| Literature DB >> 32182742 |
So Young Joo1, Yoon Soo Cho1, Seung Yeol Lee2, Hyun Seok2, Cheong Hoon Seo1.
Abstract
Hands are the most frequent burn injury sites. Appropriate rehabilitation is essential to ensure good functional recovery. Virtual reality (VR)-based rehabilitation has proven to be beneficial for the functional recovery of the upper extremities. We investigated and compared VR-based rehabilitation with conventional rehabilitation (CON) in patients with burned hands. Fifty-seven patients were randomized into a VR or CON group. Each intervention was applied to the affected hand for four weeks, and clinical and functional variables were evaluated. Hand function was evaluated before intervention and four weeks after intervention using the Jebsen-Taylor hand function test (JTT), Grasp and Pinch Power Test, Purdue Pegboard test (PPT), and Michigan Hand Outcomes Questionnaire (MHQ). The JTT scores for picking up small objects and the MHQ scores for hand function, functional ADL, work, pain, aesthetics, and patient satisfaction were significantly higher in the VR group than in the CON group (p < 0.05). The results suggested that VR-based rehabilitation is likely to be as effective as conventional rehabilitation for recovering function in a burned hand. VR-based rehabilitation may be considered as a treatment option for patients with burned hands.Entities:
Keywords: burn; hand; virtual reality
Year: 2020 PMID: 32182742 PMCID: PMC7141182 DOI: 10.3390/jcm9030731
Source DB: PubMed Journal: J Clin Med ISSN: 2077-0383 Impact factor: 4.241
Figure 1Patient with a deep partial-thickness burn or a full thickness burn with the involvement of >50% of the body surface area of the dominant right hand.
Figure 2Diagram for subject enrollment, allocation, and follow-up. VR: virtual reality; CON: conventional rehabilitation
Figure 3Virtual reality-based rehabilitation system on the burned hand of a study patient: (A) antero-posterior view (B) lateral view.
Figure 4Volitional movements in the virtual reality-based rehabilitation system: (A) finger flexion/extension, (B) forearm pronation/supination, (C) wrist flexion/extension.
Baseline characteristics of the study patients.
| VR Group ( | CON Group ( | ||
|---|---|---|---|
| Male: Female | 28:0 | 26:3 | 0.24 |
| Age (years) | 48.07 ± 8.14 | 41.69 ± 14.05 | 0.21 |
| Cause of burn | 0.06 | ||
| Flame burn | 18 | 16 | |
| Electrical burn | 2 | ||
| Contact burn | 6 | ||
| Scalding burn | 2 | 4 | |
| Spark burn | 6 | 3 | |
| Time to treatment (days) | 74.79 ± 24.15 | 83.79 ± 46.22 | 0.98 |
| TBSA (%) | 27.71 ± 20.15 | 27.38 ± 20.65 | |
| Grasp and Pinch Power Test | |||
| Grasp (kg) | 4.35 ± 4.73 | 4.59 ± 3.98 | 0.53 |
| Lateral Pinch (kg) | 3.23 ± 1.38 | 3.97 ± 2.04 | 0.05 |
| Tip Pinch (kg) | 1.66 ± 1.48 | 1.60 ± 0.95 | 0.74 |
| Jebsen Hand Function Test | |||
| Writing | 11.71 ± 2.81 | 10.72 ± 4.73 | 0.78 |
| Cards | 4.21 ± 2.28 | 3.97 ± 3.18 | 0.43 |
| Small | 7.86 ± 2.21 | 8.41 ± 4.82 | 0.05 |
| Checkers | 10.43 ± 3.58 | 9.69 ± 4.45 | 0.60 |
| Feeding | 11.36 ± 3.00 | 11.45 ± 3.71 | 0.32 |
| Light | 10.21 ± 3.34 | 9.66 ± 5.61 | 0.38 |
| Heavy | 9.79 ± 3.27 | 9.41 ± 4.81 | 0.45 |
| Perdue Pegboard Test | |||
| Affected hand | 8.64 ± 3.07 | 8.41 ± 6.12 | 0.40 |
| Both hands | 6.86 ± 2.14 | 5.55 ± 5.21 | 0.58 |
| Assembly | 16.43 ± 8.70 | 14.34 ± 12.94 | 0.63 |
| Michigan Hand Outcomes Questionnaire | |||
| Function | 19.64 ± 17.16 | 18.10 ± 13.19 | 0.83 |
| ADL | 21.07 ± 20.38 | 20.69 ± 16.46 | 0.91 |
| Work | 23.21 ± 22.49 | 15.52 ± 18.19 | 0.20 |
| Pain | 50.71 ± 19.42 | 58.45 ± 17.38 | 0.16 |
| Aesthetics | 15.63 ± 19.95 | 16.16 ± 17.72 | 0.58 |
| Satisfaction | 19.64 ± 19.67 | 20.69 ± 16.46 | 0.73 |
VR, Virtual Reality; CON, conventional; TBSA, total burn surface area; ADL, activities of daily living; Values are presented as mean ± standard deviation, p-values were calculated using Fisher’s exact test or a Mann–Whitney test and a Student’s t-test.
