| Literature DB >> 34248741 |
David Robert Skvarc1, Matthew Talbot1, Travis Harries1, Christopher J Wilson2,3, Nicki Joshua2, Linda K Byrne1.
Abstract
This study set out to examine the associations of certain information communication technology (ICT) factors in the home environment with academic performance. We employed existing data sets collated by Pearson Clinical Assessment in 2016 which included the WIAT-III A&NZ (Wechsler Individual Achievement Test - Australian and New Zealand Standardised, Third Edition) completed by 714 students aged between 4 and 18 years old, and the home environment questionnaire (HEQ) completed by the parents of those children. Sequential multiple regression models were used to analyze the complex interactions between home ICT factors and measures of student reading, writing, mathematical, and oral ability. The findings of this study indicate that after accounting for the known powerful predictors of household income and parental education: (a) a student's access to an ICT rich home environment, (b) their aptitude in using home ICT, and (c) their recreational use of home ICT, are largely unrelated to academic performance. We observed some small positive correlations between academic performance and child ICT affinity, but also comparably sized negative associations with use of social media and educational TV viewing. Encouragingly, we propose that these findings suggest that increasing levels of ICT use and access in the home are unlikely to be detrimental to academic progress. These results provide important information for parents and educators given the impact of the Coronavirus global pandemic and the near world-wide adoption of ICT for home-schooling.Entities:
Keywords: academic performance; home education; home learning; information technology; technology access
Year: 2021 PMID: 34248741 PMCID: PMC8262571 DOI: 10.3389/fpsyg.2021.638319
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Descriptive statistics.
| % | Minimum | Maximum | Mean range | ||||
| Gender (female) | 370 | 51.8 | |||||
| Child owns a touch screen phone (yes) | 335 | 46.9 | |||||
| Child has a social media account (yes) | 230 | 32.2 | |||||
| Highest parent education level | |||||||
| Did not complete secondary education | 108 | 15.0 | |||||
| Secondary education | 163 | 22.7 | |||||
| TAFE certification/associates | 237 | 33.0 | |||||
| Tertiary education | 210 | 29.2 | |||||
| Family income | 1 | 16 | 7.81 | 3.19 | $60k–$69k | ||
| Age | 4.06 | 18.31 | 10.12 | 3.68 | |||
| Reading | 58 | 143 | 100.82 | 14.591 | |||
| Mathematics | 62 | 154 | 101.77 | 14.282 | |||
| Written expression | 64 | 146 | 101.91 | 14.446 | |||
| Oral language | 57 | 149 | 101.73 | 14.299 | |||
| Video game systems in the home | 0 | 5 | 2.15 | 1.553 | |||
| Computers in the home | 0 | 5 | 2.3 | 1.287 | |||
| Touchscreen devices in the home | 0 | 5 | 2.35 | 1.576 | |||
| Mobile phones in the home | 0 | 5 | 2.67 | 1.22 | |||
| Hours watching educational TV | 0 | 15+ | 1.85 | 1.415 | 2–4 h | ||
| Hours playing video games | 0 | 15+ | 2.39 | 1.59 | 2–4 h | ||
| Hours using mobile phones | 0 | 15+ | 2.37 | 2.31 | 4–6 h | ||
| Hours using computers or touchscreen devices | 0 | 15+ | 2.1 | 1.223 | 6–8 h | ||
| Hours surfing the web for fun | 0 | 15+ | 1.1 | 1.473 | 2–4 h | ||
| Hours on social media | 0 | 15+ | 0.65 | 1.534 | 1–2 h | ||
| Hours playing games for fun | 0 | 15+ | 1.66 | 1.548 | 2–4 h | ||
| Hours listening to music or watching movies | 0 | 15+ | 1.59 | 1.795 | 2–4 h | ||
| Hours creating art | 0 | 15+ | 0.65 | 0.992 | 1–2 h | ||
| Hours doing homework on ICT devices | 0 | 15+ | 1.62 | 1.721 | 4–6 h | ||
| Child likes using technology | 1 | 6 | 5.65 | 0.672 | |||
| Child easily learns | 1 | 6 | 5.51 | 0.823 | |||
| Child has trouble with technology | 1 | 6 | 1.8 | 1.163 | |||
| Child uses technology often | 1 | 6 | 4.37 | 1.564 | |||
| Child frequently checks for updates or texts | 1 | 6 | 2.53 | 1.854 | |||
| Child is confident using technology | 1 | 6 | 5.35 | 0.964 | |||
| Child wants the latest technology | 1 | 6 | 3.93 | 1.748 | |||
| Child is slow to learn technology | 1 | 6 | 1.62 | 1.055 | |||
| Child is an expert at using technology | 1 | 6 | 3.86 | 1.462 |
Bivariate correlations between ICT variables.
