| Literature DB >> 33345025 |
Mareike Roell1, Janina Helwig1, Albert Gollhofer1, Kai Roecker1,2.
Abstract
Purpose: Describing the most intense periods of match-play is important in player monitoring and the development of specific training programs. The aim of this study was to extract maximum accelerations during basketball match-play and describe those as a function over time durations.Entities:
Keywords: acceleration; activity profile; basketball; external load; indoor team sports; inertial measurement unit
Year: 2020 PMID: 33345025 PMCID: PMC7739610 DOI: 10.3389/fspor.2020.00033
Source DB: PubMed Journal: Front Sports Act Living ISSN: 2624-9367
Figure 1Function parameters (scale, decrease rate) describing the function's curve shape. The solid black line represents the original fitting for peak median intensities. Dashed lines show the effect of change on either scale or decrease rate.
Figure 2(A) Curve fitting results of the 2 parameter exponential model grouped by movement plane. The graphs represent the relationship between peak median intensities over log-transformed time domains for |accres| (solid), |acchor| (dotted), and |accvert| (dashed). Gray dots represent peak median accelerations for time durations from 0.3 to 1,800 s for each game and player. (B) Curve fitting results of the 2 parameter exponential model grouped by movement plane × algebraic sign. The graphs represent the relationship between peak median intensities over log-transformed time domains for |accres|+ (black solid), |accres|− (gray solid), |acchor|+ (black dotted), |acchor|− (gray dotted), |accvert|+ (black dashed), and |accvert|− (gray dashed). Gray dots represent peak median accelerations for the time durations from 0.3 to 1,800 s for each game and player.
Evaluation of the fitting model representing the relationship between peak median acceleration (y) and time duration (tdur; x) for every player and game tested in the study.
| |accres| | 35.69 ± 17.50 | 5.43 ± 3.29 | 0.20 ± 0.12 | 0.43 ± 0.13 | 0.98 ± 0.01 |
| |acchor| | 29.06 ± 17.67 | 4.40 ± 3.05 | 0.16 ± 0.11 | 0.38 ± 0.12 | 0.98 ± 0.01 |
| |accvert| | 26.82 ± 17.95 | 4.15 ± 3.37 | 0.15 ± 0.12 | 0.37 ± 0.13 | 0.99 ± 0.01 |
| |accres|+ | 38.60 ± 17.75 | 6.02 ± 3.58 | 0.22 ± 0.13 | 0.45 ± 0.14 | 0.97 ± 0.02 |
| |decres| | 26.69 ± 18.07 | 4.07 ± 2.96 | 0.15 ± 0.11 | 0.37 ± 0.12 | 0.98 ± 0.01 |
| |acchor|+ | 28.79 ± 19.20 | 4.38 ± 2.61 | 0.16 ± 0.10 | 0.38 ± 0.12 | 0.98 ± 0.01 |
| |dechor| | 25.30 ± 16.71 | 3.71 ± 1.94 | 0.14 ± 0.07 | 0.36 ± 0.10 | 0.98 ± 0.01 |
| |accvert|+ | 12.28 ± 17.86 | 2.43 ± 1.39 | 0.09 ± 0.05 | 0.29 ± 0.09 | 0.97 ± 0.01 |
| |decvert| | 38.20 ± 12.44 | 5.45 ± 2.31 | 0.20 ± 0.09 | 0.44 ± 0.09 | 0.95 ± 0.02 |
| Mean | 29.05 ± 17.24 | 4.45 ± 2.72 | 0.16 ± 0.10 | 0.39 ± 0.12 | 0.98 ± 0.01 |
AICc, Akaike's Information Criterion; SSE, residual sum of squares error; MSE, mean squared error; RMSE, standard deviation of the residual error; r.
Parameters characterizing the exponential curve shape of the relationship between peak median accelerations and time durations (tdur) ordered by the groups movement planes and movement planes × algebraic sign.
| |accres| | 11.46 ± 1.08 | −0.20 ± 0.02 | 13.16 ± 1.33 |
| |acchor| | 8.97 ± 0.94 | −0.24 ± 0.03 | 10.63 ± 1.27 |
| |accvert| | 9.81 ± 0.98 | −0.25 ± 0.02 | 11.71 ± 1.21 |
| |accres|+ | 8.93 ± 0.88 | −0.23 ± 0.02 | 10.47 ± 1.12 |
| |decres| | 9.40 ± 0.90 | −0.22 ± 0.02 | 10.92 ± 1.11 |
| |acchor|+ | 8.10 ± 0.89 | −0.26 ± 0.03 | 9.73 ± 1.18 |
| |dechor| | 8.05 ± 0.82 | −0.26 ± 0.03 | 9.67 ± 1.12 |
| |accvert|+ | 5.47 ± 0.58 | −0.30 ± 0.03 | 6.76 ± 0.77 |
| |decvert| | 6.03 ± 0.50 | −0.32 ± 0.03 | 7.54 ± 0.58 |
Results are reported as mean values ± SD.
Significant difference between |acc.
Significant difference between |acc.
Significant difference between |acc.
Significant difference between algebraic signs within one movement plane.
Figure 3Preliminary longitudinal results representing the |accres| mean value ± SD for each function parameter across all matches for each player (x-axes). Estimated value for curve function parameters (decrease rate, scale, and acc) are shown on the respective y-axes. The table below shows according results for longitudinal comparisons between players based on ranks. Lower rank numbers indicate better performances with respect to scale, decrease rate, and acc.