ISSN: 1534-7362            Impact factor:   2.240


  59 in total

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Journal:  Vision Res       Date:  1991       Impact factor: 1.886

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Journal:  Ophthalmic Physiol Opt       Date:  1987       Impact factor: 3.117

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Authors:  D Buckley; J P Frisby
Journal:  Vision Res       Date:  1993-05       Impact factor: 1.886

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Journal:  J Exp Psychol Hum Percept Perform       Date:  1993-06       Impact factor: 3.332

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Journal:  Vision Res       Date:  1995-03       Impact factor: 1.886

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Authors:  S Mathews; P B Kruger
Journal:  Vision Res       Date:  1994-08       Impact factor: 1.886

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Authors:  C Caudek; D R Proffitt
Journal:  J Exp Psychol Hum Percept Perform       Date:  1993-02       Impact factor: 3.332

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  98 in total

1.  Focus information is used to interpret binocular images.

Authors:  David M Hoffman; Martin S Banks
Journal:  J Vis       Date:  2010-05-01       Impact factor: 2.240

2.  Visual Discomfort and the Temporal Properties of the Vergence-Accommodation Conflict.

Authors:  Joohwan Kim; David Kane; Martin S Banks
Journal:  Proc SPIE Int Soc Opt Eng       Date:  2012-02-09

3.  High-speed switchable lens enables the development of a volumetric stereoscopic display.

Authors:  Gordon D Love; David M Hoffman; Philip J W Hands; James Gao; Andrew K Kirby; Martin S Banks
Journal:  Opt Express       Date:  2009-08-31       Impact factor: 3.894

4.  Stereo display with time-multiplexed focal adjustment.

Authors:  David M Hoffman; Philip J W Hands; Andrew K Kirby; Gordon D Love; Martin S Banks
Journal:  Proc SPIE Int Soc Opt Eng       Date:  2009

5.  Defocus blur discrimination in natural images with natural optics.

Authors:  Stephen Sebastian; Johannes Burge; Wilson S Geisler
Journal:  J Vis       Date:  2015       Impact factor: 2.240

6.  3D presentation in surgery: a review of technology and adverse effects.

Authors:  Tianqi Wang; Bin Zheng
Journal:  J Robot Surg       Date:  2018-12-15

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Authors:  Güneş Aydındoğan; Koray Kavaklı; Afsun Şahin; Pablo Artal; Hakan Ürey
Journal:  Biomed Opt Express       Date:  2020-12-21       Impact factor: 3.732

8.  Optimizing virtual reality for all users through gaze-contingent and adaptive focus displays.

Authors:  Nitish Padmanaban; Robert Konrad; Tal Stramer; Emily A Cooper; Gordon Wetzstein
Journal:  Proc Natl Acad Sci U S A       Date:  2017-02-13       Impact factor: 11.205

9.  Vergence-accommodation conflict in virtual reality displays induces phoria adaptation.

Authors:  Marius M Paulus; Andreas Straube; Thomas Eggert
Journal:  J Neurol       Date:  2017-03-07       Impact factor: 4.849

10.  Accommodative and vergence responses to conflicting blur and disparity stimuli during development.

Authors:  Shrikant R Bharadwaj; T Rowan Candy
Journal:  J Vis       Date:  2009-10-05       Impact factor: 2.240

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