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | |
| (1) | 1 | |||||||||||||||||||||||||
| (2) | 0.048 | |||||||||||||||||||||||||
| (3) | 0.003 | 0.503† | ||||||||||||||||||||||||
| (4) | 0.102† | −0.013 | −0.089* | |||||||||||||||||||||||
| (5) | 0.041 | −0.108† | −0.142† | 0.354† | ||||||||||||||||||||||
| (6) | 0.409† | 0.138† | 0.03 | 0.244† | 0.061 | |||||||||||||||||||||
| (7) | 0.453† | 0.007 | −0.06 | 0.224† | 0.188† | 0.400† | ||||||||||||||||||||
| (8) | 0.372† | 0.236† | 0.264† | 0.206† | 0.06 | 0.377† | 0.159† | |||||||||||||||||||
| (9) | 0.159† | 0.219† | 0.077* | 0.508† | 0.157† | 0.298† | 0.238† | 0.346† | ||||||||||||||||||
| (10) | 0.546† | 0.041 | −0.017 | 0.296† | 0.279† | 0.335† | 0.573† | 0.360† | 0.340† | |||||||||||||||||
| (11) | −0.173† | −0.114† | −0.113† | 0.061 | 0.218† | −0.044 | 0.046 | −0.045 | 0.023 | 0.013 | ||||||||||||||||
| (12) | 0.117† | −0.102† | −0.121† | 0.155† | 0.178† | 0.043 | 0.269† | 0.018 | 0.083† | 0.263† | 0.220† | |||||||||||||||
| (13) | 0.505† | −0.02 | −0.095† | 0.103† | 0.126† | 0.312† | 0.458† | 0.219† | 0.128† | 0.498† | −0.007 | 0.244† | ||||||||||||||
| (14) | 0.555† | −0.009 | −0.049 | 0.059 | −0.031 | 0.320† | 0.555† | 0.168† | 0.078* | 0.377† | −0.103† | 0.187† | 0.531† | |||||||||||||
| 150. | 0.535† | 0.097† | 0.071 | 0.089† | 0.075* | 0.292† | 0.369† | 0.335† | 0.178† | 0.489† | −0.042 | 0.104† | 0.403† | 0.405† | ||||||||||||
| (16) | 0.241† | −0.049 | −0.082* | 0.238† | 0.437† | 0.164† | 0.333† | 0.156† | 0.168† | 0.514† | 0.072* | 0.300† | 0.397† | 0.174† | 0.206† | |||||||||||
| (17) | 0.463† | −0.079* | −0.079* | 0.153† | 0.105† | 0.291† | 0.490† | 0.176† | 0.177† | 0.480† | 0.014 | 0.273† | 0.562† | 0.608† | 0.427† | 0.346† | ||||||||||
| (18) | 0.196† | −0.147† | −0.108† | 0.153† | 0.219† | 0.133† | 0.225† | 0.061 | 0.145† | 0.298† | 0.081* | 0.082† | 0.297† | 0.270† | 0.376† | 0.258† | 0.384† | |||||||||
| (19) | 0.180† | 0.02 | −0.01 | 0.110† | 0.157† | 0.118† | 0.183† | 0.106† | 0.131† | 0.235† | 0.057 | 0.081† | 0.152† | 0.122† | 0.114† | 0.226† | 0.138† | 0.068* | ||||||||
| (20) | 0.123† | 0.04 | 0.003 | 0.098† | 0.106† | 0.112† | 0.160† | 0.053 | 0.081† | 0.196† | 0.031 | 0.053 | 0.094† | 0.096† | 0.114† | 0.168† | 0.090† | 0.073* | 0.652† | |||||||
