| Literature DB >> 32500297 |
Harun Karimpur1,2, Johannes Kurz3, Katja Fiehler4,5.
Abstract
In everyday life, our brain constantly builds spatial representations of the objects surrounding us. Many studies have investigated the nature of these spatial representations. It is well established that we use allocentric information in real-time and memory-guided movements. Most studies relied on small-scale and static experiments, leaving it unclear whether similar paradigms yield the same results on a larger scale using dynamic objects. We created a virtual reality task that required participants to encode the landing position of a virtual ball thrown by an avatar. Encoding differed in the nature of the task in that it was either purely perceptual ("view where the ball landed while standing still"-Experiment 1) or involved an action ("intercept the ball with the foot just before it lands"-Experiment 2). After encoding, participants were asked to place a real ball at the remembered landing position in the virtual scene. In some trials, we subtly shifted either the thrower or the midfield line on a soccer field to manipulate allocentric coding of the ball's landing position. In both experiments, we were able to replicate classic findings from small-scale experiments and to generalize these results to different encoding tasks (perception vs. action) and response modes (reaching vs. walking-and-placing). Moreover, we found that participants preferably encoded the ball relative to the thrower when they had to intercept the ball, suggesting that the use of allocentric information is determined by the encoding task by enhancing task-relevant allocentric information. Our findings indicate that results previously obtained from memory-guided reaching are not restricted to small-scale movements, but generalize to whole-body movements in large-scale dynamic scenes.Entities:
Keywords: Allocentric; Egocentric; Perception and action; Spatial representation; Virtual reality
Mesh:
Year: 2020 PMID: 32500297 PMCID: PMC7438369 DOI: 10.1007/s00221-020-05839-2
Source DB: PubMed Journal: Exp Brain Res ISSN: 0014-4819 Impact factor: 1.972
Fig. 1Schematic representation of the setup (a) and experimental procedure (b). The number of segments of the pie chart indicate the sequence of events
Fig. 2Probability density functions fitted on the lateral positioning errors (vm: virtual meters). Each plot contains 1000 sample points
Results of a linear mixed-effects model for allocentric weights
| Coef | Std. Err | 95% CI | ||||
|---|---|---|---|---|---|---|
| Intercept | 0.133 | 0.025 | 15 | 5.335 | < 0.01 | [ 0.083, 0.183] |
| Ball position | − 0.008 | 0.014 | 45 | − 0.571 | 0.571 | [− 0.036, 0.020] |
| Shifted object | 0.040 | 0.014 | 45 | 2.790 | 0.008 | [ 0.012, 0.068] |
| Interaction | 0.035 | 0.014 | 45 | 2.405 | 0.020 | [ 0.007, 0.063] |
Fig. 3Results of Experiment 1 showing allocentric weights as a function of Shifted Object and Ball Position. Error bars represent the SEM. *p < 0.05, **p < 0.01, ***p < 0.001 for t-tests against zero
Fig. 4Probability density functions (PDF) for both Shifted Objects and both shift directions. The PDFs were fitted on the lateral positioning errors. Each plot contains 1000 sample points
Fig. 5Comparison of allocentric weights as a function of Shifted Object between Experiment 2 and the relevant subset of Experiment 1. The error bars represent the standard error of mean. *p < 0.05, **p < 0.01, ***p < 0.001 for tests against zero
Results of a linear mixed-effects model for allocentric weights of the merged data
| Coef | Std. Err | 95% CI | ||||
|---|---|---|---|---|---|---|
| Intercept | 0.070 | 0.012 | 31 | 6.007 | < 0.001 | [ 0.047, 0.093] |
| Task | 0.006 | 0.012 | 31 | 0.528 | 0.601 | [ − 0.017, 0.029] |
| Shifted object | 0.043 | 0.010 | 31 | 4.421 | < 0 .001 | [ 0.024, 0.062] |
| Interaction | − 0.030 | 0.010 | 31 | − 3.058 | 0.005 | [ − 0.049, − 0.011] |