Literature DB >> 35217933

Skin Gambling Contributes to Gambling Problems and Harm After Controlling for Other Forms of Traditional Gambling.

Nancy Greer1, Matthew Rockloff2, Nerilee Hing2, Matthew Browne2, Daniel L King3.   

Abstract

Esports betting and skin gambling involve betting on the outcomes of video game competitions and/or using virtual currencies for betting. The present study evaluated a conceptual model linking video game involvement, video-game related gambling, traditional gambling, and gambling problems and harm. Data were collected via a cross-sectional online survey with 737 participants aged 18 + who engaged in esports cash betting (n = 576), esports skin betting (n = 184), or skin gambling on games of chance (n = 330). The findings highlighted the distinctly different relationships esports cash betting versus skin gambling had with traditional gambling involvement and harmful gambling. Gambling with skins on games of chance was predictive of gambling problems and gambling harm after controlling for participation in traditional gambling (OR = 1.32 and 1.17 respectively). Whereas betting on esports with cash was associated with betting on a variety of other forms of gambling, and there was no unique contribution to problems and harm over and above participation on these other forms (e.g., EGMs, sports betting). Skin gambling is directly implicated in gambling problems and harm, whereas cash betting on esports is only indicative of interest in many forms of potentially harmful gambling. Greater research attention to skin gambling is warranted, and particularly with respect to its role as a virtual currency more easily accessible for gambling.
© 2022. The Author(s).

Entities:  

Keywords:  Esports betting; Gambling; Gambling harm; Gambling problems; Loot box; Skin gambling

Year:  2022        PMID: 35217933     DOI: 10.1007/s10899-022-10111-z

Source DB:  PubMed          Journal:  J Gambl Stud        ISSN: 1050-5350


  21 in total

1.  Skin gambling predicts problematic gambling amongst adolescents when controlling for monetary gambling.

Authors:  Nerilee Hing; Alex M T Russell; Gabrielle M Bryden; Philip Newall; Daniel L King; Matthew Rockloff; Matthew Browne; Nancy Greer
Journal:  J Behav Addict       Date:  2021-11-15       Impact factor: 6.756

2.  Associations between loot box use, problematic gaming and gambling, and gambling-related cognitions.

Authors:  Gabriel A Brooks; Luke Clark
Journal:  Addict Behav       Date:  2019-04-16       Impact factor: 3.913

Review 3.  Problem gambling and associated mental health concerns in elite athletes: a narrative review.

Authors:  Jeffrey Lee Derevensky; David McDuff; Claudia L Reardon; Brian Hainline; Mary E Hitchcock; Jeremie Richard
Journal:  Br J Sports Med       Date:  2019-06       Impact factor: 13.800

4.  Electronic Gaming Machine (EGM) Environments: Market Segments and Risk.

Authors:  Matthew Rockloff; Neda Moskovsky; Hannah Thorne; Matthew Browne; Gabrielle Bryden
Journal:  J Gambl Stud       Date:  2017-12

5.  Video game loot boxes are psychologically akin to gambling.

Authors:  Aaron Drummond; James D Sauer
Journal:  Nat Hum Behav       Date:  2018-08

6.  Video game play is positively correlated with well-being.

Authors:  Niklas Johannes; Matti Vuorre; Andrew K Przybylski
Journal:  R Soc Open Sci       Date:  2021-02-17       Impact factor: 2.963

7.  Predicting future harm from gambling over a five-year period in a general population sample: a survival analysis.

Authors:  Shawn R Currie; David C Hodgins; Robert J Williams; Kirsten Fiest
Journal:  BMC Psychiatry       Date:  2021-01-07       Impact factor: 3.630

8.  Isolating the impact of specific gambling activities and modes on problem gambling and psychological distress in internet gamblers.

Authors:  Sally M Gainsbury; Douglas J Angus; Alex Blaszczynski
Journal:  BMC Public Health       Date:  2019-10-25       Impact factor: 3.295

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  1 in total

1.  Profiling of Gamblers and Problem Gamblers Among Casino Patrons in Macao SAR.

Authors:  Wai Ming To; Gui-Hai Huang
Journal:  J Gambl Stud       Date:  2022-08-12
  1 in total

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