| Literature DB >> 34286115 |
Michelle Tennant1,2,3, Nigel Anderson4,5, George J Youssef1,6, Laura McMillan1, Renae Thorson4, Greg Wheeler4,5, Maria C McCarthy1,3,7.
Abstract
BACKGROUND: Procedural anxiety in children undergoing radiation therapy (RT) is common and is associated with poor procedural compliance and an increased used of general anaesthesia (GA). There is emerging evidence that Virtual Reality (VR) technology may reduce medical procedural distress through realistic and educative exposure to actual procedures via virtual simulation.Entities:
Keywords: Anxiety; Pediatrics; Radiation oncology; Virtual reality
Year: 2021 PMID: 34286115 PMCID: PMC8274338 DOI: 10.1016/j.tipsro.2021.06.001
Source DB: PubMed Journal: Tech Innov Patient Support Radiat Oncol ISSN: 2405-6324
Fig. 1a, b. VR CT (head and neck/brain wearing a face mask) images of child as an observer and as an active participant in Phase 1 (CT Simulation procedure). Fig. 1c, d. VR RAD (thorax/abdomen/pelvis/extremities) images of child as an observer and as an active participant in Phase 2 (Radiation Therapy) treatment procedure. Note: as these are filmed for viewing in a VR headset, they appear distorted. When wearing the VR headset, actors in the video appear to be looking in the correct direction and the room appears as if you are in the room yourself.
Fig. 2Details about each step of the study, including Phase 1 (CT Simulation) and Phase 2 (Radiation Therapy) VR exposure intervention and treatment schedule, and study measures across multiple time points (T1–T5).
. Sample characteristics
| (N = 30) | |
|---|---|
| Child Age [Mean, SD] | 11.09 (3.24) |
| Sex [n, %] | |
| Country of birth [n, %] | |
| Disease type [n, %] | |
| Location of treatment | |
| Treatment (immobilization used [n, %])* | |
| Radiation Therapy Regime [Mean, SD, range] | |
| Parent sex | |
| Parental marital status | |
| Parental employment | |
| Parental education |
Note: *Some patients utilise both a mask and cradle for their radiation therapy. These patients are shown the VR experiences of a mask patient only.
. Parent perspectives on the acceptability of VR intervention in paediatric oncology radiation settings.
| Main theme | Illustrative quotes | |
|---|---|---|
| Perceived benefits | Procedural knowledge/literacy | |
| Perceived concerns | Comfort and fit | |
| Additional comments/ opinions | Home use |
. Child-reported simulator sickness in VR condition, time point 1 (N = 30)
| Total scores for each sickness category | n (%) |
|---|---|
| Nausea | |
| 0 (No symptoms) | 30 (1 0 0) |
| 1–2 (Reported symptoms) | 0 (0) |
| Occulomotor (i.e. eye strain) | |
| 0 (No symptoms) | 21 (70) |
| 1–2(Reported symptoms) | 9 (30) |
| Disorientation (i.e. dizziness) | |
| No symptoms | 27 (90) |
| 1–2 (Reported symptoms) | 3 (10) |
Note. A total score of 3 or more for any category indicates the presence of simulator sickness within that category
. Influence of the VR intervention on children’s procedural knowledge (health literacy), and child and parent anxiety when delivered prior to radiation therapy procedures.
| Phase 1 CT Simulation | Phase 2 Radiation Therapy | |||||
|---|---|---|---|---|---|---|
| Pw comparisons | ||||||
| Child Health literacy | ||||||
| For CT simulation | 2.52(0.3) | 4.96(0.26) | - | - | - | T1 < T2 (p < .001) |
| For Radiation | - | - | 3.1(0.36) | 4.52(0.45) | 4.71(0.52) | T3 < T4 (p < .001); T3 < T5 (p < .01) |
| Child anxiety (VAS) | ||||||
| Self-report | 26.32(3.79) | 21.08(3.88) | - | - | 31.29(5.39) | T2 < T5 (p = 0.01) |
| Parent-proxy | 39.97(3.34) | 31.0 (3.66) | - | - | 32.25(3.76) | T1 > T2 (p = 0.001) |
| Parent anxiety (VAS) | 42.7(4.06) | 33.96(4.78) | - | - | 38.54(4.62) | T1 > T2 (p = 0.28) |
Note: VR CT = VR simulation of CT simulation procedure; VR RAD = VR simulation of RT treatment appointment; VAS = visual analogue scale; Pw = pairwise comparison; Linear regression analysis (with cluster robust variance estimator) performed, with a p < 0.05 deemed statistically significant.
NB: Child Health Literacy scores are based on number of key CT Simulation and Radiation events recalled before and after watching respective VR interventions (refer to Supplementary S4). Anxiety scores were captured on a Visual Analogue Scale (VAS) on a Scale of 0 (No Anxiety) to 100 (Extremely Anxious) (refer to Supplementary S5-7).