| Literature DB >> 32260429 |
Adnan Veysel Ertemel1, Ela Ari2.
Abstract
: Background: Smartphones have become an indispensable part of the daily lives of adolescents in the 21st century, which is characterized by a highly digitized modern world. Besides their many advantages, smartphones might pave the way to compulsive usage and addictive experiences. To remedy this problem, this study proposes an authentic approach which integrates consumer behavior theories and techniques such as unhook and gamification. An education program has been designed based on these approaches to decrease the problematic smartphone use.Entities:
Keywords: adolescence; gamification; marketing; problematic smartphone use; unhook
Year: 2020 PMID: 32260429 PMCID: PMC7177352 DOI: 10.3390/ijerph17072471
Source DB: PubMed Journal: Int J Environ Res Public Health ISSN: 1660-4601 Impact factor: 3.390
Demographics of the Participants.
| N = 305 | Frequency | Percentage |
|---|---|---|
|
| ||
| Female | 144 | 47.2 |
| Male | 161 | 51.8 |
|
| ||
| Prep (14 yrs) | 44 | 14.4 |
| 9th Grade (15 yrs) | 210 | 68.9 |
| 10th Grade (16 yrs) | 31 | 10.2 |
| 11th Grade (17 yrs) | 20 | 6.6 |
|
| ||
| Smartphone | 305 | 100 |
| Computer | 187 | 61.3 |
| Pad | 82 | 26.9 |
| Console | 57 | 18.7 |
|
| ||
| Education/Research | 275 | 90.2 |
| Entertainment/Game | 239 | 78.4 |
| Free Time | 207 | 67.9 |
| Social Media | 238 | 78.0 |
| Communication | 217 | 71.1 |
| Shopping | 124 | 40.7 |
|
| ||
| 302 | 99.0 | |
| 247 | 81.0 | |
| 75 | 24.6 | |
| TicToc | 10 | 3.3 |
| Snapchat | 102 | 33.4 |
| 58 | 19.0 | |
| 67 | 22.0 | |
| YouTube | 222 | 72.8 |
| Twitch | 43 | 14.1 |
|
| ||
| Middle School | 125 | 41.0 |
| High School | 78 | 25.6 |
| College | 102 | 33.4 |
|
| ||
| Middle School | 89 | 29.2 |
| High School | 91 | 29.8 |
| College | 125 | 41.0 |
Paired sample t test results before and after the education program.
| Factors | Mean Difference | St. Dev |
|
|
|---|---|---|---|---|
| 1. Disturbing daily life and tolerance | 0.25 | 0.81 | 5.29 | <0.01 ** |
| 2. Withdrawal symptoms | 0.12 | 0.75 | 2.56 | <0.01 ** |
| 3. Positive anticipation | 0.34 | 0.88 | 6.73 | <0.01 ** |
| 4. Cyberspace oriented relationships | 0.03 | 0.74 | 0.75 | 0.45 |
| 5. Overuse | 0.17 | 0.89 | 3.32 | <0.01 ** |
| 6. Social network dependence | 0.06 | 1.05 | 1.06 | 0.29 |
| 7. Physical symptoms | 0.15 | 0.89 | 2.97 | <0.01 ** |
| Total SASA | 1.11 | 3.45 | 5.61 | <0.01 ** |
Notes: ** deemed significant at the 0.01 level.