| (21) | −0.132† | −0.089† | −0.128† | −0.013 | −0.047 | −0.044 | −0.120† | −0.101† | −0.073* | −0.129† | 0.032 | 0.016 | −0.075* | −0.056 | −0.111† | −0.120† | −0.009 | −0.055 | −0.326† | −0.502† | ||||||
| (22) | 0.452† | −0.069* | −0.138† | 0.255† | 0.275† | 0.320† | 0.419† | 0.233† | 0.225† | 0.528† | 0.041 | 0.237† | 0.387† | 0.311† | 0.317† | 0.394† | 0.333† | 0.227† | 0.381† | 0.312† | −0.219† | |||||
| (23) | 0.645† | −0.03 | −0.032 | 0.073* | 0.046 | 0.371† | 0.466† | 0.234† | 0.108† | 0.407† | −0.048 | 0.118† | 0.440† | 0.573† | 0.393† | 0.248† | 0.415† | 0.208† | 0.171† | 0.121† | −0.059 | 0.459† | ||||
| (24) | 0.295† | 0.034 | 0.005 | 0.095† | 0.135† | 0.166† | 0.222† | 0.137† | 0.146† | 0.272† | 0.017 | 0.093† | 0.172† | 0.162† | 0.216† | 0.232† | 0.157† | 0.098† | 0.539† | 0.625† | −0.465† | 0.393† | 0.250† | |||
| (25) | 0.370† | −0.044 | −0.095† | 0.132† | 0.108† | 0.155† | 0.283† | 0.079* | 0.096† | 0.289† | −0.005 | 0.110† | 0.276† | 0.245† | 0.222† | 0.227† | 0.207† | 0.135† | 0.367† | 0.275† | −0.197† | 0.448† | 0.412† | 0.395† | ||
| (26) | −0.138† | −0.082* | −0.130† | −0.036 | −0.05 | −0.092† | −0.098† | −0.138† | −0.056 | −0.155† | 0.002 | 0.018 | −0.061 | −0.090† | −0.136† | −0.130† | −0.033 | −0.034 | −0.371† | −0.543† | 0.617† | −0.260† | −0.107† | −0.516† | −0.217† | |
| (27) | 0.358† | −0.001 | −0.023 | 0.130† | 0.180† | 0.222† | 0.238† | 0.192† | 0.136† | 0.332† | 0.053 | 0.054 | 0.249† | 0.179† | 0.251† | 0.285† | 0.145† | 0.122† | 0.385† | 0.445† | −0.368† | 0.478† | 0.358† | 0.544† | 0.463† | −0.395† |
Sequential multiple regression of ICT Access on WIAT-III A&NZ Academic indices.
| DV | IV | BETA | ||||
| Household income | 0.1997 | 0.858 | 0.179 | 4.782 | <0.001 | |
| Parental education | 0.2537 | 3.578 | 0.595 | 6.018 | <0.001 | |
| Child age | 0.0116 | 0.046 | 0.184 | 0.248 | 0.804 | |
| #Videogame systems | 0.0467 | 0.424 | 0.416 | 1.019 | 0.308 | |
| Videogame hours | −0.0252 | −0.254 | 0.432 | −0.589 | 0.575 | |
| #Phones | 0.0168 | 0.195 | 0.485 | 0.402 | 0.688 | |
| Phone hours | −0.0718 | −0.441 | 0.278 | −1.588 | 0.112 | |
| #Computers | 0.0999 | 1.080 | 0.460 | 2.347 | 0.019 | |
