Literature DB >> 16802147

Planning and online control of goal directed movements when the eyes are 'relocated'.

Anne-Marie Brouwer1, Quoc C Vuong, Ryota Kanai.   

Abstract

We investigated the effects of different viewpoints on remapping visuo-motor space, and whether remapping happens differently during the planning and the online control phase of goal-directed movements. Participants tapped targets on a monitor that was placed horizontally flat and flush with the table in front of them. They viewed the layout of the scene, including the monitor, and their hand, through video goggles attached to a camera. The camera could be moved along a semi-circle with the monitor as the circle's center. On each trial, the camera was randomly positioned at one of seven locations on the semi-circle (-90 to +90 degrees in 30 degrees steps), always at eye height. The time needed to tap the target was quickest when the camera was approximately facing the participant and progressively increased when the camera was located more to the sides (Experiment 1). There was no effect of camera location on performance when participants only saw the static layout of the scene and were not allowed to see the scene or their hand during the movement (Experiment 2). By comparison, the dependency of performance on camera location increased when participants did not have information about the layout of the scene at the start of the trial, and could only perform remapping when their hand was visible during the movement (Experiment 3). These results indicate that visuo-motor remapping happens differently during the planning phase when only static information about the layout is available, and during the control phase when dynamic information about the moving hand is also available.

Entities:  

Mesh:

Year:  2006        PMID: 16802147     DOI: 10.1007/s00221-006-0566-8

Source DB:  PubMed          Journal:  Exp Brain Res        ISSN: 0014-4819            Impact factor:   1.972


  24 in total

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2.  Hitting moving targets: a dissociation between the use of the target's speed and direction of motion.

Authors:  Anne-Marie Brouwer; Tom Middelburg; Jeroen B J Smeets; Eli Brenner
Journal:  Exp Brain Res       Date:  2003-07-30       Impact factor: 1.972

3.  INFORMATION CAPACITY OF DISCRETE MOTOR RESPONSES.

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4.  On-line vs. off-line utilization of peripheral visual afferent information to ensure spatial accuracy of goal-directed movements.

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Journal:  Exp Brain Res       Date:  2004-03-17       Impact factor: 1.972

Review 5.  Separate visual representations in the planning and control of action.

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Journal:  Behav Brain Sci       Date:  2004-02       Impact factor: 12.579

6.  The Psychophysics Toolbox.

Authors:  D H Brainard
Journal:  Spat Vis       Date:  1997

7.  Access to knowledge of spatial structure at novel points of observation.

Authors:  J J Rieser
Journal:  J Exp Psychol Learn Mem Cogn       Date:  1989-11       Impact factor: 3.051

8.  Object-array structure, frames of reference, and retrieval of spatial knowledge.

Authors:  R D Easton; M J Sholl
Journal:  J Exp Psychol Learn Mem Cogn       Date:  1995-03       Impact factor: 3.051

9.  Developmental aspects of the control of manual aiming movements in aligned and non-aligned visual displays.

Authors:  Léna Lhuisset; Luc Proteau
Journal:  Exp Brain Res       Date:  2002-08-23       Impact factor: 1.972

10.  Spatial updating of virtual displays during self- and display rotation.

Authors:  Maryjane Wraga; Sarah H Creem-Regehr; Dennis R Proffitt
Journal:  Mem Cognit       Date:  2004-04
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  1 in total

1.  Effects of roll visual motion on online control of arm movement: reaching within a dynamic virtual environment.

Authors:  Assaf Y Dvorkin; Robert V Kenyon; Emily A Keshner
Journal:  Exp Brain Res       Date:  2008-10-21       Impact factor: 1.972

  1 in total

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