| Literature DB >> 18308764 |
Gerardo Herrera1, Francisco Alcantud, Rita Jordan, Amparo Blanquer, Gabriel Labajo, Cristina De Pablo.
Abstract
Difficulties in understanding symbolism have been documented as characteristic of autistic spectrum disorders (ASDs). In general, virtual reality (VR) environments offer a set of potential advantages for educational intervention in ASD. In particular, VR offers the advantage, for teaching pretend play and for understanding imagination, of it being possible to show these imaginary transformations explicitly. This article reports two case studies of children with autism (aged 8:6 and 15:7, both male), examining the effectiveness of using a VR tool specifically designed to work on teaching understanding of pretend play. The results, confirmed by independent observers, showed a significant advance in pretend play abilities after the intervention period in both participants, and a high degree of generalization of the acquired teaching in one of them.Entities:
Mesh:
Year: 2008 PMID: 18308764 DOI: 10.1177/1362361307086657
Source DB: PubMed Journal: Autism ISSN: 1362-3613