| #Touchscreens | −0.0512 | −0.467 | 0.412 | −1.135 | 0.256 | |
| #Touchscreen and computer hours | 0.0966 | 1.130 | 0.599 | 1.887 | 0.059 | |
| Total | ||||||
| ICT Δ | ||||||
| Household income | 0.183 | 0.807 | 0.178 | 4.542 | <0.001 | |
| Parental education | 0.297 | 4.284 | 0.584 | 7.332 | <0.001 | |
| Child age | 0.050 | 0.202 | 0.178 | 1.136 | 0.256 | |
| #Videogame systems | 0.017 | 0.159 | 0.395 | 0.403 | 0.687 | |
| Videogame hours | −0.034 | −0.348 | 0.389 | −0.892 | 0.372 | |
| #Phones | −0.041 | −0.488 | 0.486 | −1.004 | 0.315 | |
| Phone hours | −0.024 | −0.150 | 0.279 | −0.536 | 0.592 | |
| #Computers | 0.076 | 0.838 | 0.460 | 1.819 | 0.069 | |
| #Touchscreens | −0.019 | −0.179 | 0.405 | −0.442 | 0.659 | |
| #Touchscreen and computer hours | −0.015 | −0.175 | 0.584 | −0.300 | 0.764 | |
| ICT Δ | ||||||
| Household income | 0.165 | 0.739 | 0.194 | 3.802 | <0.001 | |
| Parental education | 0.263 | 3.852 | 0.658 | 5.851 | <0.001 | |
| Child age | −0.007 | −0.029 | 0.204 | −0.143 | 0.886 | |
| #Videogame systems | −0.003 | −0.031 | 0.455 | −0.068 | 0.946 | |
| Videogame hours | −0.049 | −0.518 | 0.427 | −1.213 | 0.225 | |
| #Phones | −0.038 | −0.456 | 0.522 | −0.873 | 0.383 | |
| Phone hours | −0.032 | −0.206 | 0.297 | −0.694 | 0.488 | |
| #Computers | 0.003 | 0.039 | 0.502 | 0.077 | 0.939 | |
| #Touchscreens | −0.016 | −0.149 | 0.448 | −0.332 | 0.740 | |
| #Touchscreen and computer hours | 0.047 | 0.571 | 0.636 | 0.898 | 0.369 | |
| ICT Δ | ||||||
| Household income | 0.127 | 0.551 | 0.186 | 2.966 | 0.003 | |
| Parental education | 0.265 | 3.767 | 0.627 | 6.008 | <0.001 | |
| Child age | 0.047 | 0.187 | 0.196 | 0.953 | 0.341 | |
| #Videogame systems | 0.009 | 0.083 | 0.416 | 0.201 | 0.841 | |
| Videogame hours | −0.079 | −0.805 | 0.398 | −2.022 | 0.043 | |
| #Phones | −0.019 | −0.221 | 0.504 | −0.438 | 0.661 | |
| Phone hours | −0.047 | −0.290 | 0.284 | −1.023 | 0.306 | |
| #Computers | 0.069 | 0.755 | 0.482 | 1.568 | 0.117 | |
| #Touchscreens | −0.001 | −0.014 | 0.420 | −0.032 | 0.974 | |
| #Touchscreen and Computer hours | 0.073 | 0.857 | 0.607 | 1.412 | 0.158 | |
| ICT Δ | ||||||
Sequential multiple regression of ICT Aptitude for WIAT-III A&NZ Academic indices.
