| Literature DB >> 31274112 |
Fiona H McKay1, Annemarie Wright2,3, Jane Shill2, Hugh Stephens4, Mary Uccellini4.
Abstract
BACKGROUND: Smartphones have allowed for the development and use of apps. There is now a proliferation of mobile health interventions for physical activity, healthy eating, smoking and alcohol cessation or reduction, and improved mental well-being. However, the strength or potential of these apps to lead to behavior change remains uncertain.Entities:
Keywords: health behavior; health promotion; mobile apps; rating; smartphone
Year: 2019 PMID: 31274112 PMCID: PMC6637726 DOI: 10.2196/11926
Source DB: PubMed Journal: JMIR Mhealth Uhealth ISSN: 2291-5222 Impact factor: 4.773
Figure 1Process for identifying and rating apps.
App features.
| Features | Total | Increasing | Promoting | Improving | Preventing | Reducing |
| Price (Aus $), mean (SD) | 1.19 (3.73) | 1.27 (3.8) | 0.78 (1.74) | 0.89 (3.00) | 0.89 (2.9) | 0.89 (2.01) |
| User rating, mean (SD) | 4.43 (0.41) | 4.44 (0.39) | 4.32 (0.36) | 4.5 (0.54) | 4.28 (0.47) | 4.6 (0.42) |
| Platform availability—Apple iTunes, n (%) | 344 (100) | 275 (100) | 23 (100) | 27 (100) | 14 (100) | 5 (100) |
| Can be used without add-ons, n (%) | 194 (56.4) | 182 (66.2) | 22 (95) | 27 (88) | 14 (100) | 5 (100) |
| Requires in-app payments, n (%) | 233 (67.7) | 191 (69.5) | 15 (65) | 17 (62) | 8 (57) | 2 (40) |
| One-off purchase required, n (%) | 141 (40.1) | 113 (41.1) | 10 (43) | 10 (37) | 6 (42) | 2 (40) |
| Had in-app advertisements, n (%) | 93 (27.1) | 75 (27.2) | 8 (34) | 3 (11) | 6 (42) | 1 (20) |
| Had a privacy statement, n (%) | 344 (100) | 275 (100) | 23 (100) | 27 (100) | 14 (100) | 5 (100) |
| Allowed password protections, n (%) | 32 (9.3) | 25 (9.0) | 3 (13) | 4 (14) | 0 (0) | 0 (0) |
| Allowed data to be exported, n (%) | 36 (13.4) | 35 (12.7) | 6 (26) | 5 (18) | 0 (0) | 0 (0) |
| Allowed sharing, n (%) | 219 (63.7) | 191 (69.5) | 8 (34) | 11 (40) | 10 (71) | 0 (0) |
| Had an app community, n (%) | 106 (30.8) | 88 (32.0) | 3 (13) | 6 (22) | 9 (46) | 1 (20) |
| Required login, n (%) | 134 (38.9) | 110 (40.0) | 8 (34) | 14 (51) | 2 (14) | 1 (20) |
| Sent reminders, n (%) | 215 (62.5) | 168 (61.1) | 14 (60) | 20 (74) | 12 (85) | 2 (40) |
| Needed Web access to function, n (%) | 118 (34.3) | 94 (34.2) | 6 (26) | 12 (44) | 5 (35) | 1 (20) |
| Asked permission for push notifications, n (%) | 225 (65.4) | 182 (66.2) | 14 (60) | 17 (62) | 11 (78) | 1 (20) |
Performance on individual Mobile App Rating Scale elements (highest to lowest).
| Item | Mean score | Increasing physical activity (score) | Promoting healthy eating (score) | Improving mental well-being (score) | Preventing tobacco use (score) | Reducing alcohol consumption (score) |
| Accuracy of description (in app store) | 3.88 | 3.82 | 3.77 | 4.17 | 4.06 | 4.09 |
| Gestural design | 3.30 | 3.28 | 3.18 | 3.64 | 3.2 | 3.45 |
| Performance | 3.49 | 3.45 | 3.32 | 3.78 | 3.46 | 4.0 |
| Target groups | 3.33 | 3.33 | 3.09 | 3.75 | 3.06 | 3.36 |
| Ease of use | 3.29 | 3.29 | 3.00 | 3.60 | 3.00 | 3.63 |
| Navigation | 3.20 | 3.19 | 3.14 | 3.32 | 3.13 | 3.45 |
| Layout | 3.42 | 3.46 | 3.05 | 3.60 | 3.13 | 3.18 |
| Graphics | 3.20 | 3.20 | 3.0 | 3.53 | 2.8 | 3.27 |
| Visual appeal | 2.94 | 2.96 | 2.68 | 3.35 | 2.6 | 2.36 |
| Customization | 2.88 | 2.92 | 3.05 | 2.82 | 2.8 | 1.81 |
| Interactivity | 3.23 | 3.23 | 3.36 | 3.28 | 3.53 | 2.54 |
| Interest | 2.30 | 2.29 | 2.0 | 2.67 | 2.06 | 2.63 |
| Entertainment | 2.16 | 2.19 | 2.09 | 2.28 | 1.93 | 1.54 |
| Visual information | 2.31 | 2.39 | 1.59 | 2.5 | 2.0 | 1.81 |
| Goals | 2.97 | 2.88 | 3.18 | 3.25 | 3.6 | 3.0 |
| Credibility | 2.11 | 2.03 | 1.91 | 2.64 | 2.46 | 2.63 |
| Quality of information | 2.49 | 2.38 | 1.77 | 3.43 | 2.73 | 3.9 |
| Quantity of information | 2.18 | 2.11 | 1.64 | 3.05 | 2.2 | 2.9 |
| Overall rating | 2.93 | 2.93 | 2.71 | 3.26 | 2.75 | 2.82 |
Performance on App Behavior Change Scale (ABACUS) criteria (most to least frequently used).
