| Literature DB >> 35671081 |
Stéphane Vial1, Sana Boudhraâ1, Mathieu Dumont2.
Abstract
BACKGROUND: Digital mental health interventions have a great potential to alleviate mental illness and increase access to care. However, these technologies face significant challenges, especially in terms of user engagement and adoption. It has been suggested that this issue stems from a lack of user perspective in the development process; accordingly, several human-centered design approaches have been developed over the years to consider this important aspect. Yet, few human-centered design approaches to digital solutions exist in the field of mental health, and rarely are end users involved in their development.Entities:
Keywords: design; digital mental health; human-centered design; mental health; user experience
Year: 2022 PMID: 35671081 PMCID: PMC9214621 DOI: 10.2196/35591
Source DB: PubMed Journal: JMIR Ment Health ISSN: 2368-7959
Figure 1Framework for Innovation (used with permission from Design Council 2019).
Classification of the reported approaches.
| Reported approaches | Authors | Reported definition | |
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| Participatory design | Peters et al [ | Yes |
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| Participatory design (explore, approximate, refine framework) | Buitenweg et al [ | Yes |
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| Participatory design thinking and methods | Terp et al [ | Yes |
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| Participatory design (using research and development cycle) | Ospina-Pinillos et al [ | Yes |
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| User-involvement processes | Buus et al [ | Yes |
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| Participatory design process | Cheng et al [ | Yes |
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| Participatory design approach | Reupert et al [ | Yes |
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| Participatory design methods | Gulliver et al [ | Not reported |
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| Participatory design | Werner-Seidler et al [ | Not reported |
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| Participatory design process | Peck et al [ | Not reported |
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| Participatory design | Povey et al [ | Not reported |
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| Co-design approach | Yoo et al [ | Not reported |
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| Iterative co-design process | Christie et al [ | Not reported |
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| Co-design process | Povey et al [ | Not reported |
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| Co-design | Torous et al [ | Not reported |
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| Co-design | Bevan Jones et al [ | Not reported |
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| Human-centered co-design | Hetrick et al [ | Not reported |
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| User-centered approach | Honary et al [ | Yes |
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| (Aligned with) person-based approach | Abraham et al [ | Yes |
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| User-centered approach | Stawarz et al [ | Yes |
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| Person-based/person-centered approach; user-centered approach | Bevan Jones et al [ | Yes |
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| User-centered design research | Hardy et al [ | Not reported |
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| Design research framework | Terlouw et al [ | Yes |
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| Iterative approach informed by the ADDIEb framework | Khan et al [ | Yes |
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| UK Design Council’s Double Diamond method | Hardy et al [ | Not reported |
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| Agile design development/design studio methodology | Hetrick et al [ | Yes |
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| Needs-affordances analysis framework | Yoo et al [ | Yes |
aAuthors who reported using more than one approach.
bADDIE: Analyze, Design, Develop, Implement, and Evaluate.
Distribution of the explicitly mentioned actors.
| Actors | Explicitly mentioned in the 30 studies, n (%) |
| Designers | 8 (27) |
| Software development company | 14 (47) |
| Experts (including health professionals, consultants) | 8 (27) |
| End users | 30 (100) |
| Community of interest | 1 (3) |
Distribution of the explicitly mentioned actors according to the 4 steps of the Double Diamond (discover: n=27; define: n=27; develop: n=30; deliver: n=17).
| Actors | Steps | |||
|
| Discover, n (%) | Define, n (%) | Develop, n (%) | Deliver, n (%) |
| Designers | 4 (15) | 3 (11) | 7 (23) | 1 (6) |
| Software development company | 0 (0) | 0 (0) | 14 (47) | 0 (0) |
| Experts (including health professionals, consultants) | 3 (11) | 5 (19) | 5 (17) | 1 (6) |
| End users | 24 (89) | 26 (96) | 21 (70) | 15 (88) |
| Community of interest | 0 (0) | 0 (0) | 1 (3) | 1 (6) |