| DV | IV | BETA | ||||
| Household income | 0.210 | 0.905 | 0.176 | 5.141 | <0.001 | |
| Parental education | 0.243 | 3.446 | 0.591 | 5.831 | <0.001 | |
| Child age | 0.038 | 0.154 | 0.197 | 0.784 | 0.433 | |
| Likes using technology | 0.019 | 0.435 | 1.118 | 0.389 | 0.697 | |
| Easily learns technology | −0.048 | −0.842 | 0.934 | −0.901 | 0.367 | |
| Has trouble with technology | −0.088 | −1.152 | 0.601 | −1.916 | 0.055 | |
| Uses technology often | −0.091 | −0.861 | 0.449 | −1.917 | 0.055 | |
| Updates technology | 0.005 | 0.033 | 0.369 | 0.089 | 0.929 | |
| Confident with technology | −0.028 | −0.412 | 0.824 | −0.500 | 0.617 | |
| Wants latest technology | 0.028 | 0.234 | 0.374 | 0.625 | 0.532 | |
| Slow to learn technology | −0.070 | −0.983 | 0.696 | −1.413 | 0.158 | |
| Expert at using technology | 0.111 | 1.092 | 0.490 | 2.228 | 0.026 | |
| ICT Δ | ||||||
| Household income | 0.170 | 0.755 | 0.175 | 4.313 | <0.001 | |
| Parental education | 0.297 | 4.285 | 0.583 | 7.351 | <0.001 | |
| Child age | 0.063 | 0.255 | 0.190 | 1.343 | 0.179 | |
| Likes using technology | 0.005 | 0.108 | 1.107 | 0.098 | 0.922 | |
| Easily learns technology | 0.004 | 0.075 | 0.917 | 0.082 | 0.935 | |
| Has trouble with technology | −0.062 | −0.829 | 0.593 | −1.398 | 0.162 | |
| Uses technology often | −0.105 | −1.011 | 0.442 | −2.287 | 0.022 | |
| Updates technology | −0.057 | −0.450 | 0.369 | −1.220 | 0.223 | |
| Confident with technology | 0.043 | 0.671 | 0.786 | 0.854 | 0.393 | |
| Wants latest technology | 0.056 | 0.474 | 0.368 | 1.286 | 0.198 | |
| Slow to learn technology | −0.054 | −0.787 | 0.669 | −1.177 | 0.239 | |
| Expert at using technology | 0.026 | 0.267 | 0.472 | 0.565 | 0.572 | |
| ICT Δ | ||||||
| Household income | 0.158 | 0.710 | 0.189 | 3.758 | <0.001 | |
| Parental education | 0.247 | 3.625 | 0.653 | 5.548 | <0.001 | |
| Child age | −0.027 | −0.110 | 0.216 | −0.511 | 0.610 | |
| Likes using technology | −0.025 | −0.613 | 1.231 | −0.498 | 0.619 | |
| Easily learns technology | −0.017 | −0.294 | 1.014 | −0.290 | 0.772 | |
| Has trouble with technology | −0.044 | −0.597 | 0.663 | −0.900 | 0.368 | |
| Uses technology often | −0.108 | −1.064 | 0.488 | −2.179 | 0.029 | |
| Updates technology | −0.003 | −0.022 | 0.394 | −0.056 | 0.955 | |
| Confident with technology | 0.036 | 0.585 | 0.868 | 0.674 | 0.500 | |
| Wants latest technology | 0.063 | 0.555 | 0.412 | 1.348 | 0.178 | |
| Slow to learn technology | −0.118 | −1.721 | 0.750 | −2.295 | 0.022 | |
| Expert at using technology | 0.036 | 0.370 | 0.530 | 0.698 | 0.485 | |
| ICT Δ | ||||||
| Household income | 0.140 | 0.609 | 0.181 | 3.358 | 0.001 | |
| Parental education | 0.258 | 3.672 | 0.617 | 5.955 | <0.001 | |
| Child age | 0.017 | 0.069 | 0.204 | 0.336 | 0.737 | |
| Likes using technology | −0.044 | −1.014 | 1.153 | −0.880 | 0.379 | |
| Easily learns technology | −0.012 | −0.197 | 0.952 | −0.207 | 0.836 | |
| Has trouble with technology | −0.054 | −0.717 | 0.625 | −1.146 | 0.252 | |
| Uses technology often | −0.116 | −1.105 | 0.461 | −2.399 | 0.016 | |
| Updates technology | 0.115 | 0.884 | 0.380 | 2.327 | 0.020 | |
| Confident with technology | 0.039 | 0.613 | 0.855 | 0.717 | 0.474 | |
| Wants latest technology | 0.022 | 0.191 | 0.394 | 0.484 | 0.629 | |
| Slow to learn technology | −0.107 | −1.517 | 0.712 | −2.132 | 0.033 | |
| Expert at using technology | 0.017 | 0.171 | 0.505 | 0.339 | 0.735 | |
| ICT Δ | ||||||
Sequential multiple regression of eLearning for WIAT-III A&NZ Academic indices.
