Literature DB >> 35528140

A latent class analysis of adolescents' technology and interactive social media use: Associations with academics and substance use.

Sandra Tang1, Megan E Patrick2,3.   

Abstract

Latent class analysis was used to identify patterns of technology and social media use among adolescents in a national study (n = 26,348). Multinomial logistic regression was used to examine associations between latent classes and academics and substance use. Results demonstrated four classes: Infrequent Users (55%), Interactive Users (21%), Television Watchers (14%), and Constant Users (10%). Compared to Infrequent Users, Interactive, and Constant Users had lower grades and higher alcohol and marijuana use. Television Watchers had lower grades and participated in fewer extracurricular activities compared to Infrequent Users, but there were no differences on substance use. Results show that adolescents with the most media-intensive profiles were also at greater risk for poor academic outcomes and substance use.

Entities:  

Keywords:  academic grades; alcohol; extracurricular activities; marijuana; social media; technology

Year:  2019        PMID: 35528140      PMCID: PMC9075684          DOI: 10.1002/hbe2.154

Source DB:  PubMed          Journal:  Hum Behav Emerg Technol        ISSN: 2578-1863


  21 in total

1.  Predicting the potential for risky behavior among those "too young" to drink as the result of appealing advertising.

Authors:  E W Austin; C Knaus
Journal:  J Health Commun       Date:  2000 Jan-Mar

2.  Association between child and adolescent television viewing and adult health: a longitudinal birth cohort study.

Authors:  Robert J Hancox; Barry J Milne; Richie Poulton
Journal:  Lancet       Date:  2004 Jul 17-23       Impact factor: 79.321

3.  Adolescent alcohol use is a risk factor for adult alcohol and drug dependence: evidence from a twin design.

Authors:  Julia D Grant; Jeffrey F Scherrer; Michael T Lynskey; Michael J Lyons; Seth A Eisen; Ming T Tsuang; William R True; Kathleen K Bucholz
Journal:  Psychol Med       Date:  2005-09-29       Impact factor: 7.723

4.  Early childhood television viewing and adolescent behavior: the recontact study.

Authors:  D R Anderson; A C Huston; K L Schmitt; D L Linebarger; J C Wright
Journal:  Monogr Soc Res Child Dev       Date:  2001

5.  Pathological video-game use among youth ages 8 to 18: a national study.

Authors:  Douglas Gentile
Journal:  Psychol Sci       Date:  2009-05

Review 6.  Harnessing social media for health promotion and behavior change.

Authors:  Holly Korda; Zena Itani
Journal:  Health Promot Pract       Date:  2011-05-10

7.  Naturally occurring changes in time spent watching television are inversely related to frequency of physical activity during early adolescence.

Authors:  Robert W Motl; Edward McAuley; Amanda S Birnbaum; Leslie A Lytle
Journal:  J Adolesc       Date:  2005-04-01

8.  Does alcohol advertising promote adolescent drinking? Results from a longitudinal assessment.

Authors:  Phyllis L Ellickson; Rebecca L Collins; Katrin Hambarsoomians; Daniel F McCaffrey
Journal:  Addiction       Date:  2005-02       Impact factor: 6.526

9.  Alcohol references on undergraduate males' Facebook profiles.

Authors:  Katie G Egan; Megan A Moreno
Journal:  Am J Mens Health       Date:  2011-03-15

10.  Is video gaming, or video game addiction, associated with depression, academic achievement, heavy episodic drinking, or conduct problems?

Authors:  Geir Scott Brunborg; Rune Aune Mentzoni; Lars Roar Frøyland
Journal:  J Behav Addict       Date:  2014-02-03       Impact factor: 6.756

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