| Literature DB >> 34646753 |
Laura Diaz-Sanahuja1, Daniel Campos2,3, Adriana Mira4, Diana Castilla4,5, Azucena García-Palacios1,5, Juana María Bretón-López1,5.
Abstract
Gambling Disorder is a prevalent non-substance use disorder, which contrasts with the low number of people requesting treatment. Information and Communication Technologies (ICT) could help to enhance the dissemination of evidence-based treatments and considerably reduce the costs. The current study seeks to assess the efficacy of an online psychological intervention for people suffering from gambling problems in Spain. The proposed study will be a two-arm, parallel-group, randomized controlled trial. A total of 134 participants (problem and pathological gamblers) will be randomly allocated to a waiting list control group (N = 67) or an intervention group (N = 67). The intervention program includes 8 modules, and it is based on motivational interviewing, cognitive-behavioral therapy (CBT), and extensions and innovations of CBT. It includes several complementary tools that are present throughout the entire intervention. Therapeutic support will be provided once a week through a phone call with a maximum length of 10 min. The primary outcome measure will be gambling severity and gambling-related cognitions, and secondary outcome measures will be readiness to change, and gambling self-efficacy. Other variables that will be considered are depression and anxiety symptoms, positive and negative affect, difficulties in emotion regulation strategies, impulsivity, and quality of life. Individuals will be assessed at baseline, post-treatment, and 3-, 6-, and 12-month follow-ups. During the treatment, participants will also respond to a daily Ecological Momentary Intervention (EMI) in order to evaluate urges to gamble, self-efficacy to cope with gambling urges, gambling urge frequency, and whether gambling behaviour occurs. The EMI includes immediate automatic feedback depending on the participant's responses. Treatment acceptance and satisfaction will also be assessed. The data will be analysed both per protocol and by Intention-to-treat. As far as we know, this is the first randomized controlled trial of an online psychological intervention for gambling disorder in Spain. It will expand our knowledge about treatments delivered via the Internet and contribute to improving treatment dissemination, reaching people suffering from this problem who otherwise would not receive help. TRIAL REGISTRATION: Clinicaltrials.gov as NCT04074681. Registered 22 July 2019.Entities:
Keywords: A, Action; C, Contemplation; CBT; CBT, Cognitive Behavioral Therapy; CIDI, Composite International Diagnostic Interview; CONSORT-EHEALTH, Consolidated Standards of Reporting Trials of Electronic and Mobile Health Applications and Online Telehealth; DERS, Difficulties in Emotion Regulation Scale; DGOJ, Directorate General for the Regulation of Gambling; DSM-5, Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition; DSM-III-R, Diagnostic and Statistical Manual of Mental Disorders, 3rd Edition Revised; DSM-IV, Diagnostic and Statistical Manual of Mental Disorders, Fourth Edition; EDBs, Emotion Driven Behaviours; EMA, Ecological Momentary Assessment; EMI, Ecological Momentary Intervention; Efficacy; Emotion regulation; G-SAS, The Gambling Symptom Assessment Scale; GD, Gambling Disorder; GE, Gambling Expectancies; GI, Gambling history interview and current gambling situation and related variables assessment; GRCS-S, Gambling-Related Cognitions Scale; GSEQ, Gambling Self-Efficacy Questionnaire; Gambling; HADS, Hospital Anxiety Depression Scale; IB, Interpretative Bias; IC, Illusion of Control; ICD-10, International Statistical Classification of Diseases and Related Health Problems 10th Revision; ISG, Perceived Inability to Stop Gambling; Internet; M, Maintenance; MFS, Monitoring, Feedback and Support; MI, Motivational Interviewing; MINI, Mini International Neuropsychiatric Interview; NA, Negative Affect; NODS, NORC DSM-IV Screen for Gambling Problems; OASIS, The Overall Anxiety Severity and Impairment Scale; ODSIS, The Overall Depression Severity and Impairment Scale; P, Precontemplation; PA, Positive Affect; PANAS, The Positive and Negative Affect Schedule; PC, Predictive Control; PFIs, Personal Feedback Interventions; QLI, Quality Life Index; RCT, Randomized Controlled Trial; SCID-P, The Structured Clinical Interview; SPIRIT, Standard Protocol Items Recommendations for Interventional Trials; SUS, System Usability Scale; UPPS-P, The Short UPPS-P Impulsivity Scale; URICA, The University of Rhode Island Change Assessment Scale; WL, Waiting List
Year: 2021 PMID: 34646753 PMCID: PMC8501496 DOI: 10.1016/j.invent.2021.100466
Source DB: PubMed Journal: Internet Interv ISSN: 2214-7829
Fig. 1Flow diagram.
