| Literature DB >> 36119565 |
Abstract
Background: Students reported positive learning outcomes during a simulation study addressing compliance and speaking up. Purpose: Investigate if the impacts of the simulation had a lasting effect on participants after moving into practice. Method: Semi-structured interviews focusing on memory of the study, psychological impacts, educational impacts, professional impacts, and experiences in practice were conducted with Advanced Care Paramedics (3) and Respiratory Therapists (7) between 19 and 24 months after the original study. Discussion: Participants indicated the simulation helped them develop the skill and confidence to speak up, preparing them to speak up in practice. Primary findings included: (i) the importance of experience for speaking up, (ii) the benefit of high-impact simulation, and (iii) the importance of simulation training. Conclusions: Simulation for speaking up should occur early. Conducting high-impact simulations for speaking up is a practical and actionable intervention that appears to enhance confidence, ability, and likelihood of speaking up in practice.Entities:
Keywords: challenging authority; compliance; education; healthcare professionals; longitudinal; obedience
Year: 2022 PMID: 36119565 PMCID: PMC9422874 DOI: 10.29390/cjrt-2022-006
Source DB: PubMed Journal: Can J Respir Ther ISSN: 1205-9838
Glossary of terms
| Construct | Definition |
|---|---|
| Positive deviance through speaking up (PD/SU) | Action, specifically through voicing concern, that counters behaviour that erodes professional values or creates negative outcomes, often to prevent harm and negative consequences to a patient [ |
| Stress/stressor | A force that is applied. In a learning context this can be a challenge or learning expectation. The amount of stress/stressor can be variable and can have positive or negative outcomes, can lead to eustress or distress, and is not necessarily perceived the same by all students [ |
| Eustress | A beneficial or healthy response to a stress/stressor associated with positive feelings and outcomes including positive learning and performance outcomes. An optimal amount of stress [ |
| Distress | A negative affect as a result of a stress/stressor with physiological and psychological manifestations that can inhibit learning and performance. An excessive amount of stress [ |
| Fidelity | The degree to which a simulation technology or scenario matches a “real” practice context [ |
| Physical fidelity | The look and feel of the simulation technology and environment, e.g., overall realism of simulation rooms and equipment [ |
| Psychological fidelity | Whether the simulation faithfully replicates the critical elements of the task such that participants feel that they can engage in it authentically as they would in clinical practice [ |
| Sociological fidelity | The degree to which a simulation scenario addresses the reality of the interprofessional care context, including issues of power, hierarchy, and professional boundaries [ |
| High-impact simulation | A simulation that combines the necessary component aspects of fidelity to produce a challenging scenario eliciting psychological and emotional engagement that results in an authentic experience and learning. |
The concept of fidelity in simulation is considered complex with no single definition or consistent use in the literature [12].