Literature DB >> 33925424

Stakeholder Perspectives to Support Graphical User Interface Design for Children with Autism Spectrum Disorder: A Qualitative Study.

Betania Groba1, Laura Nieto-Riveiro1, Nereida Canosa1, Patricia Concheiro-Moscoso1, María Del Carmen Miranda-Duro1, Javier Pereira1.   

Abstract

The development of digital supports for people with autism has increased considerably in recent years. Technology designers and developers have interpreted the needs and learning styles of people with autism in different ways. As a result, there are generic, non-specific or heterogeneous guidelines for the design and development of technology for people with autism. This study aims to identify and describe the recommended elements to support graphical user interface design for children with Autism Spectrum Disorder (ASD), considering the stakeholders' perspective, engaged in a computer application development. A qualitative, longitudinal, multicentre study was carried out. A sample of 39 participants belonging to four groups of stakeholders participated: children with autism, family members, professionals with experience in the intervention with children with autism, and professionals with expertise in the design and development of assistive technology. The techniques used to formalise the collection of information from participants were semi-structured interviews and observation. MAXQDA 2020 software (Verbi Software, Berlin, Germany) was used to analyse the data. The result is a guide with suggestions to support an interface design that emerges from the stakeholder perspectives. This study provides useful information to offer alternatives for children with ASD and facilitate the understanding of daily life.

Entities:  

Keywords:  activities of daily living; assistive technology; autism spectrum disorder; children; digital support; graphical user interface; qualitative approach

Year:  2021        PMID: 33925424     DOI: 10.3390/ijerph18094631

Source DB:  PubMed          Journal:  Int J Environ Res Public Health        ISSN: 1660-4601            Impact factor:   3.390


  26 in total

Review 1.  Computer-based interventions to improve social and emotional skills in individuals with autism spectrum disorders: a systematic review.

Authors:  Sathiyaprakash Ramdoss; Wendy Machalicek; Mandy Rispoli; Austin Mulloy; Russell Lang; Mark O'Reilly
Journal:  Dev Neurorehabil       Date:  2012       Impact factor: 2.308

Review 2.  Speech Output Technologies in Interventions for Individuals with Autism Spectrum Disorders: A Scoping Review.

Authors:  Ralf W Schlosser; Rajinder K Koul
Journal:  Augment Altern Commun       Date:  2015-07-14       Impact factor: 2.214

Review 3.  Content analysis and thematic analysis: Implications for conducting a qualitative descriptive study.

Authors:  Mojtaba Vaismoradi; Hannele Turunen; Terese Bondas
Journal:  Nurs Health Sci       Date:  2013-03-11       Impact factor: 1.857

4.  Computers in the treatment of nonspeaking autistic children.

Authors:  K M Colby; D C Smith
Journal:  Curr Psychiatr Ther       Date:  1971

5.  Technology use as a support tool by secondary students with autism.

Authors:  Susan H Hedges; Samuel L Odom; Kara Hume; Ann Sam
Journal:  Autism       Date:  2017-09-22

Review 6.  Establishing Computer-Assisted Instruction to Teach Academics to Students with Autism as an Evidence-Based Practice.

Authors:  Jenny R Root; Bradley S Stevenson; Luann Ley Davis; Jennifer Geddes-Hall; David W Test
Journal:  J Autism Dev Disord       Date:  2017-02

7.  Design Elements During Development of Videogame Programs for Children with Autism Spectrum Disorder: Stakeholders' Viewpoints.

Authors:  Parisa Ghanouni; Tal Jarus; Jill G Zwicker; Joseph Lucyshyn; Brooke Fenn; Elyse Stokley
Journal:  Games Health J       Date:  2019-11-13

Review 8.  Emotion recognition training in autism spectrum disorder: A systematic review of challenges related to generalizability.

Authors:  Steve Berggren; Sue Fletcher-Watson; Nina Milenkovic; Peter B Marschik; Sven Bölte; Ulf Jonsson
Journal:  Dev Neurorehabil       Date:  2017-04-10       Impact factor: 2.308

9.  Designing a Serious Game for Youth with ASD: Perspectives from End-Users and Professionals.

Authors:  Julia S Y Tang; Marita Falkmer; Nigel T M Chen; Sven Bӧlte; Sonya Girdler
Journal:  J Autism Dev Disord       Date:  2019-03

10.  A framework of evidence-based practice for digital support, co-developed with and for the autism community.

Authors:  Vanessa Zervogianni; Sue Fletcher-Watson; Gerardo Herrera; Matthew Goodwin; Patricia Pérez-Fuster; Mark Brosnan; Ouriel Grynszpan
Journal:  Autism       Date:  2020-02-06
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