| Literature DB >> 36088380 |
Anna Lewandowska1, Malwina Dziśko2, Jaroslaw Jankowski2.
Abstract
Graphical user interfaces are designed so that the most important elements are usually located in the central part of the screen, where they catch the user's attention. However, there are situations where it is necessary to attract the user's attention to make him/her notice, e.g., a critical alert, which is customarily displayed in the peripheral area so as not to interact with the main content. Therefore, our focus is to deliver an increased visibility of content in the peripheral area of the display in a non-intrusive way. Thus, the main purpose of this work is to analyze the visibility of the stimulus (in the form of colored discs), displayed in the peripheral area of a screen, which distracts users from the central part of the interface. The habituation and sensitization effects were considered to study which parameters catch and hold the user's attention, despite the length of their interaction with the system. The experiments performed indicated how the parameters should be set to reduce the habituation effect without the need to use content with the highest visual intensity. The results showed that a high visual intensity is not necessarily needed for the best impact. A medium contrast level, a horizontal or vertical display localization, and a flashing frequency of 2 Hz are sufficient to obtain the best visibility in the peripheral area. In the case of critical alerts and the need for short-term intensive stimuli, it is worth highlighting these with high contrast. This configuration should be the most effective if it is not a continuous operation. However, they can cause unnecessary irritation or even cognitive load for more extended usage.Entities:
Mesh:
Year: 2022 PMID: 36088380 PMCID: PMC9464255 DOI: 10.1038/s41598-022-16284-2
Source DB: PubMed Journal: Sci Rep ISSN: 2045-2322 Impact factor: 4.996
Figure 1Interface variants with different visual intensities of presented messages in peripheral areas and the impact on the system user for low (Left), high (Middle), and target goal (Right)—adequate message intensity.
Figure 2The visibility of the stimulus on the display at different levels of contrast. Left side: no stimulus, the correct focus of the observer in the central part of the display. Center: low contrast of the stimulus, unnoticeable by the observer, due to its location and wrong contrast selection. Right side: correspondingly higher contrast of the stimulus noticeable by the observer in a part of the display other than the center.
Figure 3The scope of human vision[48]. The dashed lines represent the angular distances we use in subjective experiments (“Subjective experiment” section).
Figure 4The course of the experiment and the corresponding heat maps. (left) The observer focuses strictly on a given cognitive task: the experiment was conducted properly. (center and right) The user fixed his sight on the stimuli in the peripheral space instead of focusing purely on the cognitive task: the experiment was conducted improperly.
Figure 5Disk visibility is represented as the percentage of users noticing stimuli given for (a) a general approach (mean contrast), (b) a high contrast, (c) a medium contrast, and (d) a low contrast of disc color and background, given for three different frequencies of flickering: 1.5 Hz, 2 Hz, and 4 Hz and for three different angular distances: horizontal (46 deg), vertical (70 deg), and diagonal (80 deg).
Figure 6Average visibility results. The ranking shows the relationship between the groups with respect to frequency (Left) and in terms of angular distance (Right). Each blue circle represents a tested condition and they are ordered according to their ranking, with the least preferred condition on the left. The x-axis represents the rating of each condition, expressed as the mean number of votes, i. e. mean visibility of the disks with given setup. The percentages indicate the probability that an average observer will regard the condition on the right as better than the condition on the left. If the line connecting two conditions are red and dashed, there is no statistical difference between this pair of conditions ( could not be rejected at 0.05 level). The small-font number in square brackets indicates the p value of the t test between both conditions (without compensation for multiple comparisons).
P values of the t test between pair of conditions (without compensation for multiple comparisons) and d-Cohen, -Cohen of ES for location, frequency, and contrast setups. Statistical significant results (for the t test and ES both) are in bold.
| Frequency | Location | Contrast | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Pair | Pair | Pair | |||||||||
| 2 Hz | 0.001 | 0.0903 | 53% | Vert | 1.000 | 0.022 | 51% | Med | 0.851 | 0.03 | 51% |
Figure 7Average visibility results. The ranking shows the relationship between the groups with respect to contrast. Each blue circle represents a tested condition and they are ordered according to their ranking, with the least preferred condition on the left. The x-axis represents the rating of each condition, expressed as the mean number of votes, i. e. mean visibility of the disks with given setup. The percentages indicate the probability that an average observer will regard the condition on the right as better than the condition on the left. If the line connecting two conditions are red and dashed, there is no statistical difference between this pair of conditions ( could not be rejected at 0.05 level). The small-font number in square brackets indicates the p value of the t test between both conditions (without compensation for multiple comparisons).
