| Literature DB >> 34931997 |
Rachel G Curtis1, Bethany Bartel1, Ty Ferguson1, Henry T Blake1, Celine Northcott1, Rosa Virgara1, Carol A Maher1.
Abstract
BACKGROUND: Virtual assistants can be used to deliver innovative health programs that provide appealing, personalized, and convenient health advice and support at scale and low cost. Design characteristics that influence the look and feel of the virtual assistant, such as visual appearance or language features, may significantly influence users' experience and engagement with the assistant.Entities:
Keywords: chatbot; conversational agent; design; digital health; eHealth; mobile phone; user experience; virtual assistant
Mesh:
Year: 2021 PMID: 34931997 PMCID: PMC8734926 DOI: 10.2196/31737
Source DB: PubMed Journal: J Med Internet Res ISSN: 1438-8871 Impact factor: 5.428
Search terms.
| Search category | Search terms |
| Virtual assistant | “ |
| Design characteristics |
Figure 1PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) flowchart. VHA: virtual health assistant.
Summary of study characteristics (N=45).
| Study Characteristics | Value, n (%) | |||
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| 2017-2020 | 18 (40) | ||
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| 2013-2016 | 11 (24) | ||
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| 2009-2012 | 10 (22) | ||
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| 2005-2008 | 6 (13) | ||
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| United States | 25 (56) | ||
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| United Kingdom | 4 (9) | ||
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| Other | 7 (16) | ||
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| Not available | 9 (20) | ||
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| 1-20 | 6 (13) | ||
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| 21-50 | 16 (36) | ||
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| 51-100 | 14 (31) | ||
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| 101-200 | 5 (11) | ||
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| 201-500 | 4 (9) | ||
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| Single session | 37 (82) | ||
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| Multiple sessions | 8 (18) | ||
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| Mental health | 11 (24) | ||
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| Physical activity | 10 (22) | ||
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| Multiple health behaviors | 7 (16) | ||
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| Medical information or treatment | 6 (13) | ||
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| Nutrition | 4 (9) | ||
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| Sexual health | 2 (4) | ||
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| Alcohol consumption | 1 (2) | ||
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| Other | 4 (9) | ||
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| Conversational style and relational behavior | 22 (49) | ||
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| Visual design | 12 (27) | ||
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| Interface design | 6 (13) | ||
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| Cultural and organizational affiliation | 5 (11) | ||
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| Combined visual and conversational design | 2 (4) | ||
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| Personality | 30 (67) | ||
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| Satisfaction | 20 (44) | ||
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| Relationship | 19 (42) | ||
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| Use intention | 17 (38) | ||
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| Engagement | 11 (24) | ||
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| Ease of use | 8 (18) | ||
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| Emotion | 7 (16) | ||
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| Disclosure | 5 (11) | ||
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| Yesb | 31 (69) | |
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| No | 14 (31) | |
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| Speechc | 33 (73) | |
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| Text | 11 (24) | |
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| Not available | 1 (2) | |
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| Multiple choice | 26 (58) | |
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| Speechc | 11 (24) | |
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| Text | 7 (16) | |
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| Not available | 1 (2) | |
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| No | 37 (82) | |
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| Yes | 8 (18) | |
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| No | 41 (91) | |
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| Yes | 4 (9) | |
aN sums to >45 studies and 100% because 2 studies examined design characteristics in multiple categories.
bIncludes studies where at least one experimental condition used an animated avatar.
cIncludes studies where at least one experimental condition used speech.
Summary of research findings (N=41).
