| Literature DB >> 32477884 |
Josie Povey1, Michelle Sweet1, Tricia Nagel1, Patj Patj Janama Robert Mills1, Catherine Pumuralimawu Stassi1, Anne Marie Ampirlipiyanuwu Puruntatameri1, Anne Lowell2, Fiona Shand3, Kylie Dingwall1.
Abstract
BACKGROUND: Culturally responsive, strengths-based early-intervention mental health treatment programs are considered most appropriate to influence the high rates of psychological distress and suicide experienced by Aboriginal and Torres Strait Islander youth. Few early intervention services effectively bridge the socio-cultural and geographic challenges of providing sufficient and culturally relevant services in rural and remote Australia. Mental Health apps provide an opportunity to bridge current gaps in service access if co-designed with Aboriginal and Torres Strait Islander youth to meet their needs. AIMS: This paper reports the results of the formative stage of the AIMhi-Y App development process which engaged Aboriginal and Torres Strait Islander youth in the co-design of the new culturally informed AIMhi-Y App.Entities:
Keywords: AIMhi, Aboriginal and Islander Mental Health Initiative; AIMhi-Y, Aboriginal and Islander Mental Health Initiative for youth; ERG, Expert Reference Group; NT, Northern Territory; RCT, randomized controlled trial; WA, Western Australia; aboriginal; adolescent; culturally appropriate technology; delivery of health care; e-mental health, electronic mental health; mental health; participatory design
Year: 2020 PMID: 32477884 PMCID: PMC7251767 DOI: 10.1016/j.invent.2020.100318
Source DB: PubMed Journal: Internet Interv ISSN: 2214-7829
Fig. 1Provides an overview of study design.
Co-design workshop format.
| Co Design Workshop | Content/Activity |
|---|---|
| One | Identification and discussion of key terms creates common language, assesses mental health literacy, improves understanding of the topic and aims to identify and define the problem. |
| Familiarisation with e-mental health tools generates discussion about design and use of these tools and aims to position and frame the problem and potential solution from the perspective of youth participants. | |
| Two | Vignettes of people with mental health concerns prompts discussion about risk factors, protective factors, help-seeking and beliefs about treatments. |
| Photovoice and video methods invite participants to take photographs/videos of salient issues affecting them and their community ( | |
| Three | Body mapping aims to determine experiences of mental health and wellbeing, map symptoms and identify risk and protective factors. |
| Group discussion of photovoice images and videos from previous week, prompts reflection, shares knowledge and creates critical dialogue ( | |
| Familiarisation with e-mental health resources allows participants to identify aspects which enhance or inhibit use, and aims to capture the meaning and common features of an experience | |
| Four | Review and group discussion of e-mental health resources introduced in co-design workshops one and three creates further dialogue about design features which informs the draft of the new resource |
| Online survey collaboratively designed with co-design workshop participants and introduction to peer researcher phase aims to build capacity and involvement of youth in the research process. | |
| Co-Analysis of Body Mapping and/or survey data with participants to highlight similarities and differences | |
| Five | Member-checking of emerging themes allows the identification of commonalities and differences and re-visits topics to deepen understanding. |
| Review and group discussion of first draft of the AIMhi-Y App. Draft presented as a paper-based wireframe with available graphics super imposed. Discussion on content, graphics, usability, and appeal. | |
| Six | Further Member Checking of suggested additions to the drafted app. Further development of specific activities or suggested content. |
| Further review and group discussion of first draft of the AIMhi-Y App. |
E-Mental Health Tools reviewed by participants in Co-design workshops.
| E-mental health resource | Basic Description | Developer & Region involved in development |
|---|---|---|
| Stay Strong App | Therapist supported, strengths based motivational care planning tool, interactive colorful app | Menzies School of Health Research; NT |
| ibobbly App | Self-driven smartphone & tablet suicide prevention app for young people aged 16–35 based on mindfulness and Acceptance and Commitment Therapy principles | Black Dog Institute; |
| Yarn Safe Website | Website, information fact sheets on various mental health topics | Headspace; |
| WICKD Assessment App | Kessler 10, PHQ-9 & EQ5D assessment app, translated into 10 Top End and Central NT Aboriginal Languages | Menzies School of Health Research; NT |
| Proppa Deadly | 1–2 min podcasts from Aboriginal and Torres Strait Islander people across Australia on how they overcame depression or anxiety | Beyond Blue & BIMA Projects Queensland; QLD |
| Italk | Short health promotion cartoons often including NT Aboriginal languages | Italk/Primary Health Network; NT |
| TRAKZ Flipchart | Paper based comic style flipchart teaching positive behavior choices | Menzies School of Health Research; NT |
| AIMhi Yarning about Mental Health Video | 8 min video, providing information on mental health conditions and treatments. | Menzies School of Health Research; NT |
Fig. 2Provides a selection of screenshots of Online Survey.
