| Literature DB >> 15013259 |
Abstract
The effects of exposure to violent video games on automatic associations with the self were investigated in a sample of 121 students. Playing the violent video game Doom led participants to associate themselves with aggressive traits and actions on the Implicit Association Test. In addition, self-reported prior exposure to violent video games predicted automatic aggressive self-concept, above and beyond self-reported aggression. Results suggest that playing violent video games can lead to the automatic learning of aggressive self-views.Entities:
Mesh:
Year: 2004 PMID: 15013259 DOI: 10.1016/j.adolescence.2003.10.004
Source DB: PubMed Journal: J Adolesc ISSN: 0140-1971