Literature DB >> 32237208

Computer-aided learning for managing stress: A feasibility trial with clinical high risk adolescents and young adults.

Kristen A Woodberry1,2,3, Cole Chokran1, Kelsey A Johnson1, Keith H Nuechterlein4, David J Miklowitz4,5, Stephen V Faraone6, Larry J Seidman1.   

Abstract

AIM: The peak onset of psychotic disorders occurs during adolescence and early adulthood, yet treatments for youth at clinical high risk (CHR) for psychosis are generally designed for adults. CHR youth, despite poor academic and social engagement, spend hours each day playing complicated videogames. The aim of this study was to test the feasibility of integrating biofeedback and cooperative videogame play within family therapy as a means of engaging and enhancing this population's resilience.
METHODS: We conducted a feasibility trial of an innovative 12-week family therapy for CHR ages 12-30 (clinicaltrials.gov NCT02531243). We report feasibility outcomes and preliminary effect sizes for pre-post changes and youth-parent differences.
RESULTS: Of 88 individuals referred to the centre who met age and CHR criteria, 11 (13%) youth-parent pairs met full criteria and engaged in treatment. Ten (91%) completed at least six sessions. Youth found CALMS initially credible, but parents tended to find it more credible and to be more satisfied over time. Surprisingly, parents reported a better game experience than youth. As a group, youth and parent participants reported experiencing reduced stress and perceiving each other as less critical by the end of treatment. Youth were rated as having significantly improved social, but not role or global functioning by the end of treatment.
CONCLUSIONS: Multiuser videogames may have a role to play in engaging youth at risk for psychosis in therapy and reducing stress and familial risk factors. A number of key developments are needed to enhance the appeal, effectiveness and practicality of this approach.
© 2020 John Wiley & Sons Australia, Ltd.

Entities:  

Keywords:  biofeedback; family therapy; multiuser; psychosis; stress; videogame

Mesh:

Year:  2020        PMID: 32237208      PMCID: PMC8175018          DOI: 10.1111/eip.12958

Source DB:  PubMed          Journal:  Early Interv Psychiatry        ISSN: 1751-7885            Impact factor:   2.721


  28 in total

1.  "RAGE-Control": A Game to Build Emotional Strength.

Authors:  Jason Kahn; Peter Ducharme; Alexander Rotenberg; Joseph Gonzalez-Heydrich
Journal:  Games Health J       Date:  2013-02

2.  The Client Satisfaction Questionnaire-8: Psychometric properties in a cross-sectional survey of people attending residential substance abuse treatment.

Authors:  Peter J Kelly; Felicity Kyngdon; Isabella Ingram; Frank P Deane; Amanda L Baker; Briony A Osborne
Journal:  Drug Alcohol Rev       Date:  2017-05-07

3.  Prospective diagnosis of the initial prodrome for schizophrenia based on the Structured Interview for Prodromal Syndromes: preliminary evidence of interrater reliability and predictive validity.

Authors:  Tandy J Miller; Thomas H McGlashan; Joanna Lifshey Rosen; Lubna Somjee; Philip J Markovich; Kelly Stein; Scott W Woods
Journal:  Am J Psychiatry       Date:  2002-05       Impact factor: 18.112

4.  The Global Functioning: Social and Role Scales-Further Validation in a Large Sample of Adolescents and Young Adults at Clinical High Risk for Psychosis.

Authors:  Ricardo E Carrión; Andrea M Auther; Danielle McLaughlin; Ruth Olsen; Jean Addington; Carrie E Bearden; Kristin S Cadenhead; Tyrone D Cannon; Daniel H Mathalon; Thomas H McGlashan; Diana O Perkins; Larry J Seidman; Ming T Tsuang; Elaine F Walker; Scott W Woods; Barbara A Cornblatt
Journal:  Schizophr Bull       Date:  2019-06-18       Impact factor: 9.306

Review 5.  Progress and Future Directions in Research on the Psychosis Prodrome: A Review for Clinicians.

Authors:  Kristen A Woodberry; Daniel I Shapiro; Caitlin Bryant; Larry J Seidman
Journal:  Harv Rev Psychiatry       Date:  2016 Mar-Apr       Impact factor: 3.732

6.  The assessment of psychophysiological reactivity to the expressed emotion of relatives of schizophrenic patients.

Authors:  N Tarrier; C Barrowclough; K Porceddu; S Watts
Journal:  Br J Psychiatry       Date:  1988-05       Impact factor: 9.319

7.  Psychophysiological responses of schizophrenic patients to high and low expressed emotion relatives: a follow-up study.

Authors:  D Sturgeon; G Turpin; L Kuipers; R Berkowitz; J Leff
Journal:  Br J Psychiatry       Date:  1984-07       Impact factor: 9.319

8.  Expressed emotion and psychiatric relapse: a meta-analysis.

Authors:  R L Butzlaff; J M Hooley
Journal:  Arch Gen Psychiatry       Date:  1998-06

9.  Game-based biofeedback for paediatric anxiety and depression.

Authors:  M Knox; J Lentini; Ts Cummings; A McGrady; K Whearty; L Sancrant
Journal:  Ment Health Fam Med       Date:  2011-09

10.  A randomized trial of family focused therapy with populations at clinical high risk for psychosis: effects on interactional behavior.

Authors:  Mary P O'Brien; David J Miklowitz; Kristin A Candan; Catherine Marshall; Isabel Domingues; Barbara C Walsh; Jamie L Zinberg; Sandra D De Silva; Kristen A Woodberry; Tyrone D Cannon
Journal:  J Consult Clin Psychol       Date:  2013-11-04
View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.