| DV | IV | BETA | ||||
| Household income | 0.197 | 0.842 | 0.174 | 4.837 | <0.001 | |
| Parental education | 0.259 | 3.664 | 0.571 | 6.418 | <0.001 | |
| Child age | −0.001 | −0.001 | 0.167 | −0.007 | 0.994 | |
| Educational TV | −0.117 | −1.150 | 0.373 | −3.085 | 0.002 | |
| Homework using ICT | 0.089 | 0.774 | 0.352 | 2.201 | 0.028 | |
| ICT Δ | ||||||
| Household income | 0.177 | 0.780 | 0.172 | 4.533 | <0.001 | |
| Parental education | 0.311 | 4.485 | 0.563 | 7.971 | <0.001 | |
| Child age | 0.030 | 0.118 | 0.161 | 0.735 | 0.462 | |
| Educational TV | −0.097 | −0.978 | 0.349 | −2.797 | 0.005 | |
| Homework using ICT | −0.009 | −0.084 | 0.356 | −0.235 | 0.814 | |
| ICT Δ | ||||||
| Household income | 0.154 | 0.686 | 0.189 | 3.633 | <0.001 | |
| Parental education | 0.268 | 3.922 | 0.639 | 6.142 | <0.001 | |
| Child age | −0.021 | −0.082 | 0.180 | −0.456 | 0.648 | |
| Educational TV | −0.073 | −0.758 | 0.419 | −1.808 | 0.071 | |
| Homework using ICT | −0.011 | −0.103 | 0.383 | −0.267 | 0.789 | |
| ICT Δ | ||||||
| Household income | 0.125 | 0.538 | 0.181 | 2.975 | 0.003 | |
| Parental education | 0.277 | 3.942 | 0.601 | 6.560 | 0.000 | |
| Child age | 0.027 | 0.107 | 0.175 | 0.610 | 0.542 | |
| Educational TV | −0.100 | −0.998 | 0.372 | −2.679 | 0.007 | |
| Homework using ICT | 0.073 | 0.637 | 0.362 | 1.759 | 0.079 | |
| ICT Δ | ||||||
Sequential multiple regression of recreational ICT use for WIAT-III A&NZ Academic indices.
| DV | IV | BETA | ||||
| Household income | 0.204 | 0.869 | 0.176 | 4.927 | <0.001 | |
| Parental education | 0.273 | 3.866 | 0.575 | 6.724 | <0.001 | |
| Child age | 0.114 | 0.452 | 0.183 | 2.477 | 0.013 | |
| Surfing the web | 0.030 | 0.300 | 0.450 | 0.666 | 0.506 | |
| Social media | −0.064 | −0.592 | 0.441 | −1.344 | 0.179 | |
| Games | 0.032 | 0.305 | 0.368 | 0.828 | 0.408 | |
| Movies/Music | −0.068 | −0.535 | 0.380 | −1.410 | 0.159 | |
| Creative/Arts | −0.026 | −0.404 | 0.576 | −0.702 | 0.483 | |
| ICT Δ | ||||||
| Household income | 0.185 | 0.813 | 0.173 | 4.695 | <0.001 | |
| Parental education | 0.317 | 4.578 | 0.565 | 8.100 | <0.001 | |
| Child age | 0.095 | 0.383 | 0.173 | 2.206 | 0.027 | |
| Surfing the web | 0.001 | 0.010 | 0.456 | 0.021 | 0.983 | |
| Social media | −0.092 | −0.871 | 0.446 | −1.952 | 0.051 | |
| Games | 0.030 | 0.285 | 0.371 | 0.769 | 0.442 | |
| Movies/Music | −0.033 | −0.270 | 0.386 | −0.699 | 0.485 | |
| Creative/Arts | 0.030 | 0.454 | 0.576 | 0.788 | 0.430 | |
| ICT Δ | ||||||
| Household income | 0.150 | 0.669 | 0.190 | 3.524 | <0.001 | |
| Parental education | 0.272 | 3.991 | 0.640 | 6.238 | <0.001 | |
| Child age | 0.033 | 0.137 | 0.199 | 0.688 | 0.492 | |
| Surfing the web | 0.033 | 0.346 | 0.483 | 0.716 | 0.474 | |
| Social media | −0.058 | −0.558 | 0.474 | −1.179 | 0.239 | |
| Games | −0.013 | −0.132 | 0.396 | −0.333 | 0.739 | |
| Movies/music | −0.053 | −0.433 | 0.419 | −1.033 | 0.302 | |
| Creative/arts | −0.020 | −0.314 | 0.624 | −0.504 | 0.615 | |
| ICT Δ | ||||||
| Household income | 0.134 | 0.576 | 0.183 | 3.146 | 0.002 | |
| Parental education | 0.284 | 4.046 | 0.605 | 6.687 | <0.001 | |
| Child age | 0.099 | 0.396 | 0.191 | 2.072 | 0.039 | |
| Surfing the web | −0.026 | −0.259 | 0.466 | −0.556 | 0.578 | |
| Social media | 0.043 | 0.397 | 0.455 | 0.872 | 0.383 | |
| Games | −0.044 | −0.418 | 0.378 | −1.108 | 0.268 | |
| Movies/music | −0.039 | −0.307 | 0.392 | −0.782 | 0.434 | |
| Creative/arts | −0.007 | −0.116 | 0.594 | −0.195 | 0.845 | |
| ICT Δ | ||||||
Combined model of ICT variables for WIAT-III A&NZ academic indices.
