| Literature DB >> 31941518 |
Jente Willaert1, Aijse Willem De Vries2, Julie Tavernier2, Jaap H Van Dieen3, Ilse Jonkers2, Sabine Verschueren2.
Abstract
BACKGROUND: Novel balance-targeting exergames controlled with off-the-shelf hardware, were developed based on current recommendations for balance training in healthy older adults and documented shortcomings of existing games. The aim of this study was to explore the feasibility of these novel exergames as training tool for elderly and, more specifically whether these games can elicit more challenging weight shifts and higher levels of muscle activity compared to existing off-the-shelf exergames. Furthermore, the motivational pull in these new games was studied.Entities:
Keywords: Balance; Elderly; Exergames; Fall prevention
Year: 2020 PMID: 31941518 PMCID: PMC6961365 DOI: 10.1186/s12984-019-0628-3
Source DB: PubMed Journal: J Neuroeng Rehabil ISSN: 1743-0003 Impact factor: 4.262
participants characteristics
| Number | 16 |
|---|---|
| Age (years) | 69.13 (2.6) |
| Gender (f/m) | 9/7 |
| Height (cm) | 168.6 (9.5) |
| Weight (kg) | 67.06 (9.6) |
| MMSE | 29.06 (0.9) |
Values are displayed as mean (SD)
Fig. 1An overview of the concepts used in the development of the Virbal mini games
Fig. 7Screenshots of the mini games of the Virbal game. The overarching game is presented in the middle. From this overarching game different mini games are chosen
Cronbach’s alpha for each subscale
| IMI subscale | Cronbach’s Alpha |
|---|---|
| Enjoyment | 0.925 |
| Competence | 0.923 |
| Effort | 0.548 |
| Tension | 0.681 |
| Value | 0.899 |
Fig. 2COM displacements expressed as %FLOS in all directions. Slingshot in dark blue, Wasps in light blue and Kinski in green
P-values for the null hypothesis tests from the GEE results on COM displacements as %FLOS
| Direction | Game | Trial | Game x trial |
|---|---|---|---|
| AR | .370 | .246 | |
| R | .853 | .299 | |
| PR | .759 | .166 | |
| P | .804 | .167 | |
| PL | .770 | .513 | |
| L | .123 | ||
| AL | .973 | .320 | |
| A | .417 | .754 |
Abbreviations for the directions: AR Anterior right, R Right, PR Posterior right, P Posterior, PL Posterior left, L Left, AL Anterior left, A Anterior. Significant values are shown in bold
GEE results for both muscle activity measures (MCB and TIZ) in the Fishing, Garage and Adventure game
| Muscle | Time in Zone (TIZ) | MCB | |||
|---|---|---|---|---|---|
| < 40% | 40–60% | 60%80% | > 80% | ||
| BF | .061 | .072 | .614 | ||
| Sol | .156 | .071 | |||
| VL | .077 | 0.101 | |||
| VM | |||||
| GluM | .957 | .136 | .833 | 0.131 | |
Significant values are shown in bold
Fig. 3Distribution of muscle activity over different zones for three games as percentage of total game time. Activity higher than 80% of MVC is colored in dark blue, activity between 60 and 80% is represented in light blue stripes, between 40 and 60% in green stripes and below 40% of MVC is grey
Fig. 4Post-hoc comparisons of the TIZ between games. Garage in dark blue, Fishing in light blue and Adventure in green
Fig. 5Post-hoc comparisons of the MCB measure between games
Fig. 6The descriptive statistics of the IMI data. Slingshot in dark blue, Wasps in light blue and Kinski in green. Higher scores represent a better evaluation of the game, except for the subscale tension, which represents a negative characteristic. Medians are marked as a circle, the box ranges from the 1st to the 3rd quarter. Whiskers indicate the data range and outliers are marked with circles
Wald Chi Squared values and degrees of freedom for COM displacements for game, trial and interaction effect for eight directions
| Game (df = 2) | Trial (df = 2) | GamexTrial (df = 4) | |
|---|---|---|---|
| AR | 95.750 | 1.99 | 5.432 |
| R | 16.939 | 0.318 | 4.889 |
| PR | 27.941 | 0.552 | 6.482 |
| P | 73.312 | 0.436 | 6.458 |
| PL | 33.893 | 0.523 | 3.272 |
| L | 14.993 | 4.189 | 10.464 |
| AL | 47.716 | 0.054 | 4.699 |
| A | 54.229 | 1.751 | 1.901 |
Wald Chi Squared values and degrees of freedom for TIZ and MCB for all muscles
| TIZ | MCB | ||||
|---|---|---|---|---|---|
| Df = 2 | > 80% | 60–80% | 40–60% | < 40% | |
| BF | 0.976 | 5.272 | 5.605 | 6.409 | 30.280 |
| SOL | 5.281 | 3.716 | 11.122 | 13.779 | 121.342 |
| VL | 4.576 | 11.002 | 5.122 | 13.869 | 15.204 |
| VM | 11.718 | 9.997 | 12.989 | 32.058 | 36.040 |
| GluM | 13.793 | 0.366 | 3.991 | 0.088 | 4.063 |