| Literature DB >> 33742271 |
Sigurd Beier Sloth1, Rune Dall Jensen2,3, Mikkel Seyer-Hansen4, Mette Krogh Christensen5, Gunter De Win6,7.
Abstract
BACKGROUND: Simulation-based surgical training (SBST) is key to securing future surgical expertise. Proficiency-based training (PBT) in laparoscopy has shown promising results on skills transfer. However, time constraints and limited possibilities for distributed training constitute barriers to effective PBT. Home-based training may provide a solution to these barriers and may be a feasible alternative to centralized training in times of assembly constraints.Entities:
Keywords: Laparoscopy; Proficiency-based training; Remote learning; Self-regulated learning; Simulation; Surgery
Mesh:
Year: 2021 PMID: 33742271 PMCID: PMC7978167 DOI: 10.1007/s00464-021-08429-7
Source DB: PubMed Journal: Surg Endosc ISSN: 0930-2794 Impact factor: 4.584
Fig. 1The eoSim portable box trainer (eoSurgical, Edinburgh, Scotland) used for training in both study arms
Fig. 2Study and training design. CIRT centralized instructor-regulated training; HSRT home-based self-regulated training
Demographics and previous experience
| CIRT ( | HSRT ( | ||
|---|---|---|---|
| Sex (male/female), | 9/15 | 5/17 | 0.27 |
| Age, median (range) | 30 (27–36) | 30 (26–36) | 0.87 |
| Post graduate years, median (range) | 2 (1–13) | 2 (1–7) | 0.96 |
| Specialty (surgery/gynecology/urology), | 13/7/4 | 11/6/5 | 0.87 |
| Handedness (right/left/mixed), | 21/2/1 | 18/1/3 | 0.47 |
| Laparoscopic experiencea (low/moderate), | 20/4 | 17/5 | 0.61 |
| Gaming experienceb (low/moderate/high), | 18/4/2 | 19/2/1 | 0.62 |
CIRT centralized instructor-regulated training, HSRT home-based self-regulated training
aBased on score calculated from previous number of laparoscopic procedures under supervision (0, > 0, > 10, > 20, > 30; 0–4 points), as an assistant (0, > 10, > 30; 0–2 points), and previous laparoscopic training (no/yes; 0/1 points). Score 0–3 = “low”, score > 3 = “moderate”
bBased on score calculated from previous gaming (no/yes; 0/1 point), time of regular gaming (> 5 years ago, within last 5 years, within last year, within last 3 months.; 0–3 point), hours spent gaming per week (< 1, 1–5, 6–10, > 10; 0–3 points). Score 0–2 = “low”, score 3–5 = “moderate”, score > 5 = “high”
Fig. 3Participant flowchart. CIRT centralized instructor-regulated training; HSRT home-based self-regulated training
Training measures
| CIRT | HSRT | ||
|---|---|---|---|
| Total training time (min), median (IQR) | 368 (320–413) | 330 (248–415) | 0.89 |
| Total training time to passa (min), median (IQR) | 373 (334–411) | 312 (248–415) | 0.39 |
| Days with training ( | 2 ± 0 | 7 ± 3 | < 0.001 |
| Training variation ( | 6 ± 1 | 6 ± 2 | 0.86 |
CIRT centralized instructor-regulated training, HSRT home-based self-regulated training
aIncludes data on participants that managed to pass (reach proficiency in both modules) before the posttest (CIRT: n = 20, HSRT: n = 21)
Fig. 4Median training time and distribution in the home-based self-regulated training (HSRT) group. The y-axis shows the median training time in minutes, and the x-axis shows the day number in the 6-week training program (42 days)
Fig. 5Task times for the LASTT hand–eye (A) and bimanual (B) coordination tests at pretest, posttest, and retention test. SUTT1 scores (C) at posttest and retention test. Data points indicate marginal means and whiskers the corresponding 95% confidence intervals. CIRT centralized instructor-regulated training; HSRT home-based self-regulated training