| Design characteristics | Values, n (%) | Outcomes (effect) | |||||||||
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| Personality | Relationship | Ease of use | Satisfaction | Emotion | Use intention | Engagement | Disclosure | ||
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| Animated avatar (vs no visual representation) | 3 (7) |
Mixed negative [ No significant effect [ | Mixed negative [ | No significant effect [ | No significant effect [ | No significant effect [ | No significant effect [ | —b | — | |
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| Realistic (vs cartoon) | 4 (10) |
Positive [ Mixed negative [ No significant effect [ | No significant effect [ | No significant effect [ |
Mixed positive [ No significant effect [ | — |
Positive [ No significant effect [ | — | — | |
|
| Human (vs robot) | 1 (2) | Mixed negative [ | Mixed negative [ | — | Mixed negative [ | — | — | — | — | |
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| Younger (vs older) | 1 (2) | No significant effect [ | — | No significant effect [ | Mixed positive [ | — | No significant effect [ | — | — | |
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| Fat (vs slim) | 1 (2) | Positive [ | No significant effect [ | — | — | — | No significant effect [ | — | — | |
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| Familiar (vs unfamiliar) | 1 (2) | Mixed negative [ | — | No significant effect [ | Mixed negative [ | — | No significant effect [ | — | — | |
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| Medical professional attire (vs casual) | 1 (2) | Positive [ | Positive [ | — | — | — | Positive [ | — | — | |
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| Medical office (vs empty room) | 1 (2) | Mixed positive [ | No significant effect [ | — | — | — | No significant effect [ | — | — | |
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| Variability in camera angle (vs no variability) | 3 (7) |
Mixed positive [ No significant effect [ | — | — | — | — | — | No significant effect [ | — | |
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| Speech input (vs text or multiple choice) | 3 (7) | No significant effect [ | No significant effect [ | Mixed negative [ | — | — | — | Positive [ | — | |
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| Motion initiated (vs user initiated) | 1 (2) | — | Positive [ | — | — | Positive [ | — | No significant effect [ | — | |
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| Polite notification ringtone (vs impolite) | 1 (2) | Positive [ | — | — | — | — | Positive [ | — | — | |
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| Empathy and relational behavior (vs none) | 7 (17) |
Positive [ Mixed positive [ No significant effect [ |
Mixed positive [ No significant effect [ | No significant effect [ |
Positive [ Mixed positive [ No significant effect [ |
Mixed positive [ No significant effect [ |
Positive [ No significant effect [ | No significant effect [ | Positive [ | |
|
| Emotional expression (vs none) | 3 (7) | Positive [ | No significant effect [ | — | No significant effect [ | No significant effect [ | — | — | — | |
|
| Self-disclosure (vs none) | 3 (7) |
Positive [ No significant effect [ | Positive [ | — |
Positive [ Mixed positive [ | — | — | Positive [ |
Mixed positive [ Positive [ | |
|
| Personality (various)f | 3 (7) |
Positive [ No significant effect [ |
Mixed positive [ No significant effect [ |
Positive [ No significant effect [ | No significant effect [ | No significant effect [ | No significant effect [ | No significant effect [ | — | |
|
| Conversation memory (vs none) | 2 (5) |
Mixed positive [ No significant effect [ | Mixed positive [ | No significant effect [ | No significant effect [ | No significant effect [ | No significant effect [ | No significant effect [ | — | |
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| Humor (vs none) | 1 (2) | Mixed positive [ | No significant effect [ | No significant effect [ | Mixed positive [ | No significant effect [ | No significant effect [ | No significant effect [ | — | |
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| Emojis (vs none) | 1 (2) | No significant effect [ | — | — | No significant effect [ | — | — | No significant effect [ | — | |
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| Rap (vs none) | 1 (2) | Mixed negative [ | Mixed positive [ | — | No significant effect [ | — | No significant effect [ | — | — | |
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| Participant control of facial and vocal expression (vs none) | 1 (2) | — | — | No significant effect [ | Mixed positive [ | — | — | — | — | |
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| Constrained to positive user response options (vs negative responses allowed) | 1 (2) | No significant effect [ | No significant effect [ | — | Mixed negative [ | — | No significant effect [ | — | — | |
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| Personification (name, static avatar, and conversational language vs none) | 1 (2) | — | — | — | — | — | — | — | Mixed negative [ | |
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| Variability in dialog structure, language, and scene (vs no variability) | 1 (2) | Positive [ | — | — | — | — | Positive [ | Positive [ | — | |
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| Culturally tailored argumentation (vs not) | 2 (5) | No significant effect [ | — | — | Positive [ | — | — | — | — | |
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| Culturally tailored appearance (vs not) | 3 (7) | No significant effect [ | Negative [ | No significant effect [ | No significant effect [ | — | No significant effect [ | — | — | |
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| Culturally tailored argumentation and scene combined (vs not) | 1 (2) | No significant effect [ | No significant effect [ | No significant effect [ | No significant effect [ | — | No significant effect [ | — | — | |
|
| Patient assistant (vs researcher or government employee) | 1 (2) | Mixed positive [ | — | — | Mixed positive [ | — | Positive [ | — | — | |
aResults indicated for nonempathetic avatar only (empathetic avatar had additional dialog to the no avatar condition).
bNo study examined the combination of design characteristic and outcome.
cMultiple studies were reported in the article with similar results.
dSimilar results were additionally reported at a different time point in the study [39].
eSimilar results were additionally reported at a different time point in the study [46].
fIndicates any effects of personality (no consistent comparator).