| Literature DB >> 15829473 |
Abstract
In an ongoing effort of this Journal to develop and further the theories, models, and best practices around eHealth research, this paper argues for the need for a "science of attrition", that is, a need to develop models for discontinuation of eHealth applications and the related phenomenon of participants dropping out of eHealth trials. What I call "law of attrition" here is the observation that in any eHealth trial a substantial proportion of users drop out before completion or stop using the application. This feature of eHealth trials is a distinct characteristic compared to, for example, drug trials. The traditional clinical trial and evidence-based medicine paradigm stipulates that high dropout rates make trials less believable. Consequently eHealth researchers tend to gloss over high dropout rates, or not to publish their study results at all, as they see their studies as failures. However, for many eHealth trials, in particular those conducted on the Internet and in particular with self-help applications, high dropout rates may be a natural and typical feature. Usage metrics and determinants of attrition should be highlighted, measured, analyzed, and discussed. This also includes analyzing and reporting the characteristics of the subpopulation for which the application eventually "works", ie, those who stay in the trial and use it. For the question of what works and what does not, such attrition measures are as important to report as pure efficacy measures from intention-to-treat (ITT) analyses. In cases of high dropout rates efficacy measures underestimate the impact of an application on a population which continues to use it. Methods of analyzing attrition curves can be drawn from survival analysis methods, eg, the Kaplan-Meier analysis and proportional hazards regression analysis (Cox model). Measures to be reported include the relative risk of dropping out or of stopping the use of an application, as well as a "usage half-life", and prediction models reporting demographic usage discontinuation in a population. Differential dropout or usage rates between two interventions could be a standard metric for the "usability efficacy" of a system. A "run-in and withdrawal" trial design is suggested as a methodological innovation for Internet-based trials with a high number of initial dropouts/nonusers and a stable group of hardcore users.Entities:
Mesh:
Year: 2005 PMID: 15829473 PMCID: PMC1550631 DOI: 10.2196/jmir.7.1.e11
Source DB: PubMed Journal: J Med Internet Res ISSN: 1438-8871 Impact factor: 5.428
Figure 1Nonusage attrition curves for two studies [1,2] published in this issue of the Journal of Medical Internet Research. Plotted are the number of completed modules from two Web-based interventions against the proportion of participants completing them. From the two Christensen/Moodgym curves, the upper one refers to a trial setting, while the other (lower one) refers to an “open” situation with casual Internet visitors.
Figure 2An example for logarithmic “attrition curves” in a hypothetical eHealth trial. In the intervention group (INTV), a proportion of participants will be lost to follow-up (INTV dropout), as will be in the control group (CTRL dropout). In addition, even within those not lost to follow up, there might be a proportion of nonusers
Figure 3Attrition curves from Figure 1 on a logarithmic scale (y-axis is the natural logarithm of the proportion of users completing a module)
Proposed (hypothetical) factors influencing nonusage attrition and dropout attrition in eHealth trials
| Quantity and appropriateness of information given before the trial, expectation management | Inappropriate information leads to unrealistic expectations which in turn leads to disenchantment discontinuance | Indirectly through nonusage (usage discontinuance leads to drop out) |
| Ease of enrolment (eg, with a simple mouseclick as opposed to personal contact, physical examination etc), recruiting the “right” users, degree of pre-enrolment screening | If the “wrong” participants are enrolled, ie, those who are less likely to use it, and willing to invest time, and for whom the intervention does not “fit” | The easier it is to enroll, the more users will later drop out if they realize that filling in questionnaires, etc creates more work than they thought. Also indirect via nonusage. |
| Ease of drop out / stop using it | The easier it is to stop using the application, the higher the nonusage attrition rate will be (and indirectly through dropouts) | The easier it is to leave the trial, the higher the attrition rate will be (and indirectly through nonusage) |
| Usability and interface issues | Usability issues obviously affect usage | Indirectly through nonusage (usage discontinuance leads to drop out) |
| “Push” factors (reminders, research assistants chasing participants) | Participants may feel obliged to continue usage if reminded (cave external validity) | Participants may feel obliged to stay in trial |
| Personal contact (on enrolment, and continuous contact) via face-to-face or phone, as opposed to virtual contact | Mainly indirectly via dropout | The more “virtual” the contact with the research team is, the more likely participants will drop out |
| Positive feedback, buy-in and encouragement from change agents and (for consumer health informatics applications) from health professionals / care providers | Participants may discontinue usage without buy-in from change agents. In particular, patients may stop using eHealth applications if discouraged (or no actively encouraged) by health professionals | Indirectly through nonusage (usage discontinuance leads to drop out) |
| Tangible and intangible observable advantages in completing the trial or continuing to use it (external pressures such as financial disadvantages, clinical/medical/quality of life/pain) | Yes | Yes |
| Intervention has been fully paid for (out-of-pocket expense) | If individuals have paid for an innovation upfront they are less likely to abandon it (as opposed to interventions paid on a fee-per-usage basis) | Indirectly through nonusage (usage discontinuance leads to drop out) |
| Workload and time required | Yes | eg, to fill in the follow-up questionnaires may create such a burden that participants drop out |
| Competing interventions | For example similar interventions on the web or offline can lead to replacement discontinuance | Indirectly through nonusage (usage discontinuance leads to drop out) |
| External events (9/11 etc) | These may lead to distractions and discontinuance, especially if the intervention is not essential | Indirectly through nonusage (usage discontinuance leads to drop out) |
| Networking effects/peer pressure, peer-to-peer communication, and community building (open interactions between participants) | Communities may increase or slow the speed with which an innovation is abandoned. | Communities may increase or slow dropout attrition. |
| Experience of the user (or being able to obtain help) | As most eHealth applications require an initial learning curve and organizational change, users have to overcome initial hurdles to make an application work. Experience/external help can contribute to overcoming these initial hurdles and help to see the “light at the end of the tunnel” | Indirectly through nonusage (usage discontinuance leads to dropout) |
Figure 4A (hypothetical) sigmoid attrition curve
Figure 5A proposed “run-in and withdrawal” design