| Literature DB >> 31630656 |
David J Schwartzman1,2, Daniel Bor3, Nicolas Rothen1,4, Anil K Seth1,2,5.
Abstract
People with synaesthesia have additional perceptual experiences, which are automatically and consistently triggered by specific inducing stimuli. Synaesthesia therefore offers a unique window into the neurocognitive mechanisms underlying conscious perception. A long-standing question in synaesthesia research is whether it is possible to artificially induce non-synaesthetic individuals to have synaesthesia-like experiences. Although synaesthesia is widely considered a congenital condition, increasing evidence points to the potential of a variety of approaches to induce synaesthesia-like experiences, even in adulthood. Here, we summarize a range of methods for artificially inducing synaesthesia-like experiences, comparing the resulting experiences to the key hallmarks of natural synaesthesia which include consistency, automaticity and a lack of 'perceptual presence'. We conclude that a number of aspects of synaesthesia can be artificially induced in non-synaesthetes. These data suggest the involvement of developmental and/or learning components in the acquisition of synaesthesia, and they extend previous reports of perceptual plasticity leading to dramatic changes in perceptual phenomenology in adults. This article is part of a discussion meeting issue 'Bridging senses: novel insights from synaesthesia'.Entities:
Keywords: consciousness; perception; phenomenology; plasticity; synaesthesia; training
Year: 2019 PMID: 31630656 PMCID: PMC6834010 DOI: 10.1098/rstb.2019.0030
Source DB: PubMed Journal: Philos Trans R Soc Lond B Biol Sci ISSN: 0962-8436 Impact factor: 6.237
Summary of studies of induced synaesthesia across different methods. Each study is linked to a specific type of synaesthesia, the primary factor/method leading to the acquisition of synaesthesia-like experience and the specific hallmarks of natural synaesthesia that were successfully acquired. Hallmarks in parentheses indicate only limited evidence for that hallmark in the corresponding study.
| study | type | acquisition through | hallmark |
|---|---|---|---|
| Anderson | grapheme-colour | post-hypnotic suggestion | phenomenology (behaviour) |
| Bor | grapheme-colour | training battery (several tasks) | phenomenology, behaviour, psychophysiology |
| Brang | grapheme-colour | guess-and-check | behaviour |
| Cohen Kadosh | digit-colour | associative learning | — |
| Cohen Kadosh | grapheme-colour | post-hypnotic suggestion | phenomenology, behaviour |
| Colizoli | letter-colour | incidental learning (reading) | phenomenology, behaviour |
| Colizoli | grapheme-colour | incidental learning (reading) | phenomenology, behaviour, neurophysiology |
| Howells [ | sound-colour | associative learning | (phenomenology) |
| Jacobs | sound-phosphene | brain injury | phenomenology |
| Kelly [ | sound-colour | associative learning | — |
| Kallio | symbol-colour | post-hypnotic suggestion | phenomenology, behaviour |
| Kusnir & Thut [ | letter-colour | incidental learning (visual search) | behaviour |
| Meier & Rothen [ | letter-colour | associative learning | behaviour, psychophysiology |
| Nair & Brang [ | sound-phosphene | sensory deprivation | phenomenology, behaviour |
| Niccolai | grapheme-colour | training battery (several tasks) | behaviour |
| Nunn | word-colour | associative learning | behaviour |
| Ovalle Fresa & Rothen [ | grapheme-colour | incidental learning (generation of associations) | behaviour |
| Ro | sound-tactile sensation | brain injury | phenomenology, behaviour, neurophysiology |
| Rothen | digit-colour | associative learning | behaviour |
| Rothen | swimming-style colour | associative learning | behaviour |
| Rothen | grapheme-colour | training battery (several tasks) | phenomenology, behaviour, neurophysiology |
| Terhune | sound-colour | drug-induced | phenomenology |
| Yanakieva | face-colour | drug-induced | phenomenology, behaviour |
| Yong | sound-phosphene | brain injury | phenomenology, neurophysiology |
Figure 1.Sample training and testing tasks from Bor et al. [7]. a(i) The colour consistency test, where participants had to repeatedly choose the most appropriate colour associated with each grapheme. a(ii) Colour consistency scores (±s.e.), based on the CIELUV Euclidian distance algorithm [15], using the online Colour Consistency Test for the 13 trained and 13 untrained letters before and after training. A lower score reflects increased colour consistency. Values below the dashed line are usually assumed to signify genuine synaesthesia. (b) Examples of stimuli used in synaesthesia tests to further validate synaesthetic traits. In the Colour Naming Stroop test, participants had to name the true colour as fast as possible while ignoring the letter. In the Synaesthetic Stroop test, participants had to name the trained colour as fast as possible, ignoring the (congruent or incongruent) true colour. In both cases following training, participants were faster to respond to the congruent stimuli. (c) An example of one of 13 training tasks used in the study. In this case, participants saw a letter in the upper portion of the screen and had to touch the corresponding colour swatch below as fast as possible, on a touch-screen monitor.
Figure 2.Selected results from Rothen et al. [11]. (a) TMS-evoked phosphene test. Only the active group showed a post-training reduction in phosphene thresholds. (b) VEP amplitude of C3 component. Only the active group showed a post-training increase in VEPs elicited by checkerboard stimuli. Figure adapted from Rothen et al. [11].