| Literature DB >> 31817140 |
Wenceslao Peñate1, Francisco Rivero1, Conrado Viña1, Manuel Herrero1, Moisés Betancort1, Juan De la Fuente2, Yolanda Álvarez-Pérez2, Ascensión Fumero1.
Abstract
The clinical use of virtual reality (VR) has proven its efficacy, especially when used as an exposure technique. A prominent property of VR's utility is its equivalence with the reality it represents. In this study, we explored this equivalence in a clinical context using neuroimaging. A sample of 32 adults with specific phobias (i.e., to cockroaches, spiders, or lizards) was divided into two groups: One was exposed to phobic stimuli using VR and the other was exposed to real phobic images (RI). We used brain activations as a dependent measure, focusing specifically on brain areas usually associated with fear processing. Whole-brain analysis detected higher activations for RI in the hippocampus, occipital, and calcarine areas. A specific analysis of the amygdala and insula also detected higher activations and extensions in response to RI, but VR stimuli also activated those areas in a significant manner. These results suggest that even in those cases where RI stimuli activate all of the brain's fear-processing circuits, VR stimuli do so as well. This implies that VR can be useful as an exposure technique similar to RI and applied as more than a mere training mechanism.Entities:
Keywords: anxiety disorders; fMRI; neuroimaging; real phobic images; specific phobia; virtual reality
Year: 2019 PMID: 31817140 PMCID: PMC6947488 DOI: 10.3390/jcm8122139
Source DB: PubMed Journal: J Clin Med ISSN: 2077-0383 Impact factor: 4.241
Figure 1Example of the real image (RI) and virtual reality (VR) stimuli.
Figure 2Anxiety measures.
Figure 3Whole-brain interaction effect. F (1.60) = 25.22, p < 0.05 (Family Wise Estimation (FWE)).
fMRI comparisons between the RI group and the VR group in brain regions of interest (ROIs).
| AREA | Coordinates | Hemisphere |
|
|
|
|---|---|---|---|---|---|
|
| |||||
| Amygdala | Right/Left | n.s. | |||
| Hippocampus | 22, −28, −6 | Right | 4 | 3.4 | 0.0001 |
| Insula | Right/Left | n.s. | |||
| Fusiform gyrus | 38, −72, −18 | Right | 11 | 4.54 | 0.0001 |
| 22, −64, 14 | Right | 3 | 4.51 | 0.0001 | |
| −34, -52, −22 | Left | 18 | 3.92 | 0.0001 | |
| −26, −68, −6 | Left | - | 3.51 | 0.0001 | |
| 34, −48, −14 | Right | 4 | 3.37 | 0.0001 | |
|
| |||||
| Inferior | Right | n.s. | |||
| Middle | 26, −88, 6 | Right | 49 | 4.29 | 0.0001 |
| Superior | 26, −72,34 | Right | 28 | 4.42 | 0.0001 |
| Inferior | Left | n.s. | |||
| Middle | −30, −72, 26 | Left | 38 | 4.47 | 0.0001 |
| Superior | Left | n.s. | |||
| Calcarine area | −14, −76, 1 | Left | 10 | 3.7 | 0.0001 |
| Thalamus | Right/Left | n.s. |
n.s.: Not significant. RI: Real Image; VR: Virtual Reality; AREA: Brain region, K: Voxel’s number, Z: Tipical score.
Figure 4Amygdala activation of phobic stimuli processing (virtual and real format) in an adult sample with a specific phobia. RPh: Phobic real image; VRPh: Phobic virtual reality image.
Figure 5Insula activation of phobic stimuli processing (virtual and real format) in an adult sample with specific phobia.
Figure 6Visual activation of phobic stimuli processing (virtual and real format) in an adult sample with a specific phobia.