| DV | IV | BETA | ||||
| Household income | 0.175 | 0.742 | 0.181 | 4.093 | <0.001 | |
| Parental education | 0.245 | 3.455 | 0.593 | 5.825 | <0.001 | |
| Age | −0.005 | −0.018 | 0.208 | −0.084 | 0.933 | |
| #Videogame systems | 0.031 | 0.280 | 0.410 | 0.684 | 0.494 | |
| Hours playing videogames | −0.018 | −0.160 | 0.376 | −0.426 | 0.670 | |
| #Mobile phones | 0.018 | 0.222 | 0.483 | 0.459 | 0.646 | |
| Hours spent using mobile phones | −0.020 | −0.117 | 0.307 | −0.383 | 0.702 | |
| #Touchscreen devices | −0.032 | −0.293 | 0.411 | −0.714 | 0.475 | |
| Hours spent using computers or touchscreen devices | 0.079 | 0.918 | 0.630 | 1.458 | 0.145 | |
| #Computers | 0.090 | 0.978 | 0.463 | 2.114 | 0.035 | |
| Hours surfing the web | 0.016 | 0.160 | 0.452 | 0.353 | 0.724 | |
| Hours using social Media | −0.058 | −0.542 | 0.475 | −1.143 | 0.253 | |
| Hours playing games online | 0.025 | 0.245 | 0.423 | 0.579 | 0.563 | |
| Hours Listening to music/watching movies | −0.085 | −0.667 | 0.382 | −1.747 | 0.081 | |
| Hours creative pursuits | −0.022 | −0.331 | 0.588 | −0.563 | 0.573 | |
| Educational TV | −0.118 | −1.169 | 0.385 | −3.038 | 0.002 | |
| eLearning/homework | 0.085 | 0.732 | 0.378 | 1.937 | 0.053 | |
| ICT Δ | ||||||
| Household income | 0.182 | 0.798 | 0.180 | 4.438 | <0.001 | |
| Parental education | 0.291 | 4.184 | 0.584 | 7.160 | <0.001 | |
| Age | 0.072 | 0.287 | 0.205 | 1.400 | 0.161 | |
| #Videogame systems | −0.012 | −0.106 | 0.396 | −0.268 | 0.789 | |
| Playing games on the internet | 0.007 | 0.067 | 0.385 | 0.173 | 0.863 | |
| #Mobile phones | −0.036 | −0.427 | 0.485 | −0.880 | 0.379 | |
| Hours spent using mobile phones | 0.038 | 0.232 | 0.310 | 0.750 | 0.453 | |
| #Touchscreen devices | −0.012 | −0.115 | 0.410 | −0.280 | 0.780 | |
| Hours spent using computers or touchscreen devices | −0.045 | −0.543 | 0.631 | −0.861 | 0.389 | |
| #Computers | 0.082 | 0.914 | 0.464 | 1.969 | 0.049 | |
| Hours surfing the web | 0.001 | 0.013 | 0.463 | 0.027 | 0.978 | |
| Hours using social Media | −0.107 | −1.000 | 0.484 | −2.065 | 0.039 | |
| Hours playing games online | 0.043 | 0.422 | 0.430 | 0.981 | 0.327 | |
| Hours Listening to music/watching movies | −0.020 | −0.168 | 0.393 | −0.427 | 0.670 | |
| Hours creative pursuits | 0.050 | 0.781 | 0.594 | 1.316 | 0.188 | |
| Educational TV | −0.112 | −1.131 | 0.362 | −3.125 | 0.002 | |
| eLearning/homework | −0.015 | −0.127 | 0.385 | −0.329 | 0.742 | |
