Literature DB >> 35481336

Timing of sedentary behaviour and access to sedentary activities in the bedroom and their association with sleep quality and duration in children and youth: a systematic review.

Travis J Saunders1, Travis McIsaac1, Jenny Campbell1, Kevin Douillette1, Ian Janssen2,3, Jennifer R Tomasone2, Amanda Ross-White4, Stephanie A Prince5,6, Jean-Philippe Chaput7.   

Abstract

BACKGROUND: The purpose of this study was to systematically review the relationship between the timing of sedentary behaviours and access to sedentary activities in the bedroom with sleep duration and quality in children and youth. A secondary purpose was to examine whether these relationships differ when comparing screen-based and non-screen-based sedentary activities.
METHODS: We searched four databases for peer-reviewed studies published between 1 January 2010 and 19 January 2021. Risk of bias assessment for each study and certainty of evidence were assessed using the GRADE framework.
RESULTS: We identified 44 eligible papers reporting data from 42 separate datasets and including 239 267 participants. Evening participation in screen-based sedentary behaviours and access to screen-based devices in the bedroom were associated with reduced sleep duration and quality. Daytime screen use was also associated with reduced sleep duration, although this was examined in relatively few studies. Whether performed during the day or night, non-screen-based sedentary behaviours were not consistently associated with sleep duration or quality. The quality of evidence was rated as low to very low for all outcomes.
CONCLUSION: In order to maximize sleep duration and quality, children and youth should be encouraged to minimize screen time in the evening and remove screens from bedrooms. (PROSPERO registration no.: CRD42020189082).

Entities:  

Keywords:  public health; screen time; sedentary behaviour; sleep duration; sleep quality; systematic review; timing; youth

Mesh:

Year:  2022        PMID: 35481336      PMCID: PMC9116723          DOI: 10.24095/hpcdp.42.4.03

Source DB:  PubMed          Journal:  Health Promot Chronic Dis Prev Can        ISSN: 2368-738X            Impact factor:   2.725


  62 in total

1.  The effect of presleep video-game playing on adolescent sleep.

Authors:  Edward Weaver; Michael Gradisar; Hayley Dohnt; Nicole Lovato; Paul Douglas
Journal:  J Clin Sleep Med       Date:  2010-04-15       Impact factor: 4.062

2.  Sleep patterns and their age-related changes in elementary-school children.

Authors:  Wan Seok Seo; Hyung-Mo Sung; Jong Hun Lee; Bon Hoon Koo; Min Ji Kim; So Yeun Kim; So-Jeong Choi; Im Hee Shin
Journal:  Sleep Med       Date:  2010-05-15       Impact factor: 3.492

3.  Single night video-game use leads to sleep loss and attention deficits in older adolescents.

Authors:  Jasper Wolfe; Kellyann Kar; Ashleigh Perry; Chelsea Reynolds; Michael Gradisar; Michelle A Short
Journal:  J Adolesc       Date:  2014-08-12

4.  Media devices, family relationships and sleep patterns among adolescents in an urban area.

Authors:  Xavier Continente; Anna Pérez; Albert Espelt; Maria José López
Journal:  Sleep Med       Date:  2016-05-13       Impact factor: 3.492

5.  Television in the bedroom and increased body weight: potential explanations for their relationship among European schoolchildren.

Authors:  A J Cameron; M M van Stralen; J Brug; J Salmon; E Bere; M J M Chinapaw; I De Bourdeaudhuij; N Jan; Y Manios; L A Moreno; S J Velde
Journal:  Pediatr Obes       Date:  2012-12-13       Impact factor: 4.000

6.  Sleep and television and computer habits of Swedish school-age children.

Authors:  Pernilla Garmy; Per Nyberg; Ulf Jakobsson
Journal:  J Sch Nurs       Date:  2012-04-03       Impact factor: 2.835

7.  The effects of prolonged single night session of videogaming on sleep and declarative memory.

Authors:  Miria Hartmann; Michael Alexander Pelzl; Peter Herbert Kann; Ulrich Koehler; Manfred Betz; Olaf Hildebrandt; Werner Cassel
Journal:  PLoS One       Date:  2019-11-21       Impact factor: 3.240

8.  Is sleep duration associated with self-reported overall health, screen time, and nighttime texting among adolescents?

Authors:  Pernilla Garmy; Therese Idecrans; Malin Hertz; Ann-Christin Sollerhed; Peter Hagell
Journal:  J Int Med Res       Date:  2019-12-18       Impact factor: 1.671

9.  Sleep and use of electronic devices in adolescence: results from a large population-based study.

Authors:  Mari Hysing; Ståle Pallesen; Kjell Morten Stormark; Reidar Jakobsen; Astri J Lundervold; Børge Sivertsen
Journal:  BMJ Open       Date:  2015-02-02       Impact factor: 2.692

Review 10.  Dose-response association of screen time-based sedentary behaviour in children and adolescents and depression: a meta-analysis of observational studies.

Authors:  Mingli Liu; Lang Wu; Shuqiao Yao
Journal:  Br J Sports Med       Date:  2015-11-09       Impact factor: 13.800

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  3 in total

1.  Timing of 24-hour movement behaviours: implications for practice, policy and research.

Authors:  Jennifer R Tomasone; Ian Janssen; Travis J Saunders; Mary Duggan; Rebecca Jones; Melissa C Brouwers; Guy Faulkner; Stephanie M Flood; Kirstin N Lane; Amy E Latimer-Cheung; Jean-Philippe Chaput
Journal:  Health Promot Chronic Dis Prev Can       Date:  2022-04       Impact factor: 2.725

2.  Reimagining healthy movement in the era of the COVID-19 pandemic.

Authors:  Sarah A Moore; Leigh M Vanderloo; Catherine S Birken; Laurene A Rehman
Journal:  Health Promot Chronic Dis Prev Can       Date:  2022-04       Impact factor: 2.725

3.  Association between Recreational Screen Time and Sleep Quality among Adolescents during the Third Wave of the COVID-19 Pandemic in Canada.

Authors:  Lydi-Anne Vézina-Im; Dominique Beaulieu; Stéphane Turcotte; Joanie Roussel-Ouellet; Valérie Labbé; Danielle Bouchard
Journal:  Int J Environ Res Public Health       Date:  2022-07-25       Impact factor: 4.614

  3 in total

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