| Literature DB >> 34346042 |
Ryo Tachibana1, Kazumichi Matsumiya2.
Abstract
Virtual reality (VR) is a new methodology for behavioral studies. In such studies, the millisecond accuracy and precision of stimulus presentation are critical for data replicability. Recently, Python, which is a widely used programming language for scientific research, has contributed to reliable accuracy and precision in experimental control. However, little is known about whether modern VR environments have millisecond accuracy and precision for stimulus presentation, since most standard methods in laboratory studies are not optimized for VR environments. The purpose of this study was to systematically evaluate the accuracy and precision of visual and auditory stimuli generated in modern VR head-mounted displays (HMDs) from HTC and Oculus using Python 2 and 3. We used the newest Python tools for VR and Black Box Toolkit to measure the actual time lag and jitter. The results showed that there was an 18-ms time lag for visual stimulus in both HMDs. For the auditory stimulus, the time lag varied between 40 and 60 ms, depending on the HMD. The jitters of those time lags were 1 ms for visual stimulus and 4 ms for auditory stimulus, which are sufficiently low for general experiments. These time lags were robustly equal, even when auditory and visual stimuli were presented simultaneously. Interestingly, all results were perfectly consistent in both Python 2 and 3 environments. Thus, the present study will help establish a more reliable stimulus control for psychological and neuroscientific research controlled by Python environments.Entities:
Keywords: Accuracy & precision; Head-mounted display; Python 2 & 3; Stimulus presentation; Virtual reality
Mesh:
Year: 2021 PMID: 34346042 PMCID: PMC9046309 DOI: 10.3758/s13428-021-01663-w
Source DB: PubMed Journal: Behav Res Methods ISSN: 1554-351X
Fig. 1A schematic diagram of evaluation setup
Summary of the number of presented visual stimuli, average duration, and onset lag
The pink-highlighted data represent no accuracy of stimulus presentation. HMD: head-mounted display. SD: standard deviation.
Summary of the number of presented sounds, mean duration, and onset lag
The pink-highlighted data represent no accuracy of stimulus presentation. HMD: head-mounted display. SD: standard deviation.
Summary of the presented number, mean duration, and onset lag with standard deviation in Experiment 3
The pink-highlighted data represent no accuracy of stimulus presentation. HMD: head-mounted display. SD: standard deviation.
Summary of the time lag between auditory and visual stimuli
The pink-highlighted data represent no accuracy of stimulus presentation. HMD: head-mounted display. SD: standard deviation.
Summary of the number of presented 90% gray-level blanks, average duration, and onset lag
The pink-highlighted data represent no accuracy of stimulus presentation. HMD: head-mounted display. SD: standard deviation.
Fig. 2A screenshot of the VR scene in HMDs. This screenshot was taken from Vizard software in HTC Vive Pro with SteamVR
Summary of the number of presented VR scenes, average duration, and onset lag
Summary of the number of presented sounds, mean duration, and onset lag
The pink-highlighted data represent no accuracy of stimulus presentation. HMD: head-mounted display. SD: standard deviation.
Summary of the presented number, mean duration, and onset lag with standard deviation in Experiment 6A
The pink-highlighted data represent no accuracy of stimulus presentation. HMD: head-mounted display. SD: standard deviation.
Summary of the time lag between auditory and visual stimuli
The pink-highlighted data represent no accuracy of stimulus presentation. HMD: head-mounted display. SD: standard deviation.
Summary of the presented number, mean duration, and onset lag with standard deviation in Experiment 6B
The pink-highlighted data represent no accuracy of stimulus presentation. HMD: head-mounted display. SD: standard deviation.
Summary of the time lag between auditory and visual stimuli
The pink-highlighted data represent no accuracy of stimulus presentation. HMD: head-mounted display. SD: standard deviation.