Co-design workshop participant demographics (n = 45).
| Male | 24 (53%) |
| Mean age (range); Standard Deviation | 14.71 (10–18); SD 1.47 |
| Reside in remote community | 24 (53%) |
| English not main language spoken at home | 13 (29%) |
| Not currently engaged in school | 3 (7%) |
| Criminal justice involvement in last 3 months | 2 (4%) |
| Joined social media group | 18 (40%) |
Survey participant demographics (n = 75).
| Female | 45 (60%) |
| Aged under 18 | 38 (51%) |
| Reside in NT | 67 (89%) |
| Language spoken at home: | |
| English | 53 (71%) |
| Tiwi | 12 (16%) |
| Yolngu Matha | 2 (3%) |
| Warlpiri | 2 (3%) |
| Ngan'gikurrunggurr | 1 (1%) |
| Other | 5 (7%) |
| Survey completed: | |
| Independently | 34 (45%) |
| Support or research worker facilitated | 8 (11%) |
| Within co-design workshops | 29 (39%) |
| Peer researcher facilitated | 4 (5%) |
| Fully completed survey | 57 (76%) |
Protective factors: strengths.
| Sub themes | Illustrative quotes |
|---|---|
| Laughing/Humour | |
| Going Bush | |
| Family and Friends | |
| Keeping active | |
| Feeling healthy/Looking good | |
| Help from a trusted person | |
| Good Sleep | |
| Medication | “ |
| Future thinking/Positive thinking | “ |
| Music and Art | |
| Culture |
Precipitating factors: Worries.
| Sub themes | Illustrative quotes |
|---|---|
| Family worry or conflict | |
| Feeling sad or alone | |
| Fighting, anger & violence | |
| Drugs, alcohol and sniffing [solvents] | |
| Sleep worry | |
| Money & Food Worry | |
| Housing worry | |
| Trouble with justice system | |
| Shame | |
| Missing culture/country | |
| Stressing | |
| Body image | |
| Overwhelming thoughts | |
| Unhealthy lifestyle | “ |
| Medication worries | “ |
| Racism | |
| Relationship problems | |
| Teasing/Gossip | |
| Trauma |
Valued characteristics of e-mental health resources.
| Themes & Subthemes | Illustrative Quotes |
|---|---|
| Humor & fun | |
| Music & sounds | |
| Vibrant colours | |
| Relatable images, voices, language and stories | |
| Stories about positive change, which offer support, helpful tips and information | |
| Characters, including teenagers, other family and role models | |
| Metaphors | |
| Options for customisation & personalisation | |
| Information followed by interactive activities | |
| Exploration component | |
| Challenges, rewards and records of progress over time | “ |
| Options for sharing | |
| Reminders | |
| Designs that overcome access challenges | |
| Effective communication | |
| Ease of use | |
| Options for users to seek further help | |
| Security features as an option | |
Aboriginal and Torres Strait Islander respondent's phone ownership and usage by age.
| All Responses | 10–14 years | 15–26 years | 27+ years | |
|---|---|---|---|---|
| Own smartphone | 66/73 (90%) | 25/28 (90%) | 16/18 (89%) | 25/27 (93%) |
| Own tablet device | 31/73 (43%) | 9/28 (32%) | 7/18 (39%) | 15/27 (56%) |
| Use others phone/tablet daily | 15/69 (22%) | 10/28 (35%) | 3/18 (16%) | 2/26 (7%) |
| Use internet daily | 34/69 (49%) | 12/28 (42%) | 7/18 (38%) | 15/26 (57%) |
| Credit for internet today | 38/67 (57%) | 12/26 (46%) | 11/16 (69%) | 15/25 (60%) |
| Credit for phone today | 42/67 (63%) | 13/26 (50%) | 9/16 (56%) | 20/25 (80%) |
| Can download an app | 58/67 (87%) | 21/26 (81%) | 16/16 (100%) | 21/25 (84%) |
Complete responses.
Partial responses.
Aboriginal and Torres Strait Islander respondent's app usage, help seeking and preferred characteristics by age.
| All responses | 10–14 years | 15–26 years | 27+ years | |
|---|---|---|---|---|
| App use: communication | Facebook (39/64; 61%) | Instagram (17/24; 71%) | Instagram (11/16; 69%) | Facebook (19/24; 79%) |
| App use: health information | Google (49/64; 77%) | Google (19/24; 79%) | Google (12/16; 75%) | Google (18/24; 75%) |
| Enjoyable attributes | Connect with others (41/62; 66%) | Connect with others (14/24; 58%) | Connect with others (10/15; 67%) Relaxation/Fun (8/15; 53%) | Connect with others (17/23; 74%) |
| Seek health help? | Clinic (38/58; 66%) | Elder Adult (15/23; 65%) | Clinic (9/13; 69%) | Clinic (17/22; 77%) |
| Seek mental health help? | Clinic (35/59; 59%) | Elder/Adult (16/23; 70%) | Clinic (10/14; 71%) | Clinic (15/22; 68%) |
| Seek online mental health help? | Yes (26/57; 46%) | Yes (9/23; 39%) | Yes (5/13; 39%) | Yes (12/21; 57%) |
| Preferred app features | Easy to use (40/57; 70%) | Easy to use (15/22; 68%) | Easy to use (10/14; 71%) | Easy to use (15/21; 71%) |
Complete responses.
Partial responses.