| Literature DB >> 33108983 |
Abstract
Animal contest theory assumes individuals to possess accurate information about their own fighting ability or resource-holding potential (RHP) and, under some models, that of their opponent. However, owing to the difficulty of disentangling perceived and actual RHP in animals, how accurately individuals are able to assess RHP remains relatively unknown. Furthermore, it is not just individuals within a fight that evaluate RHP. Third-party observers evaluate the fight performance of conspecifics in order to make behavioural decisions. In human combat sports, when fights remain unresolved at the end of the allotted time, bystanders take a more active role, with judges assigning victory based on their assessment of each fighter's performance. Here, we use fight data from mixed martial arts in order to investigate whether perceived fighting performance (judges' decisions) and actual fighting success (fights ending in knockout or submission) are based on the same performance traits, specifically striking skill and vigour. Our results indicate that both performance traits are important for victory, but that vigour is more important for fights resolved via decision, even though the effect of vigour is enhanced by skill. These results suggest that while similar traits are important for fighting success across the board, vigour is overvalued in judges' perceptions of RHP.Entities:
Keywords: animal contests; mixed martial arts; resource holding potential; skill; vigour
Mesh:
Year: 2020 PMID: 33108983 PMCID: PMC7655483 DOI: 10.1098/rsbl.2020.0443
Source DB: PubMed Journal: Biol Lett ISSN: 1744-9561 Impact factor: 3.703
Figure 1.Interaction between the number of strikes attempted per second (vigour) and the method of resolution on the likelihood of winning. (a) Fights won either by decision or defeat (KO/TKO and submission); (b) fights won by decision, KO/TKO or submission. Dots represent the raw data, lines show predicted probability of winning based on general linear models (note that random effects of fighter IDs are missing from this prediction), and error bands illustrate 95% confidence intervals for these predictions.
Figure 2.Interaction between per cent significant strikes landed (skill) and the number of strikes attempted per second (vigour) on the likelihood of winning. Here, skill has been split into a dichotomous variable (high, low) to aid visualization of this interaction, where the chance of victory increases with vigour more markedly for the most skilful fighters (red line) compared with the least skilful fighters. Dots represent the raw data, lines show predicted probability of winning based on general linear models (note that random effects of fighter IDs are missing from this prediction), and error bands illustrate 95% confidence intervals for these predictions.