Literature DB >> 31746250

Virtual reality and chronic low back pain.

Christopher Tack1.   

Abstract

AIM: Chronic low back pain (CLBP) is a highly prevalent and significant cause of disability which is often resistant to pharmacological management. Virtual reality (VR) is an emerging technology with the potential to influence CLBP, and has been suggested as an alternative to opioids for pain management. VR is a goalfocused, computer-simulated reality allowing modification of the user's experience of their perceived world. MATERIALS/
METHODS: A narrative review of peer-reviewed literature using a systematic search strategy, and sole reviewer for data extraction.
CONCLUSIONS: VR has demonstrated effectiveness in reducing acute, experimental and chronic pain. This review describes the theoretical basis of the therapeutic effects of VR on CLBP via three distinct mechanisms: distraction, neuromodulation and graded exposure therapy. Furthermore, clinical application will be considered, including discussion of ethical issues associated with the technology.Implications for rehabilitationVirtual reality (VR) is suggested as an alternative for opioids in the management of acute and chronic pain.The therapeutic mechanisms of VR in chronic low back pain (CLBP) are equivocal but include distraction, neuromodulation of body perception and graded exposure therapy.VR may show greater efficacy in patients with CLBP with associated kinesiophobia.VR may show greater effect with increased immersion.

Entities:  

Keywords:  Virtual reality; assistive technology; back pain; distraction; graded exposure therapy; neuromodulation

Year:  2019        PMID: 31746250     DOI: 10.1080/17483107.2019.1688399

Source DB:  PubMed          Journal:  Disabil Rehabil Assist Technol        ISSN: 1748-3107


  6 in total

1.  Virtual reality: a promising non-pharmacological modality for chronic low back pain management in elderly.

Authors:  Hamed Mortazavi
Journal:  Korean J Pain       Date:  2022-07-01

Review 2.  Virtual Reality in the Management of Chronic Low Back Pain: A Scoping Review.

Authors:  Ameet S Nagpal; Aditya Raghunandan; Faye Tata; Daniel Kibler; Donald McGeary
Journal:  Front Pain Res (Lausanne)       Date:  2022-03-07

3.  Evaluating value mediation in patients with chronic low-back pain using virtual reality: contributions for empirical research in Value Sensitive Design.

Authors:  Merlijn Smits; Harry van Goor; Jan-Willem Kallewaard; Peter-Paul Verbeek; Geke D S Ludden
Journal:  Health Technol (Berl)       Date:  2022-04-29

4.  Active Virtual Reality for Chronic Primary Pain: Mixed Methods Randomized Pilot Study.

Authors:  Natalie Tuck; Catherine Pollard; Clinton Good; Caitlin Williams; Gwyn Lewis; Murray Hames; Tipu Aamir; Debbie Bean
Journal:  JMIR Form Res       Date:  2022-07-13

5.  A prospective, double-blind, pilot, randomized, controlled trial of an "embodied" virtual reality intervention for adults with low back pain.

Authors:  Christopher Eccleston; Emma Fisher; Sammeli Liikkanen; Toni Sarapohja; Carina Stenfors; Satu K Jääskeläinen; Andrew S C Rice; Leena Mattila; Taru Blom; J Raymond Bratty
Journal:  Pain       Date:  2022-03-25       Impact factor: 7.926

6.  The Effect of Virtual Reality Training on Anticipatory Postural Adjustments in Patients with Chronic Nonspecific Low Back Pain: A Preliminary Study.

Authors:  Zhicheng Li; Qiuhua Yu; Haizhen Luo; Wenzhao Liang; Xin Li; Le Ge; Siyun Zhang; Le Li; Chuhuai Wang
Journal:  Neural Plast       Date:  2021-07-27       Impact factor: 3.599

  6 in total

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