Figure 8Effect size and ANOVA results: Ranking chart showing the relationship between setups in terms of contrast and disc location.
Figure 9Effect size and ANOVA results: Ranking chart showing the relationship between setups in terms of contrast and flickering frequency.
P values of the t test between pair of conditions (without compensation for multiple comparisons) and -Cohen, -Cohen of ES for (location contrast) and (frequency contrast) pairs of conditions, respectively. Statistical significant results (for t test and ES both) are in bold.
| Frequency | Location | ||||||
|---|---|---|---|---|---|---|---|
| Pair | Pair | ||||||
| Horiz:Low | 1.000 | 0.069 | 53% | 2 Hz:Low | 0.489 | 0.102 | 54% |
| Horiz:Low | 1.000 | 0.088 | 54% | 2 Hz:Low | 0.029 | 0.139 | 56% |
| Diag:Med | 1.000 | 0.019 | 51% | 1.5 Hz:Med | 1.000 | 0.036 | 52% |
| Diag:Med | 1.000 | 0.062 | 52% | 1.5 Hz:Med | 1.000 | 0.087 | 54% |
| Diag:High | 1.000 | 0.043 | 52% | 4 Hz:Low | 0.000 | 0.051 | 52% |
| Vert:Med | 1.000 | 0.070 | 52% | 2 Hz:Med | 1.000 | 0.051 | 51% |
| Vert:Med | 1.000 | 0.064 | 52% | 2 Hz:Med | 1.000 | 0.060 | 52% |
| Horiz:Med | 1.000 | 0.068 | 52% | 2 Hz:High | 1.000 | 0.010 | 50% |
| Horiz:Med | 1.000 | 0.000 | 51% | 2 Hz:High | 1.000 | 0.076 | 52% |
| Vert:High | 1.000 | 0.035 | 51% | 4 Hz:High | 1.000 | 0.067 | 52% |
The collective representation of habituation and sensitization for high, medium, and low contrasts, considering the flashing disc’s frequency (in Hz) and different angular distances (in degrees). A red arrow represents habituation; a blue arrow represents sensitization, and a gray arrow represents neutral to low habituation. Changes between the first (vF: first stimuli for the setup, given, given in %) and the last (vL: last stimuli for the setup, given in %) stimulus display are shown in the ch (change) column given in %, while the average value of the disc visibility in the m column (mean) is given in %. The setups with a habituation/sensitization effect with a change above 10% are marked with bold font.
| Frequency of the disc | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 2 Hz | ch [%] | vF [%] | vL [%] | m [%] | 4 Hz | ch [%] | vF [%] | vL [%] | m [%] | |
| Vertical (46°) | 7.00 | 93 | 100 | 96 | 2.04 | 98 | 96 | 97 | ||
| Horizontal (70°) | 6.45 | 87 | 93 | 90 | 2.20 | 91 | 89 | 90 | ||
| 3.61 | 83 | 80 | 81 | |||||||
| 2 Hz | ch [%] | vF [%] | vL [%] | m [%] | 4 Hz | ch [%] | vF [%] | vL [%] | m [%] | |
| Vertical (46°) | 5.10 | 93 | 98 | 95 | 3.89 | 93 | 94 | 93 | ||
| Horizontal (70°) | 9.57 | 85 | 94 | 89 | 2.08 | 94 | 96 | 95 | ||
| Diagonal (80°) | 8.5 | 80 | 73 | 75 | 8.89 | 82 | 90 | 86 | ||
| 2 Hz | ch [%] | vF [%] | vL [%] | m [%] | 4 Hz | ch [%] | vF [%] | vL [%] | m [%] | |
Figure 10The conception overview: the process of gathering knowledge during the experiment.
Figure 11The example of the cognitive task used in our experiment. Central area (center of the screen): a cognitive task focusing the user’s attention and a box task with possible answers below. Yellow frame: an example of a colored frame that states a background for displayed discs. Elements placed on the frame (given in black color): stimuli in the form of discs, flickering with a frequency level of 1.5 Hz, 2 Hz, or 4 Hz.
Figure 12Position of the disc: The solid line that forms the rectangle is the outline of the screen on which the experiment was displayed. Black dots are discs displayed with varying frequency and contrast variations. Dashed lines represent specific angular distances (in degrees) for the following degrees of angle binocular vision (disc position): vertical (46° ()) for the middle of the bottom and top edges of the screen, horizontal (70° ()) for the middle of right and left edges of the screen, and diagonal (80° ()) for the four corners of the screen.
Figure 13The course of the experiment and the experimental site.