Literature DB >> 32651132

Effects of Exergaming on Cognitive and Social Functioning of People with Dementia: A Randomized Controlled Trial.

Joeke van Santen1, Rose-Marie Dröes2, Jos W R Twisk3, Olivier A Blanson Henkemans4, Annemieke van Straten5, Franka J M Meiland2.   

Abstract

OBJECTIVES: Physical activity in people with dementia (PwD) may enhance physical and mental functioning. Exergaming, which combines physical exercise with cognitive stimulation in a gaming environment, was developed to overcome barriers in performing physical activities. We evaluated the effects of exergaming in day care centers (DCCs) for PwD and informal caregivers (ICs).
DESIGN: A randomized controlled trial among 23 DCCs across the Netherlands randomized to exergaming (interactive cycling during 6 months) or a care-as-usual control group. SETTING AND PARTICIPANTS: A total of 112 (73 exergaming, 39 control) community-dwelling dyads (PwD, IC), with the PwD visiting a DCC at least twice per week.
METHODS: All outcomes were assessed using structured questionnaires during interviews with PwD and ICs at baseline (T0), 3 months (T1), and 6 months (T2). Primary outcomes: physical activity and mobility of the PwD. SECONDARY OUTCOMES: physical, cognitive, emotional and social functioning, and quality of life for PwD. For ICs: experienced burden, quality of life, and positive care experiences.
RESULTS: Mixed-model analyses showed no statistically significant effects on primary outcomes. There were statistically significant positive effects on PwD's secondary outcomes at T2 on cognition [Mini-Mental State Examination (MMSE): r = 2.30, 95% confidence interval (CI): 0.65, 3.96, P = .007; and Trail Making Test part A (TMT-A): r = -28.98, 95% CI: -54.89, -3.08, P = .029], social functioning (Behavior Observation Scale for Intramural Psychogeriatrics subscale 1 (GIP): r = -1.86, 95% CI: -3.56, -0.17, P = .031), and positive post-test effects in ICs on distress caused by the PwD's neuropsychiatric symptoms (NPI-Q total distress: r = -3.30, 95% CI: -6.57, -0.03, P = .048) and on sense of competence (SSCQ: r = 2.78, 95% CI: 0.85, 4.71, P = .005). CONCLUSIONS AND IMPLICATIONS: Exergaming appeared not effective on the primary outcomes. Despite the study being underpowered, we found positive effects on secondary outcomes for PwD and ICs, and no negative effects. We therefore recommend further study, dissemination, and implementation.
Copyright © 2020 AMDA – The Society for Post-Acute and Long-Term Care Medicine. Published by Elsevier Inc. All rights reserved.

Entities:  

Keywords:  Randomized controlled trial; cognition; dementia; exergaming; physical activity; social behavior

Mesh:

Year:  2020        PMID: 32651132     DOI: 10.1016/j.jamda.2020.04.018

Source DB:  PubMed          Journal:  J Am Med Dir Assoc        ISSN: 1525-8610            Impact factor:   4.669


  8 in total

1.  The efficacy of exergaming in people with major neurocognitive disorder residing in long-term care facilities: a pilot randomized controlled trial.

Authors:  Nathalie Swinnen; Mathieu Vandenbulcke; Eling D de Bruin; Riekje Akkerman; Brendon Stubbs; Joseph Firth; Davy Vancampfort
Journal:  Alzheimers Res Ther       Date:  2021-03-30       Impact factor: 6.982

Review 2.  Virtual reality to promote wellbeing in persons with dementia: A scoping review.

Authors:  Lora Appel; Suad Ali; Tanya Narag; Krystyna Mozeson; Zain Pasat; Ani Orchanian-Cheff; Jennifer L Campos
Journal:  J Rehabil Assist Technol Eng       Date:  2021-12-21

Review 3.  The Effectiveness and Safety of Serious Games for Improving Cognitive Abilities Among Elderly People With Cognitive Impairment: Systematic Review and Meta-Analysis.

Authors:  Alaa Abd-Alrazaq; Mohannad Alajlani; Dari Alhuwail; Carla T Toro; Anna Giannicchi; Arfan Ahmed; Ahmed Makhlouf; Mowafa Househ
Journal:  JMIR Serious Games       Date:  2022-03-10       Impact factor: 3.364

Review 4.  A systematic literature review and meta-analysis on digital health interventions for people living with dementia and Mild Cognitive Impairment.

Authors:  Claudio Di Lorito; Alessandro Bosco; Harleen Rai; Michael Craven; Donal McNally; Chris Todd; Vicky Booth; Alison Cowley; Louise Howe; Rowan H Harwood
Journal:  Int J Geriatr Psychiatry       Date:  2022-05-04       Impact factor: 3.850

Review 5.  The effects of exercise programs on cognition, activities of daily living, and neuropsychiatric symptoms in community-dwelling people with dementia-a systematic review.

Authors:  Kathrin Steichele; Anne Keefer; Nikolas Dietzel; Elmar Graessel; Hans-Ulrich Prokosch; Peter L Kolominsky-Rabas
Journal:  Alzheimers Res Ther       Date:  2022-07-22       Impact factor: 8.823

Review 6.  Effectiveness of Serious Games for Improving Executive Functions Among Older Adults With Cognitive Impairment: Systematic Review and Meta-analysis.

Authors:  Alaa Abd-Alrazaq; Dari Alhuwail; Arfan Ahmed; Mowafa Househ
Journal:  JMIR Serious Games       Date:  2022-07-25       Impact factor: 3.364

7.  Cost-effectiveness of exergaming compared to regular day-care activities in dementia: Results of a randomised controlled trial in The Netherlands.

Authors:  Joeke van Santen; Franka J M Meiland; Rose-Marie Dröes; Annemieke van Straten; Judith E Bosmans
Journal:  Health Soc Care Community       Date:  2021-10-17

Review 8.  The Effectiveness of Serious Games on Cognitive Processing Speed Among Older Adults With Cognitive Impairment: Systematic Review and Meta-analysis.

Authors:  Alaa Abd-Alrazaq; Arfan Ahmed; Haitham Alali; Ahmad Mohammad Aldardour; Mowafa Househ
Journal:  JMIR Serious Games       Date:  2022-09-09       Impact factor: 3.364

  8 in total

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