The changes of pre-intervention and post-intervention in both groups.
| VR Group ( | CON Group ( | ||
|---|---|---|---|
| Grasp and Pinch Power Test | |||
| Grasp (kg) | 3.71 ± 4.02 | 1.78 ± 3.17 | ** 0.03 |
| Lateral Pinch (kg) | 1.31 ± 1.42 | −0.46 ± 2.41 | ** 0.002 |
| Tip Pinch (kg) | 0.95 ± 0.88 | 0.19 ± 0.95 | * 0.03 |
| Jebsen Hand Function Test | |||
| Writing | 0.64 ± 1.95 | 0.93 ± 1.87 | 0.23 |
| Cards | 0.07 ± 3.23 | 0.07 ± 3.13 | 0.96 |
| Small | 2.36 ± 2.45 | −0.31 ± 3.24 | ** <0.001 |
| Checkers | 0.57 ± 3.71 | 0.62 ± 4.32 | 0.81 |
| Feeding | 0.64 ± 2.42 | −0.24 ± 2.85 | ** 0.04 |
| Light | 1.00 ± 3.10 | 1.48 ± 5.47 | 0.69 |
| Heavy | 0.07 ± 3.16 | 1.14 ± 3.99 | 0.90 |
| Perdue Pegboard Test | |||
| Affected hand | 1.86 ± 2.46 | 2.21 ± 4.39 | 0.58 |
| Both hands | 2.93 ± 4.40 | 2.17 ± 3.42 | 0.69 |
| Assembly | 5.86 ± 8.31 | 5.62 ± 10.54 | 0.96 |
| Michigan Hand Outcomes Questionnaire | |||
| Function | 32.14 ± 11.50 | 26.72 ± 18.82 | 0.28 |
| ADL | 37.14 ± 15.95 | 22.59 ± 17.25 | ** 0.003 |
| Work | 26.64 ± 28.25 | 22.07 ± 17.55 | 0.37 |
| Pain | −23.21 ± 24.62 | −13.62 ± 21.25 | 0.12 |
| Aesthetics | 21.88 ± 24.62 | 15.22 ± 22.93 | 0.24 |
| Satisfaction | 30.95 ± 10.72 | 15.95 ± 17.22 | ** 0.001 |
VR: Virtual Reality; CON: conventional; * p < 0.05 independent t-test; measurements between groups were compared; ** p < 0.05 Mann–Whitney test; measurements between groups were compared.
Scores of hand function tests and the Michigan Hand Outcomes Questionnaire after intervention.
| VR Group ( | CON Group ( | ||
|---|---|---|---|
| Grasp and Pinch Power Test | |||
| Grasp (kg) | 8.06 ± 6.61 | 6.37 ± 5.91 | 0.13 |
| Lateral Pinch (kg) | 4.54 ± 1.75 | 3.50 ± 2.69 | 0.06 |
| Tip Pinch (kg) | 2.61 ± 1.83 | 1.80 ± 1.29 | 0.07 |
| Jebsen Hand Function Test | |||
| Writing | 12.36 ± 1.31 | 11.66 ± 4.32 | 0.33 |
| Cards | 4.29 ± 3.14 | 4.03 ± 3.21 | 0.69 |
| Small | 10.21 ± 1.64 | 8.10 ± 3.49 | * 0.01 |
| Checkers | 11.00 ± 3.08 | 10.31 ± 3.01 | 0.33 |
| Feeding | 12.00 ± 2.80 | 11.21 ± 3.81 | 0.55 |
| Light | 11.21 ± 2.56 | 11.14 ± 3.60 | 0.40 |
| Heavy | 9.86 ± 3.50 | 10.55 ± 3.55 | 0.39 |
| Perdue Pegboard Test | |||
| Affected hand | 10.50 ± 3.24 | 10.62 ± 5.18 | 0.74 |
| Both hands | 9.79 ± 5.88 | 7.72 ± 4.53 | 0.33 |
| Assembly | 22.29 ± 8.20 | 19.97 ± 11.72 | 0.41 |
| Michigan Hand Outcomes Questionnaire | |||
| Function | 51.79 ± 17.91 | 44.83 ± 19.34 | 0.16 |
| ADL | 58.21 ± 18.92 | 43.28 ± 18.48 | * 0.005 |
| Work | 47.86 ± 19.88 | 37.59 ± 13.73 | * 0.04 |
| Pain | 27.50 ± 16.64 | 44.83 ± 26.57 | * 0.002 |
| Aesthetics | 37.50 ± 19.39 | 31.38 ± 20.17 | 0.25 |
| Satisfaction | 50.60 ± 18.35 | 36.64 ± 17.55 | * 0.02 |
VR: Virtual Reality; CON: conventional; * p < 0.05 Mann–Whitney test; measurements before the intervention and immediately following the 4-week intervention were compared.