| Literature DB >> 35413005 |
Daniel L King1, Sophia Achab2,3, Susumu Higuchi4, Henrietta Bowden-Jones5,6,7, Kai W Müller8, Joël Billieux9,10, Vladan Starcevic11, John B Saunders12, Philip Tam13, Paul H Delfabbro14.
Abstract
Gaming activities have conferred numerous benefits during the COVID-19 pandemic. However, some individuals may be at greater risk of problem gaming due to disruption to adaptive routines, increased anxiety and/or depression, and social isolation. This paper presents a summary of 2019-2021 service data from specialist addiction centers in Germany, Switzerland, Japan, and the United Kingdom. Treatment demand for gaming disorder has exceeded service capacity during the pandemic, with significant service access issues. These data highlight the need for adaptability of gaming disorder services and greater resources and funding to respond effectively in future public health crises.Entities:
Keywords: addiction; behavioral addiction; gaming disorder; problematic gaming; service delivery; treatment
Year: 2022 PMID: 35413005 PMCID: PMC9295227 DOI: 10.1556/2006.2022.00011
Source DB: PubMed Journal: J Behav Addict ISSN: 2062-5871 Impact factor: 7.772