Program contents.
| Module | Objectives | Contents |
|---|---|---|
| M0. Welcome module. | Providing information about the program's functioning. | -Program functioning and structure description. |
| M1. Motivation for change. | Giving information about the specific program and increasing motivation for change. | -Brief description of the content of each module. |
| M2. Psychoeducation. | Understanding gambling. | -Chance game characteristics. |
| M3. Stimulus control and responsible return of debts. | Gambling cessation and commitment to returning debts responsibly. | -Justification for this therapeutic component, and the relevance of a co-therapist. |
| M4. Cognitive restructuring | Identification and correction of thoughts that contribute to GD onset and maintenance. | -Explanation of the importance of thoughts and how they influence emotions, behaviours, and physiological responses through the ABC model. |
| M5. Urge surfing and emotion regulation | Identifying emotions and understanding their function and how to tolerate and change emotional responses. | -Understanding emotions. |
| M6. Planning significant activities | Lifestyle balance and reconnecting with significant others through these alternative activities. | -Planning different positive activities according to their values (e.g., activities that participants used to or already enjoy, and new activities they would like to be involved in). |
| M7. Coping skills and exposure with response prevention | Habituation to the gambling conditioned stimulus without gambling. | -Explanation of the exposure with response prevention foundations. |
| M8. Relapse prevention | Avoid relapses and maintain changes gained through the intervention. | -Evaluation of the patient's progress and achievements. |
Complementary tools on the web platform.
| “Home” | It is located on the main menu of the website and corresponds to the starting point of the intervention. Through this tool, participants can access the other sections of the treatment platform. |
| “Calendar” | This element shows where individuals are in the program, the days they entered, and pending and completed activities. |
| “Plan for Returning debts” | Participants report the percentage of money they have been able to return at baseline, post-treatment, and 3-, 6-, and 12-month follow-ups (0% “No returns”; 1-25%; 26-50%; 51-75%; 76-99%; 100% “There are no debts/Returning debts completed”). They will receive a personalized feedback message by email depending on the value they indicate. If they have not begun yet, the message will remind them of the importance of this component. If they have started the process, the message will reward them for their progress and encourage them to continue with their plans to return debts, emphasizing that they are getting closer to achieving their objective. |
| “My progress” | This section makes it possible to monitor the individual's progress. It includes graphics of the progress on different variables, such as gambling urges, perceived self-efficacy to control gambling in high-risk situations, percentage of debts returned, and percentage of time thinking about or being involved in gambling related activities (e.g., searching for videos or information about gambling activities; thinking about how to get money for betting; thinking about past gambling events or planning future possible bets; betting). |
| “What have I learned?” | In this part, participants can access the full completed modules to review them as often as they like. |
Fig. 2EMI features.
Overview of measures and time-points.
| Measures | Screening | Baseline | DM | Post-M | Post-T | 3 MFU | 6 MFU | 12 MFU |
|---|---|---|---|---|---|---|---|---|
| Diagnostic interview | ||||||||
| MINI | X | |||||||
| NODS (12-month version) | X | |||||||
| NODS (3-month version) | X | X | X | X | ||||
| GI | X | |||||||
| Primary outcome measures | ||||||||
| G-SAS | X | X | X | X | X | X | ||
| GRCS-S | X | X | X | X | X | |||
| Secondary outcome measures | ||||||||
| URICA | X | X | X | X | X | |||
| GSEQ | X | X | X | X | X | X | ||
| X | ||||||||
| Gambling urges | ||||||||
| Frequency | ||||||||
| Intensity | ||||||||
| Self-efficacy | ||||||||
| Gambling behaviour | ||||||||
| Money wagered | ||||||||
| Amount of time | ||||||||
| Additional measures | ||||||||
| Socio-demographics | X | |||||||
| HADS | X | X | X | X | X | |||
| ODSIS | X | |||||||
| OASIS | X | |||||||
| DERS | X | X | X | X | X | |||
| PANAS | X | X | X | X | X | |||
| UPPS-P | X | X | X | X | X | |||
| QLI | X | X | X | X | X | |||
| SUS | X | X | ||||||
| Treatment expectations questionnaire | X | |||||||
| Opinion/Satisfaction questionnaire | X | |||||||
| X | ||||||||
DERS: Difficulties in Emotion Regulation Scale; DM: Daily Measure: GI: Gambling history interview and current gambling situation and related variables assessment; GRCS-S: Gambling-Related Cognitions Scale; G-SAS: The Gambling Symptom Assessment Scale; GSEQ: Gambling Self-Efficacy Questionnaire; HADS: Hospital Anxiety and Depression Scale; MFU: Months Follow-up; MINI: Mini International Neuropsychiatric Interview; NODS: NORC DSM-IV Screen for Gambling Problems; OASIS: The Overall Anxiety Severity and Impairment Scale; ODSIS: The Overall Depression Severity and Impairment Scale; PANAS: The Positive and Negative Affect Schedule; Post-M: Post-Module; Post-T: Post-Treatment; QLI: Quality of Life Index; SUS: System Usability Scale; UPPS-P: The Short UPPS-P Impulsivity Scale; URICA: The University of Rhode Island Change Assessment Scale.
These measures will be filled out only by the intervention group.
After the first use.