| Literature DB >> 32433704 |
Jack Brookes1,2, Faisal Mushtaq1, Earle Jamieson1,2, Aaron J Fath3, Geoffrey Bingham3, Peter Culmer2, Richard M Wilkie1, Mark Mon-Williams1,4,5.
Abstract
Disturbance forces facilitate motor learning, but theoretical explanations for this counterintuitive phenomenon are lacking. Smooth arm movements require predictions (inference) about the force-field associated with a workspace. The Free Energy Principle (FEP) suggests that such 'active inference' is driven by 'surprise'. We used these insights to create a formal model that explains why disturbance might help learning. In two experiments, participants undertook a continuous tracking task where they learned how to move their arm in different directions through a novel 3D force field. We compared baseline performance before and after exposure to the novel field to quantify learning. In Experiment 1, the exposure phases (but not the baseline measures) were delivered under three different conditions: (i) robot haptic assistance; (ii) no guidance; (iii) robot haptic disturbance. The disturbance group showed the best learning as our model predicted. Experiment 2 further tested our FEP inspired model. Assistive and/or disturbance forces were applied as a function of performance (low surprise), and compared to a random error manipulation (high surprise). The random group showed the most improvement as predicted by the model. Thus, motor learning can be conceptualised as a process of entropy reduction. Short term motor strategies (e.g. global impedance) can mitigate unexpected perturbations, but continuous movements require active inference about external force-fields in order to create accurate internal models of the external world (motor learning). Our findings reconcile research on the relationship between noise, variability, and motor learning, and show that information is the currency of motor learning.Entities:
Year: 2020 PMID: 32433704 PMCID: PMC7239483 DOI: 10.1371/journal.pone.0224055
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Fig 1Experiment design.
(a) Plan view of the experimental setup showing the relative positions of the participant (bottom), haptic robot arm (middle) and monitor (top); (b) The target trajectories across sessions. The pre- and post-training sessions comprised 3 blocks of 10 trials following a pentagram trajectory (with no error manipulation forces). Training (across three sessions with 4 blocks of 10 trials) included error manipulation forces whilst participants navigated across a vertically rotated pentagram trajectory. (c) Quiver plot of the novel workspace force field used across all training sessions and conditions (discretized for illustrative purposes). Inset shows magnified section (approximate size 6cm x 6cm). Arrows indicate the direction and proportional magnitude of the force vector at discrete locations within the workspace. Relative magnitude is shown from white (no force) through to red (high force). (d) Blue cursor indicates the cursor (hand) position during a trial, the red circle indicates the target, the dotted black line shows the participant’s current positional error. A virtual spring sits between the cursor and the target and provides assistance, disruption, or no intervention depending on the value of k. N.B. Trajectory path and workspace force field remained invisible to participants throughout the experiment.
Information exposure predicts learning.
| Model | β | |||||||
|---|---|---|---|---|---|---|---|---|
| Model 1 | 10.45 | 83 | 0.002 | 0.112 | 0.101 | |||
| Cumulative information | 3.232 | 0.002 | 2.31×10−4 | |||||
| Model 2 | 1.125 | 83 | 0.292 | 0.014 | 0.001 | |||
| Path Error Mean SD | 1.061 | 0.292 | 6.45×10−2 | |||||
| Model 3 | 5.34 | 82 | 0.006 | 0.116 | 0.094 | |||
| Cumulative information | 3.087 | 0.003 | 2.59×10−4 | |||||
| Path Error Mean SD | -0.633 | 0.529 | -4.27×10−2 |