| Literature DB >> 33963864 |
Olga Perski1, Camille E Short2,3.
Abstract
Acceptability is a core concept in digital health. Available frameworks have not clearly articulated why and how researchers, practitioners and policy makers may wish to study the concept of acceptability. Here, we aim to discuss (i) the ways in which acceptability might differ from closely related concepts, including user engagement; (ii) the utility of the concept of acceptability in digital health research and practice; (iii) social and cultural norms that influence acceptability; and (iv) pragmatic means of measuring acceptability, within and beyond the research process. Our intention is not to offer solutions to these open questions but to initiate a debate within the digital health community. We conducted a narrative review of theoretical and empirical examples from the literature. First, we argue that acceptability may usefully be considered an emergent property of a complex, adaptive system of interacting components (e.g., affective attitude, beliefs), which in turn influences (and is influenced by) user engagement. Second, acceptability is important due to its ability to predict and explain key outcomes of interest, including user engagement and intervention effectiveness. Third, precisely what people find acceptable is deeply contextualized and interlinked with prevailing social and cultural norms. Understanding and designing for such norms (e.g., through drawing on principles of user centered design) is therefore key. Finally, there is a lack of standard acceptability measures and thresholds. Star ratings coupled with free-text responses may provide a pragmatic means of capturing acceptability. Acceptability is a multifaceted concept, which may usefully be studied with a complexity science lens.Entities:
Keywords: Acceptability; Complexity; Engagement; Technology acceptance; eHealth; mHealth
Mesh:
Year: 2021 PMID: 33963864 PMCID: PMC8320880 DOI: 10.1093/tbm/ibab048
Source DB: PubMed Journal: Transl Behav Med ISSN: 1613-9860 Impact factor: 3.046
Fig 1Suggested dynamic model linking the concepts of acceptability (an emergent property of a complex, adaptive system of interacting components), user engagement and intervention effectiveness. Inspired by the theoretical and conceptual frameworks by Sekhon et al. [5], and Perski et al. [6], in addition to the graphical representation of interaction-dominant systems by Hilpert and Marchand [7]. The transparent ovals represent a non-exhaustive network (a set of “best bets”) of interacting components. The dotted arrows leading to the grey ovals represent higher-level, emergent properties, arising from the interaction of components at a lower level. The thick, solid arrows indicate influences.
Example reviews for top and mid-rated physical activity and smoking cessation apps across the Apple App Store and Google Play Store
| Physical activity | Smoking cessation | |||
|---|---|---|---|---|
| Top rated | Three stars or less | Top rated | Three stars or less | |
| Apple App Store | “Very helpful.” a | “Crashes when trying to open app every time.” c | “Really helped me quit as it was great to see my progression as the weeks rolled by.” a | “Annoyed since the update has deleted my previous time 2+ years without smoking. Cheers guys.” c |
| “Crazy this is free! So good.” a,b | “App keeps crashing. Same for years.” c | “…the best part is it’s so easy to navigate!” c | “The calculator is wrong.” a,c | |
| Google Play Store | “Reliably works. I like that the screen briefly shows the time of day.” c | “…nothing drives me crazier than poorly built applications.” c | “Really helpful, gives excellent info, advice and constant support.” a | “How does it work?” c |
| “Works very well but make sure you don’t have power saving mode on.” c | “They need to fix the distance calculation. It seems I get a mile and a half for every mile I walk.” a,c | “This app helped me so much. I smoked for ten years and now 3 months smoke free.” a | “Unable to add photo from gallery.” c | |
a Perceived effectiveness.
b Opportunity costs.
c Usability.
Fig 2Example rating and free-text comment in ExerciseGuide [53].