| Literature DB >> 32995384 |
Abstract
OBJECTIVE: This current study pursued an exploration of the psychological mechanism that determines college students' continuance intention to use fitness apps.Entities:
Keywords: Consumer satisfaction; Exercise; Fitness trackers; Mobile applications; Motivation; Physical fitness students; Surveys and questionnaires
Year: 2020 PMID: 32995384 PMCID: PMC7501499 DOI: 10.1016/j.ijnss.2020.07.009
Source DB: PubMed Journal: Int J Nurs Sci ISSN: 2352-0132
Fig. 1ECT-ISC model.
Fig. 2Proposed research model for determinants of college students’ continuance intention to use fitness apps.
Operationalization of construct.
| Variables | Items | Cronbach’s α | Standardised Factor Loadings | Composite Reliability | AVE |
|---|---|---|---|---|---|
| CEOU1. I learned how to use fitness apps quickly and easily. | 0.933 | 0.943 | 0.9288 | 0.8133 | |
| CEOU2. I have easily mastered and used most functions of fitness apps. | 0.881 | ||||
| CU1. Fitness apps have improved my daily exercise efficiency. | 0.931 | 0.76 | 0.9048 | 0.656 | |
| CU2. Fitness apps have provided a lot of content and guidance to enrich my daily exercise. | 0.759 | ||||
| CU3. Some functions of fitness apps are very practical for me. | 0.828 | ||||
| CU4. Fitness apps have helped me save money on daily exercise. | 0.826 | ||||
| E1. The fitness apps have some features that I find interesting and fun. | 0.93 | 0.914 | 0.9328 | 0.8223 | |
| E2. Using fitness apps has given me a lot of pleasure. | 0.923 | ||||
| E3. For me, using fitness apps is a very enjoyable process. | 0.883 | ||||
| AF1. By using fitness apps, I can do aerobic exercise for longer periods of time (running, yoga, walking, cycling, swimming, etc.). | 0.931 | 0.928 | 0.9175 | 0.7879 | |
| AF2. By using fitness apps, I can do anaerobic exercise for longer periods of time (push-ups, dumbbells, weight lifting, muscle strength training, etc.). | 0.829 | ||||
| AF3. By using fitness apps, I get stronger (or slim). | 0.903 | ||||
| SC1. Using fitness apps have helped me find more like-minded friends. | 0.929 | 0.756 | 0.9084 | 0.7133 | |
| SC2. I have a lot of friends on fitness apps. | 0.887 | ||||
| SC3. Through the fitness apps I am currently using, I have shared fitness information with other users. | 0.855 | ||||
| SA1. It is wise to choose a fitness app | 0.932 | 0.914 | 0.9471 | 0.8564 | |
| SA2. Choosing a fitness app is a good decision | 0.941 | ||||
| SA3. overall, I feel very satisfied using fitness apps | 0.923 | ||||
| CU1. After using it for a while, I continued to use the fitness apps | 0.932 | 0.861 | 0.899 | 0.6916 | |
| CU2. After using it for a while, I have increased my use of fitness apps. | 0.704 | ||||
| CU3. I would like to recommend the fitness app I am using to others. | 0.878 | ||||
| CU4. I have positive comments on the fitness App I am using. | 0.871 |
Demographic characteristics of participants.
| Participant | Age | Gender | Fitness app | Usage time (months) | Frequency (per week) |
|---|---|---|---|---|---|
| P1 | 23 | Female | Keep | 4 | 2 |
| P2 | 22 | Male | Keep | 24 | 5 |
| P3 | 22 | Female | Keep | 2 | 1 |
| P4 | 18 | Female | Nike training | 6 | 2 |
| P5 | 25 | Female | YueDongQuan | 8 | 3 |
| P6 | 27 | Male | GuDong | 36 | 4 |
| P7 | 24 | Female | Keep | 8 | 2 |
| P8 | 22 | Male | Keep | 6 | 3 |
| P9 | 23 | Female | Nike training | 3 | 1 |
| P10 | 28 | Female | Keep | 15 | 5 |
Path analysis results.
| Research hypotheses | Path coefficient | Finding | |
|---|---|---|---|
| Confirmed usefulness ← Confirmed ease of use | 0.681 | <0.001 | Supported |
| Satisfaction ← Confirmed usefulness | 0.175 | 0.018 | Supported |
| Satisfaction ← Confirmed ease of use | 0.285 | <0.001 | Supported |
| Satisfaction ← Fitness achievement | −0.030 | 0.601 | Not supported |
| Continuous use ←Satisfaction | 0.345 | <0.001 | Supported |
| Continuous use ← Confirmed usefulness | 0.378 | <0.001 | Supported |
| Continuous use ← Confirmed ease of use | 0.377 | <0.001 | Supported |
| Continuous use ← Entertainment | −0.008 | 0.783 | Not supported |
| Continuous use ← Social connection | 0.091 | 0.002 | Supported |
| Continuous use ← Fitness achievement | 0.167 | <0.001 | Supported |