| Literature DB >> 30940892 |
María Pereda1,2, Valerio Capraro3, Angel Sánchez2,4,5,6.
Abstract
Understanding whether the size of the interacting group has an effect on cooperative behavior has been a major topic of debate since the seminal works on cooperation in the 1960s. Half a century later, scholars have yet to reach a consensus, with some arguing that cooperation is harder in larger groups, while others that cooperation is easier in larger groups, and yet others that cooperation attains its maximum in intermediate size groups. Here we add to this field of work by reporting a two-treatment empirical study where subjects play a Public Goods Game with a Critical Mass, such that the return for full cooperation increases linearly for early contributions and then stabilizes after a critical mass is reached (the two treatments differ only on the critical mass). We choose this game for two reasons: it has been argued that it approximates real-life social dilemmas; previous work suggests that, in this case, group size might have an inverted-U effect on cooperation, where the pick of cooperation is reached around the critical mass. Our main innovation with respect to previous experiments is that we implement a within-subject design, such that the same subject plays in groups of different size (from 5 to 40 subjects). Groups are formed at random at every round and there is no feedback. This allows us to explore if and how subjects change their choice as a function of the size of the group. We report three main results, which partially contrast what has been suggested by previous work: in our setting (i) the critical mass has no effect on cooperation; (ii) group size has a positive effect on cooperation; (iii) the most chosen option (played by about 50% of the subjects) is All Defection, followed by All Cooperation (about 10% of the subjects), whereas the rest have a slight trend to switch preferentially from defection to cooperation as the group size increases.Entities:
Mesh:
Year: 2019 PMID: 30940892 PMCID: PMC6445079 DOI: 10.1038/s41598-019-41988-3
Source DB: PubMed Journal: Sci Rep ISSN: 2045-2322 Impact factor: 4.379
Figure 1Average cooperation as a function of group size.
Frequency (and number of subjects) playing each strategy, for treatments N = 10 and N = 20.
| Critical Mass = 10 | Critical mass = 20 | ||||
|---|---|---|---|---|---|
| Strategy | #Subjects | Frequency | Strategy | #Subjects | Frequency |
| DDDDDDDD | 20 | 0.3571 | DDDDDDDD | 20 | 0.3922 |
| DD_DDDDD | 7 | 0.1250 | DD_DDDDD | 5 | 0.0980 |
| CCCCCCCC | 3 | 0.0536 | CCCCCCCC | 3 | 0.0588 |
| DC_CCCCC | 2 | 0.0357 | DCDDDDDD | 2 | 0.0392 |
| CDDDDDDD | 2 | 0.0357 | DDDDDDCD | 1 | 0.0196 |
| CD_CCCCC | 2 | 0.0357 | DDCDDDDD | 1 | 0.0196 |
| CC_CCCCC | 2 | 0.0357 | DCDCDDDD | 1 | 0.0196 |
| DDDDDDDC | 1 | 0.0179 | DCDCCCDD | 1 | 0.0196 |
| DDDCDDDD | 1 | 0.0179 | DCCDCCDC | 1 | 0.0196 |
| DD_DCDDD | 1 | 0.0179 | DC_CCCCC | 1 | 0.0196 |
| DCDDCDDD | 1 | 0.0179 | CDDDDDDD | 1 | 0.0196 |
| DCDCCCCC | 1 | 0.0179 | CDDDCDDD | 1 | 0.0196 |
| DCCCDDCD | 1 | 0.0179 | CDCCDCCC | 1 | 0.0196 |
| DC_DDDDD | 1 | 0.0179 | CD_DCDDC | 1 | 0.0196 |
| DC_DCCCC | 1 | 0.0179 | CD_CDDDD | 1 | 0.0196 |
| CDDDDDCD | 1 | 0.0179 | CD_CCDDD | 1 | 0.0196 |
| CDDCDCDD | 1 | 0.0179 | CD_CCCCC | 1 | 0.0196 |
| CDCCCDCC | 1 | 0.0179 | CCDCDDDC | 1 | 0.0196 |
| CD_DDDDD | 1 | 0.0179 | CCDCCDCC | 1 | 0.0196 |
| CD_CDCDD | 1 | 0.0179 | CCCCDCCC | 1 | 0.0196 |
| CCDDDDDD | 1 | 0.0179 | CCCCCCDD | 1 | 0.0196 |
| CCCCDDDD | 1 | 0.0179 | CC_DDDCC | 1 | 0.0196 |
| CCCCCDDD | 1 | 0.0179 | CC_CDDCD | 1 | 0.0196 |
| CC_DDDCD | 1 | 0.0179 | CC_CDCDD | 1 | 0.0196 |
| CC_CCDDC | 1 | 0.0179 | CC_CCCCC | 1 | 0.0196 |
D stands for Defection, C stands for Cooperation.
Figure 2The x axis reports the frequency with which cooperation appears in a given sequence of choices (e.g., corresponds to All Defection, whereas corresponds to All Cooperation). The y axis reports the frequency of people playing strategies with a given proportion of cooperative strategies, for treatments T1 and T2, versus the expected frequency of each strategy is they were chosen at random.
Figure 3Frequency of people as a function of the number of changes in their sequence of decisions, for treatments N = 10 and N = 20.
Figure 4Screenshot of decision screen for the condition N = 10.
Payoff beta functions showed in the experiment: N = 10 (left) and N = 20 (right).
| Size of Group A | Payoff of A | Payoff of B |
|---|---|---|
| 0 | 0 | 10 |
| 1 | 5 | 15 |
| 2 | 10 | 20 |
| 3 | 15 | 25 |
| 4 | 20 | 30 |
| 5 | 25 | 35 |
| 6 | 30 | 40 |
| 7 | 35 | 45 |
| 8 | 40 | 50 |
| 9 | 45 | 55 |
| 10 | 50 | 60 |
| >10 | 50 | 60 |
| 0 | 0 | 10 |
| 1 | 5 | 15 |
| 2 | 10 | 20 |
| 3 | 15 | 25 |
| 4 | 20 | 30 |
| 5 | 25 | 35 |
| 6 | 30 | 40 |
| 7 | 35 | 45 |
| 8 | 40 | 50 |
| 9 | 45 | 55 |
| 10 | 50 | 60 |
| 11 | 55 | 65 |
| 12 | 60 | 70 |
| 13 | 65 | 75 |
| 14 | 70 | 80 |
| 15 | 75 | 85 |
| 16 | 80 | 90 |
| 17 | 85 | 95 |
| 18 | 90 | 100 |
| 19 | 95 | 105 |
| 20 | 100 | 110 |
| >20 | 100 | 110 |