| ICT Δ | ||||||
| Household income | 0.155 | 0.683 | 0.198 | 3.455 | 0.001 | |
| Parental education | 0.261 | 3.821 | 0.668 | 5.722 | <0.001 | |
| Age | 0.008 | 0.035 | 0.230 | 0.152 | 0.879 | |
| #Videogame systems | −0.026 | −0.248 | 0.464 | −0.533 | 0.594 | |
| Hours playing video games | 0.020 | 0.182 | 0.410 | 0.443 | 0.658 | |
| #Mobile phones | −0.036 | −0.429 | 0.524 | −0.818 | 0.413 | |
| Hours spent using mobile phones | 0.015 | 0.099 | 0.333 | 0.299 | 0.765 | |
| #Touchscreen devices | −0.003 | −0.022 | 0.455 | −0.048 | 0.962 | |
| Hours spent using computers or touchscreen devices | 0.045 | 0.545 | 0.687 | 0.793 | 0.428 | |
| #Computers | 0.002 | 0.026 | 0.511 | 0.052 | 0.959 | |
| Hours surfing the web | 0.030 | 0.305 | 0.493 | 0.619 | 0.536 | |
| Hours using social media | −0.064 | −0.629 | 0.519 | −1.213 | 0.225 | |
| Hours playing games online | −0.029 | −0.271 | 0.462 | −0.586 | 0.558 | |
| Hours listening to music/watching movies | −0.054 | −0.429 | 0.428 | −1.003 | 0.316 | |
| Hours creative pursuits | −0.011 | −0.179 | 0.649 | −0.275 | 0.783 | |
| Educational TV | −0.075 | −0.781 | 0.434 | −1.800 | 0.073 | |
| eLearning/homework | −0.001 | −0.010 | 0.421 | −0.023 | 0.981 | |
| ICT Δ | ||||||
| Household income | 0.111 | 0.474 | 0.188 | 2.518 | 0.012 | |
| Parental education | 0.258 | 3.670 | 0.630 | 5.829 | <0.000 | |
| Age | 0.012 | 0.050 | 0.224 | 0.223 | 0.824 | |
| #Videogame systems | 0.003 | 0.023 | 0.419 | 0.055 | 0.956 | |
| Hours playing video games | −0.049 | −0.438 | 0.393 | −1.116 | 0.264 | |
| #Mobile phones | −0.019 | −0.218 | 0.503 | −0.434 | 0.664 | |
| Hours spent using mobile phones | −0.049 | −0.295 | 0.316 | −0.933 | 0.351 | |
| #Touchscreen devices | 0.007 | 0.061 | 0.424 | 0.143 | 0.886 | |
| Hours spent using computers or touchscreen devices | 0.106 | 1.240 | 0.656 | 1.889 | 0.059 | |
| #Computers | 0.068 | 0.741 | 0.488 | 1.520 | 0.129 | |
| Hours surfing the web | −0.036 | −0.352 | 0.470 | −0.749 | 0.454 | |
| Hours using social media | 0.060 | 0.548 | 0.491 | 1.116 | 0.265 | |
| Hours playing games online | −0.042 | −0.389 | 0.436 | −0.891 | 0.373 | |
| Hours Listening to music/watching movies | −0.051 | −0.411 | 0.398 | −1.033 | 0.302 | |
| Hours creative pursuits | −0.003 | −0.048 | 0.611 | −0.078 | 0.938 | |
| Educational TV | −0.089 | −0.893 | 0.385 | −2.317 | 0.021 | |
| eLearning/homework | 0.056 | 0.487 | 0.392 | 1.243 | 0.214 | |
| ICT Δ | ||||||