| Behavior change technique | Frequency | Increasing | Promoting | Improving | Preventing | Reducing |
| Allow or encourage practice or rehearsal in addition to daily activities, n (%) | 310 (90.1) | 263 (95.6) | 20 (86.5) | 23 (85.2) | 2 (14.2) | 2 (40) |
| Allow the user to easily self-monitor behavior, n (%) | 289 (84.0) | 238 (86.5) | 19 (82.5) | 17 (63.0) | 14 (100) | 1 (20) |
| Provide instruction on how to perform the behavior, n (%) | 233 (67.7) | 197 (71.6) | 7 (30.5) | 23 (85.2) | 3 (21.4) | 3 (60) |
| Customize and personalize some features, n (%) | 227 (60.0) | 186 (67.6) | 10 (43.5) | 18 (66.7) | 10 (71.4) | 3 (60) |
| Reminders and/or prompts or cues for activity, n (%) | 225 (65.4) | 184 (66.9) | 14 (60.5) | 18 (66.7) | 8 (57.1) | 1 (20) |
| Baseline information, n (%) | 192 (55.8) | 154 (56.0) | 15 (65.5) | 6 (22.2) | 14 (100) | 3 (60) |
| Give user feedback (person or automatic), n (%) | 191 (55.5) | 164 (59.6) | 4 (17.5) | 20 (74.1) | 2 (14.2) | 1 (20) |
| Encourage positive habit formation, n (%) | 186 (54.1) | 151 (54.9) | 12 (52.5) | 19 (70.4) | 2 (14.2) | 2 (40) |
| Share behaviors with others and/or allow for social comparison, n (%) | 155 (45.1) | 129 (46.9) | 4 (17.5) | 10 (37.0) | 11 (78.5) | 1 (20) |
| Provide general encouragement, n (%) | 138 (40.1) | 105 (38.1) | 8 (34.5) | 15 (55.6) | 9 (64.2) | 1 (20) |
| Goal setting, n (%) | 102 (29.7) | 69 (25.0) | 20 (86.5) | 4 (14.8) | 6 (42.8) | 3 (60) |
| Review goals, update, and change, n (%) | 98 (28.5) | 65 (23.6) | 20 (86.5) | 3 (11.1) | 7 (50) | 3 (60) |
| Understand the difference between current action and future goals, n (%) | 83 (24.1) | 51 (18.5) | 15 (65.5) | 2 (7.4) | 13 (92.8) | 2 (40) |
| Material or social reward or incentive, n (%) | 69 (20.1) | 53 (19.2) | 7 (30.5) | 3 (11.1) | 5 (35.7) | 1 (20) |
| App created with expertise and/or information consistent with national guidelines, n (%) | 60 (17.4) | 27 (9.81) | 12 (52.5) | 10 (37.0) | 9 (64.2) | 2 (40) |
| Information provided about the consequences of continuing and/or discontinuing behavior, n (%) | 34 (9.9) | 11 (4.0) | 1 (4.5) | 6 (22.2) | 13 (92.8) | 3 (60) |
| Restructure the physical or social environment, n (%) | 30 (8.7) | 5 (1.81) | 3 (13.5) | 17 (63.0) | 3 (21.4) | 2 (40) |
| Distraction or avoidance | 23 (6.7) | 3 (1.09) | 2 (8.5) | 12 (44.4) | 4 (28.5) | 2 (40) |
| Provide the opportunity to plan for barriers, n (%) | 22 (6.4) | 4 (1.45) | 4 (17.5) | 9 (33.3) | 3 (21.4) | 2 (40) |
| Data export, n (%) | 18 (5.2) | 15 (5.45) | 0 (0) | 1 (3.7) | 2 (14.2) | 0 (0) |
| Willingness for behavior change, n (%) | 12 (3.5) | 7 (2.54) | 0 (0) | 0 (0.0) | 3 (21.4) | 2 (40) |
| ABACUS average score | 7.8 | 7.56 | 8.6 | 8.7 | 10.2 | 8.0 |