Literature DB >> 35540950

Signal: A Neurotransmission Board Game.

Angel W Kaur1.   

Abstract

Game-based learning offers a fun and engaging pedagogical approach that can promote greater understanding of course content. This article describes the development, use, and evaluation of a board game designed to test students' understanding of core concepts covered in introductory neuroscience courses-action potentials and synaptic transmission. During the game, students work collaboratively in small teams to build a working synaptic connection by drawing cards featuring proteins and molecules involved in neurotransmission and placing the cards onto specific locations on the pre- and post-synaptic neurons illustrated on the game board. The game requires students to synthesize information learned across different modules to determine what structures are vital to a functioning synapse. In a post-game survey, students reported that playing Signal enabled them to assess, increase, and apply content-specific knowledge, and promoted transferable skills including effective communication and critical thinking. Students also rated the game as an enjoyable learning experience. This board game could serve as an effective and engaging tool to review the fundamentals of neurotransmission across a range of neuroscience and biology courses.
Copyright © 2021 Faculty for Undergraduate Neuroscience.

Entities:  

Keywords:  action potential; game-based learning; neuroscience game; synapse; synaptic transmission; undergraduate

Year:  2021        PMID: 35540950      PMCID: PMC9053434     

Source DB:  PubMed          Journal:  J Undergrad Neurosci Educ        ISSN: 1544-2896


  10 in total

1.  Increased learning by using board game on muscular system physiology compared with guided study.

Authors:  Kelly Cristina Gavião Luchi; Lais Tono Cardozo; Fernanda Klein Marcondes
Journal:  Adv Physiol Educ       Date:  2019-06-01       Impact factor: 2.288

2.  Educational card games to teach pharmacotherapeutics in an advanced pharmacy practice experience.

Authors:  Sean M Barclay; Meghan N Jeffres; Ragini Bhakta
Journal:  Am J Pharm Educ       Date:  2011-03-10       Impact factor: 2.047

3.  Effect of an educational game on university students' learning about action potentials.

Authors:  Kelly Cristina Gaviao Luchi; Luís Henrique Montrezor; Fernanda K Marcondes
Journal:  Adv Physiol Educ       Date:  2017-06-01       Impact factor: 2.288

4.  Board Games for Health: A Systematic Literature Review and Meta-Analysis.

Authors:  Andrea Gauthier; Pamela M Kato; Kim C M Bul; Ian Dunwell; Aimee Walker-Clarke; Petros Lameras
Journal:  Games Health J       Date:  2018-09-25

5.  Mystery Neurotransmitters! An Active Learning Activity on Synaptic Function for Undergraduate Students.

Authors:  Katharine M Cammack
Journal:  J Undergrad Neurosci Educ       Date:  2018-12-15

6.  Integrating synapse, muscle contraction, and autonomic nervous system game: effect on learning and evaluation of students' opinions.

Authors:  Lais Tono Cardozo; Amicio Pina Castro; Alexsandro Ferreira Guimarães; Lucila Ludmila Paula Gutierrez; Luís Henrique Montrezor; Fernanda Klein Marcondes
Journal:  Adv Physiol Educ       Date:  2020-06-01       Impact factor: 2.288

7.  The membrane potential puzzle: a new educational game to use in physiology teaching.

Authors:  Rui Seabra Machado; Inaê Oliveira; Ingrid Ferreira; Ben-Hur Souto das Neves; Pâmela B Mello-Carpes
Journal:  Adv Physiol Educ       Date:  2018-03-01       Impact factor: 2.288

8.  Synaptic board: an educational game to help the synaptic physiology teaching-learning process.

Authors:  Amanda Dalla'cort Chaves; Daniela Fernanda Pigozzo; Cláudio Felipe Kolling da Rocha; Pâmela Billig Mello-Carpes
Journal:  Adv Physiol Educ       Date:  2020-03-01       Impact factor: 2.288

9.  Identifying and using 'core competencies' to help design and assess undergraduate neuroscience curricula.

Authors:  Michael Kerchner; Jean C Hardwick; Janice E Thornton
Journal:  J Undergrad Neurosci Educ       Date:  2012-10-15

10.  Development and effectiveness of an educational card game as supplementary material in understanding selected topics in biology.

Authors:  Arnel F Gutierrez
Journal:  CBE Life Sci Educ       Date:  2014       Impact factor: 3.325

  10 in total
  1 in total

1.  Continued Challenges for Neuroscience Education During the COVID-19 Pandemic.

Authors:  Raddy L Ramos
Journal:  J Undergrad Neurosci Educ       Date:  2021-12-24
  1 in total

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