| Literature DB >> 35502060 |
Tomoya Handa1, Hansa Thakkar2, Minu Ramakrishnan3, Kalpit Shah2, Vaishali Prajapati4, Sania Sayed3, Aishwarya Joshi3, Yo Ishigaki5.
Abstract
Purpose: This study aimed to compare the conventional eye patch with Occlu-tab-a binocular open-type amblyopia training device-and evaluate their effectiveness in amblyopia treatment.Entities:
Keywords: Amblyopia; Occlu-tab; anisometric amblyopia; eye patch; game-based treatment; visual acuity
Mesh:
Year: 2022 PMID: 35502060 PMCID: PMC9332975 DOI: 10.4103/ijo.IJO_1733_21
Source DB: PubMed Journal: Indian J Ophthalmol ISSN: 0301-4738 Impact factor: 2.969
Figure 1Photographs of the treatment methods. The images depict the appearance of the Occlu-tab (a), eye-patch treatment (b), and Occlu-tab treatment (c). For the Occlu-tab treatment, the game can only be viewed through the right (amblyopic) eye. Both eyes can always see the user’s fingers, Tangi block, and any object in the peripheral visual field, such as the edge of the tablet on the tabletop
Figure 2Games for the Occlu-tab. The eight games are designed to encourage quick and approximate eye-hand coordination with horizontal and vertical eye movements. The games are as follows: 1. Sheepshearing, wherein the Tangi block acts as an electric clipper and the goal is to cut the sheep’s hair according to the prescribed shape; 2. Window cleaning, wherein the Tangi block acts as a dust mop and the goal is to clean the windows in a specified short time; 3. Whack-a-mole, wherein the Tangi block acts as a hammer and the goal is to hit all the moles, which appear quickly; 4. Animal catching, wherein the Tangi block acts as a net and the goal is to catch all the birds, which appear quickly; 5. Egg race, wherein the user carries the egg using the Tangi block in a horizontally scrolling world until reaching the goal; 6. Ball juggling, wherein the patient keeps juggling a ball using the Tangi block until the specified end time; 7. Alien hunter, wherein the patient defeats multiple aliens in a vertical scrolling world by operating a fireball by using the Tangi block; and 8. Capsule toys and collection (known as Gashapon in Japan), wherein the patient collects randomly appearing characters by rotating the lever of a Gashapon using the Tangi block
Best-corrected visual acuities before treatment and 1, 2, 3, 4, 5, 6, 7, and 8 weeks after the start of amblyopia treatment
| Eye-patch treatment | Occlu-Tab treatment | |
|---|---|---|
| Before treatment | 0.73±0.16 | 0.69±0.28 |
| 1 week | 0.73±0.17 ( | 0.68±0.28 ( |
| 2 weeks | 0.71±0.18 ( | 0.64±0.29 ( |
| 3 weeks | 0.70±0.19 ( | 0.60±0.31 ( |
| 4 weeks | 0.68±0.18 ( | 0.59±0.31 ( |
| 5 weeks | 0.65±0.18 ( | 0.57±0.32 ( |
| 6 weeks | 0.56±0.20 ( | 0.41±0.23 ( |
| 7 weeks | 0.56±0.20 ( | 0.40±0.22 ( |
| 8 weeks | 0.56±0.20 ( | 0.35±0.23 ( |
Best-corrected visual acuities at 6, 7, and 8 weeks after the start of eye-patch/Occlu-tab treatment significantly improved as compared to that before treatment (P<0.05, by One-way repeated-measures analysis of variance and Tukey’s test)
Figure 3Improvement in visual acuity across 8 weeks of amblyopia treatment with an eye patch or Occlu-tab. White bars indicate the improvement in best-corrected visual acuities (BCVA, mean ± standard deviation) with eye-patch treatment. Filled bars indicate the improvement in BCVA with Occlu-tab treatment. Improvement in BCVA significantly differed between the eye-patch and Occlu-tab groups after 8 weeks of treatment (P = 0.02 by t test)