| Literature DB >> 31297935 |
Su Mi Park1,2, Ji Yoon Lee1, A Ruem Choi1, Bo Mi Kim1, Sun Ju Chung1, Minkyung Park1, In Young Kim3, Jinsick Park3, Jeongbong Choi3, Sung Jun Hong4, Jung-Seok Choi1,5.
Abstract
Heart rate variability (HRV) can be used to represent the regulatory adaptive system and is a proxy for neurovisceral integration. Consistent with the view that, like other addictions, Internet gaming disorder (IGD) involves disrupted regulatory function, the present study hypothesized that IGD patients would show (a) decreased HRV, (b) ineffective functional neural connectivity, and (c) differential patterns of association between HRV and functional neural connectivity relative to healthy controls (HCs). The present study included 111 young adults (53 IGD patients and 58 age- and sex-matched HCs) who underwent simultaneous recordings with an electrocardiogram and electroencephalogram during a resting state. Heart rate (HR), HRV, and functional neural connectivity were calculated using the graph theory approach. Compared with the HCs, the IGD patients exhibited elevated HR and decreased HRV based on the high frequency (HF), which reflects suppression of parasympathetic and/or vagal tone. The IGD patients also exhibited a heightened theta band characteristic path length (CPL) compared with HCs, indicating decreased efficacy of the functional network. Furthermore, IGD patients exhibited negative correlations between the standard deviation of the normal-to-normal interval index (SDNNi) and theta and delta CPL values, which were not observed in HCs. In conclusion, the present findings suggest that IGD patients might have maladaptive brain-body integration features involving disruptions of the autonomic nervous system and brain function.Entities:
Keywords: Internet gaming disorder; autonomic nervous system; functional connectivity; heart rate variability; neurovisceral integration
Mesh:
Year: 2019 PMID: 31297935 PMCID: PMC7317587 DOI: 10.1111/adb.12805
Source DB: PubMed Journal: Addict Biol ISSN: 1355-6215 Impact factor: 4.280
Group differences in demographic and psychological variables
| IGD (n = 53) | HC (n = 58) |
|
|
| |||
|---|---|---|---|---|---|---|---|
| Mean | SD | Mean | SD | ||||
| Age | 23.55 | 4.88 | 24.90 | 3.40 | −1.70 | .091 | ‐ |
| Sex, n | M = 50, F = 3 | M = 53, F = 5 | ‐ | ‐ | ‐ | ||
| Education | 12.88 | 1.56 | 14.63 | 1.82 | −5.34 | <.001 | 0.21 |
| IQ | 104.78 | 17.68 | 117.86 | 10.96 | −4.68 | <.001 | 0.17 |
| Time_D | 8.59 | 7.41 | 0.78 | 1.11 | 9.64 | <.001 | 0.37 |
| Time_W | 10.02 | 7.6 | 1.28 | 2.31 | 11.81 | <.001 | 0.39 |
| IAT | 64.63 | 16.72 | 29.98 | 8.26 | 13.46 | <.001 | 0.64 |
| BDI2 | 18.75 | 11.85 | 3.53 | 3.91 | 7.54 | <.001 | 0.44 |
| BAI | 16.35 | 13.97 | 4.51 | 4.58 | 4.76 | <.001 | 0.26 |
| AQ | 74.59 | 16.91 | 54.25 | 11.77 | 6.27 | <.001 | 0.34 |
| BIS11 | 67.18 | 10.61 | 55.51 | 7.61 | 6.04 | <.001 | 0.29 |
| BIS | 21.63 | 4.60 | 17.56 | 3.89 | 4.58 | <.001 | 0.19 |
| BAS | 35.02 | 6.79 | 32.77 | 6.54 | 1.19 | .235 | ‐ |
| AUDIT | 5.09 | 4.64 | 5.05 | 3.38 | 0.05 | .964 | ‐ |
Abbreviations: AQ, Korean version of the Buss‐Perry Aggression Questionnaire; AUDIT, Korean version of the Alcohol Use Disorder Identification Test; BAI, Korean version of the Beck Anxiety Inventory; BDI2, Korean version of the Beck Depression Inventory‐2; BIS/BAS, Korean version of the Behavioral Inhibition System/Behavioral Approach System (BIS/BAS) scales; BIS11, Korean version of the Barrett Impulsiveness Scale‐11; HC, healthy control; IAT, Korean version of the Young Internet Addiction Test; IGD, Internet gaming disorder; IQ, intelligence quotient; Time_D, time spent for Internet gaming during weekday per hour/day; Time_W, time spent for Internet gaming during weekend per hour/day.
Figure 1Group comparisons of HR and HRV. *P < .5. The dots represent the predicted values, adjusting for the effect of IQ. HC, healthy control; HF, high frequency; HR, heart rate; HRV, heart rate variability; IGD, Internet gaming disorder; IQ, intelligence quotient; LF, low frequency; SDNNi, the average of the standard deviation of NN interval for each segment of 50 seconds length
Figure 2Group comparisons of theta CPL. *P < .05. The upper line represents the theta coherence adjunct matrices of the IGD and HC groups (A). The lower line represents the group comparison of theta CPL (B). The dots represent the predicted values after adjusting for the effect of IQ. CPL was calculated based on theta coherence recorded by EEG. CPL, characteristic path length; EEG, electroencephalography; HC, healthy control; IGD, Internet gaming disorder; IQ, intelligence quotient
Figure 3Spearman correlational plot of the variables for the IGD and HC groups. Edges are represented by the weight (Spearman correlation coefficients) and sign of association between the nodes (variables): (1) Weight refers to the intensity of association and is represented by the thickness of the lines and (2) sign refers to positive (green line) and negative (red line) relationships. Only edges that were significant after the FDR correction are represented. The upper line (A) represents the correlations in the IGD group, and the lower line (B) represents the correlations in the HC group. A, alpha; AQ, Buss‐Perry Aggression Questionnaire; B, beta; BAI, Beck anxiety inventory; BDI2, Beck depression Inventory‐2; BIS11, Barrett impulsiveness Scale‐11; BIS/BAS, the Behavioral Inhibition System/Behavioral Approach System (BIS/BAS) scales; D, delta; EEG CPL, characteristic path length calculated from electroencephalographic coherence at each band below; FDR, false discovery rate; G, gamma; HB, high‐beta; HC, healthy control; HF, high frequency; HR, heart rate; HRV, heart rate variability; IAT, Young Internet addiction test; IGD, Internet gaming disorder; IQ, intelligence quotient; LF, low frequency, SDNNi, the average of the standard deviation of NN interval for each segment of 50 seconds length; T, theta